Player Matchup

Cerberus
Cerberus
CenaShekels
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,375 Elo+
Party 1
King Arthur
King Arthur
MurrBdog
King Arthur
Level 69
God Stats
5W - 2L
1,528 SR
Queue Stats
148W - 166L
1,414 Elo+
Party 1
Arachne
Arachne
Sh33pzQueen13
Arachne
Level 107
God Stats
24W - 13L
1,647 SR
Queue Stats
135W - 113L
1,467 Elo+
Solo
Chang'e
Chang'e
styker7x
Chang'e
Level 97
God Stats
3W - 4L
1,522 SR
Queue Stats
51W - 84L
1,370 Elo+
Party 1
Artemis
Artemis
wiredsilinced
Artemis
Level 144
God Stats
4W - 4L
1,528 SR
Queue Stats
131W - 157L
1,394 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,404 Elo+

VS

Team Averages
Level 87
1,521 SR
1,449 Elo+
Chaac
Chaac
ElPrimero10
Chaac
Level 55
God Stats
12W - 7L
1,258 SR
Queue Stats
318W - 378L
1,310 Elo+
Party 2
Jormungandr
Jormungandr
PJT DKilMaGe
Jormungandr
Level 104
God Stats
21W - 18L
1,538 SR
Queue Stats
282W - 270L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
YKZ UNiTaRy
Ne Zha
Level 89
God Stats
18W - 7L
1,702 SR
Queue Stats
637W - 599L
1,491 Elo+
Party 2
Medusa
Medusa
keennnyyy
Medusa
Level 87
God Stats
23W - 9L
1,559 SR
Queue Stats
212W - 221L
1,432 Elo+
Solo
Sol
Sol
theesavageTM
Sol
Level 101
God Stats
157W - 169L
1,548 SR
Queue Stats
855W - 1,027L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CenaShekels
Cerberus
11
2 / 5 / 6
7,592
475
4,729
13,784
9,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
MurrBdog
King Arthur
16
5 / 3 / 5
9,806
613
9,203
11,542
8,328
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
15
6 / 6 / 5
9,325
583
7,339
14,467
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
styker7x
Chang'e
11
1 / 7 / 4
6,819
426
4,866
11,883
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
12
1 / 4 / 1
7,499
469
5,083
12,132
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,848
553
5,703
7,713
7,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
PJT DKilMaGe
Jormungandr
11
3 / 3 / 7
7,676
480
8,027
12,148
7,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
16
10 / 4 / 6
10,443
653
11,764
13,466
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
keennnyyy
Medusa
14
5 / 3 / 5
8,966
560
9,095
10,587
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 7
8,974
561
11,678
13,583
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
15
Kills
25
25
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CenaShekels
Cerberus
2
5
6
1
W
4
1
1
4.5
L
King Arthur
MurrBdog
King Arthur
5
3
5
2.5
W
Jormungandr
PJT DKilMaGe
Jormungandr
3
3
7
2.17
L
Arachne
6
6
5
1.42
W
Ne Zha
10
4
6
3.25
W
Medusa
keennnyyy
Medusa
5
3
5
2.5
L
Chang'e
styker7x
Chang'e
1
7
4
0.43
W
3
5
7
1.3
L
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
46,267
63,808
Taken
57,497
30,414
Mitigated
28,292
18,052
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CenaShekels
Cerberus
4,729
142
0
2,558
13,784
9,326
0
4,954
8,830
26,223
0
W
5,703
798
0
2,534
7,713
7,057
478
171
7,526
0
40,268
L
King Arthur
MurrBdog
King Arthur
9,203
1,453
0
2,479
11,542
8,328
0
2,023
9,519
0
40,671
W
Jormungandr
PJT DKilMaGe
Jormungandr
8,027
2,247
0
3,066
12,148
7,467
371
2,432
9,590
32,258
0
L
Arachne
7,339
5,777
0
5,746
14,467
4,522
499
4,491
9,976
0
48,804
W
Ne Zha
11,764
4,395
0
4,467
13,466
5,816
0
1,833
11,589
0
67,997
W
Medusa
keennnyyy
Medusa
9,095
3,333
0
474
10,587
3,337
2,061
2,167
8,404
0
53,289
L
Chang'e
styker7x
Chang'e
4,866
147
822
3,303
11,883
3,927
120
6,247
5,636
27,108
0
W
11,678
2,677
0
5,584
13,583
4,615
1,054
2,504
10,793
64,920
0
L
Artemis
5,083
2,745
0
3,144
12,132
4,311
796
1,990
10,142
0
39,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
44,907
370
Minions Killed
431
0
Camps Cleared
0
1,424,147
Distance Traveled
1,436,086
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,592
475
76
5
0
314,441
2
W
Chaac
8,848
553
86
5
0
301,884
1
L
King Arthur
9,806
613
73
5
0
267,945
0
W
Jormungandr
7,676
480
38
2
0
285,629
4
L
Arachne
9,325
583
86
5
0
305,377
0
W
Ne Zha
10,443
653
118
7
0
322,203
4
W
Medusa
8,966
560
77
5
0
260,423
6
L
Chang'e
6,819
426
57
4
0
294,529
1
W
Sol
8,974
561
112
7
0
265,947
1
L
Artemis
7,499
469
78
5
0
241,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role