Player Matchup

Hercules
Hercules
Elcolio69
Hercules
Level 122
God Stats
1W - 0L
1,571 SR
Queue Stats
5W - 7L
1,419 Elo+
Solo
Discordia
Discordia
ElxCuhxAngel
Discordia
Level 62
God Stats
1W - 2L
1,253 SR
Queue Stats
1W - 3L
1,184 Elo+
Solo
Izanami
Izanami
JokersSuicide
Izanami
Level 109
God Stats
7W - 6L
1,533 SR
Queue Stats
188W - 179L
1,409 Elo+
Solo
Chang'e
Chang'e
Rhae Black
Chang'e
Level 110
God Stats
9W - 6L
1,559 SR
Queue Stats
523W - 520L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
Ruita46
Kuzenbo
Level 48
God Stats
58W - 61L
1,547 SR
Queue Stats
716W - 730L
1,435 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,381 Elo+

VS

Team Averages
Level 72
1,583 SR
1,469 Elo+
Chiron
Chiron
Jhosepe
Chiron
Level 64
God Stats
1W - 1L
1,649 SR
Queue Stats
53W - 43L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Tsweggy
Cthulhu
Level 129
God Stats
2W - 3L
1,543 SR
Queue Stats
254W - 206L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
ZedDead117
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
arnold-J_J
Mercury
Level 60
God Stats
7W - 9L
1,725 SR
Queue Stats
225W - 244L
1,417 Elo+
Solo
Hachiman
Hachiman
marmalade97
Hachiman
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
207W - 194L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elcolio69
Hercules
20
4 / 0 / 26
13,725
980
12,184
27,260
29,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
ElxCuhxAngel
Discordia
20
5 / 2 / 30
14,358
1,026
33,164
13,478
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
20
20 / 7 / 13
16,793
1,200
46,637
21,819
9,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rhae Black
Chang'e
20
7 / 4 / 19
14,310
1,022
17,947
25,191
11,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Ruita46
Kuzenbo
20
2 / 3 / 28
13,336
953
8,779
38,129
45,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jhosepe
Chiron
19
2 / 7 / 9
12,678
906
24,882
22,434
9,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Tsweggy
Cthulhu
19
3 / 6 / 11
12,581
899
33,704
30,397
32,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ZedDead117
Baron Samedi
18
6 / 8 / 6
13,410
958
28,151
20,973
10,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
arnold-J_J
Mercury
18
3 / 9 / 7
12,255
875
11,368
26,522
12,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
marmalade97
Hachiman
19
2 / 8 / 14
12,509
894
21,757
25,617
11,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
63
38
Kills
16
16
Deaths
38
116
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
Elcolio69
Hercules
4
0
26
17
W
Discordia
ElxCuhxAngel
Discordia
5
2
30
10
L
Chiron
Jhosepe
Chiron
2
7
9
0.93
W
Izanami
20
7
13
3.79
W
Chang'e
Rhae Black
Chang'e
7
4
19
4.13
W
Kuzenbo
Ruita46
Kuzenbo
2
3
28
5.33
L
Cthulhu
Tsweggy
Cthulhu
3
6
11
1.42
L
Baron Samedi
ZedDead117
Baron Samedi
6
8
6
1.13
L
Mercury
arnold-J_J
Mercury
3
9
7
0.72
L
Hachiman
marmalade97
Hachiman
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,711
Damage
119,862
125,877
Taken
125,943
102,392
Mitigated
76,139
47,296
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Elcolio69
Hercules
12,184
2,204
2,131
9,258
27,260
29,697
0
13,634
13,626
0
22,086
W
Discordia
ElxCuhxAngel
Discordia
33,164
2,955
162
1,759
13,478
6,286
0
6,916
6,562
58,436
0
L
Chiron
Jhosepe
Chiron
24,882
12,164
1,263
4,436
22,434
9,897
0
10,578
11,512
0
68,636
W
Izanami
46,637
40,331
0
3,816
21,819
9,897
0
9,860
11,959
0
84,420
W
Chang'e
Rhae Black
Chang'e
17,947
1,656
8,089
8,763
25,191
11,325
0
11,917
13,274
47,291
0
W
Kuzenbo
Ruita46
Kuzenbo
8,779
2,794
2,512
10,806
38,129
45,187
0
19,528
18,601
12,363
0
L
Cthulhu
Tsweggy
Cthulhu
33,704
3,250
2,152
857
30,397
32,234
0
13,231
16,690
54,967
0
L
Baron Samedi
ZedDead117
Baron Samedi
28,151
1,451
3,425
4,279
20,973
10,445
0
11,519
9,219
45,491
0
L
Mercury
arnold-J_J
Mercury
11,368
3,532
0
0
26,522
12,168
0
12,338
13,741
0
28,229
L
Hachiman
marmalade97
Hachiman
21,757
12,865
0
1,426
25,617
11,395
0
10,311
14,891
0
36,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,522
Gold Earned
63,433
236
Minions Killed
259
11
Camps Cleared
4
1,334,583
Distance Traveled
1,350,572
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,725
980
20
1
1
287,224
0
W
Discordia
14,358
1,026
69
5
0
248,216
0
L
Chiron
12,678
906
106
8
1
238,944
1
W
Izanami
16,793
1,200
81
6
10
235,408
1
W
Chang'e
14,310
1,022
56
4
0
287,416
2
W
Kuzenbo
13,336
953
10
1
0
276,319
0
L
Cthulhu
12,581
899
43
3
2
290,874
1
L
Baron Samedi
13,410
958
37
3
0
252,533
1
L
Mercury
12,255
875
34
2
0
338,758
1
L
Hachiman
12,509
894
39
3
1
229,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role