Player Matchup

Cu Chulainn
Cu Chulainn
KobeClean
Cu Chulainn
Level 59
God Stats
90W - 84L
1,493 SR
Queue Stats
259W - 273L
1,408 Elo+
Party 3
Cupid
Cupid
KrustyCowboy
Cupid
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MrDrEnuf
Ymir
Level 67
God Stats
30W - 17L
1,538 SR
Queue Stats
133W - 104L
1,434 Elo+
Party 2
Sol
Sol
Ramilek
Sol
Level 39
God Stats
19W - 16L
1,415 SR
Queue Stats
206W - 220L
1,365 Elo+
Party 3
Pele
Pele
Smada12
Pele
Level 69
God Stats
15W - 20L
1,354 SR
Queue Stats
180W - 147L
1,426 Elo+
Party 2
Team Averages
Level 56
1,460 SR
1,427 Elo+

VS

Team Averages
Level 64
1,426 SR
1,394 Elo+
Artemis
Artemis
DarkJoseC-
Artemis
Level 67
God Stats
8W - 3L
1,265 SR
Queue Stats
316W - 403L
1,360 Elo+
Solo
Achilles
Achilles
ImAasp
Achilles
Level 32
God Stats
4W - 9L
1,468 SR
Queue Stats
72W - 79L
1,396 Elo+
Party 1
Thanatos
Thanatos
KennieLupine
Thanatos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Mysticwolves22
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 140L
1,321 Elo+
Party 1
Ymir
Ymir
XxHellLadyxX
Ymir
Level 103
God Stats
11W - 16L
1,397 SR
Queue Stats
480W - 485L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KobeClean
Cu Chulainn
11
3 / 0 / 5
6,974
634
5,151
7,173
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 3
5,255
478
4,170
6,216
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
9
1 / 1 / 3
5,258
478
1,848
6,606
2,547
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
11
3 / 0 / 4
6,863
624
4,947
3,818
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Smada12
Pele
12
7 / 1 / 2
6,937
631
7,121
8,467
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkJoseC-
Artemis
8
0 / 1 / 1
4,815
438
4,307
5,637
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
ImAasp
Achilles
8
0 / 5 / 0
4,968
452
3,498
6,779
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
KennieLupine
Thanatos
10
0 / 3 / 0
5,634
512
3,675
8,873
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,710
428
1,345
7,017
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 0
5,506
501
2,826
8,228
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
DarkJoseC-
Artemis
0
1
1
0.5
L
Achilles
ImAasp
Achilles
0
5
0
0
L
Thanatos
KennieLupine
Thanatos
0
3
0
0
W
Cu Chulainn
KobeClean
Cu Chulainn
3
0
5
5.5
W
1
0
3
2.5
W
Ymir
1
1
3
2.5
L
0
4
0
0
W
Sol
3
0
4
5
W
Pele
Smada12
Pele
7
1
2
8
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
15,651
32,280
Taken
36,534
10,435
Mitigated
15,151
15,073
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DarkJoseC-
Artemis
4,307
1,394
0
1,717
5,637
1,530
432
420
5,217
0
20,182
L
Achilles
ImAasp
Achilles
3,498
1,143
0
550
6,779
3,924
0
773
5,962
0
20,139
L
Thanatos
KennieLupine
Thanatos
3,675
761
0
7,086
8,873
3,447
0
1,257
7,515
0
34,836
W
Cu Chulainn
KobeClean
Cu Chulainn
5,151
1,107
0
3,597
7,173
2,501
856
237
6,936
0
35,698
W
4,170
2,490
58
3,197
6,216
1,630
476
1,185
5,031
0
18,834
W
Ymir
1,848
76
159
723
6,606
2,547
62
815
5,791
16,624
0
L
1,345
316
0
1,081
7,017
2,461
0
2,771
4,042
13,207
0
W
Sol
4,947
1,280
153
2,744
3,818
1,027
469
901
2,917
32,217
0
W
Pele
Smada12
Pele
7,121
1,858
0
4,442
8,467
2,730
710
1,033
7,434
0
37,957
L
2,826
271
417
1,610
8,228
3,789
0
1,221
7,003
18,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
25,633
276
Minions Killed
212
0
Camps Cleared
0
1,116,897
Distance Traveled
948,503
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,815
438
31
3
0
188,411
0
L
Achilles
4,968
452
53
5
0
188,371
4
L
Thanatos
5,634
512
75
7
0
221,261
0
W
Cu Chulainn
6,974
634
63
6
0
232,354
0
W
Cupid
5,255
478
34
3
0
206,799
0
W
Ymir
5,258
478
25
2
0
221,093
2
L
Hades
4,710
428
25
2
0
156,220
2
W
Sol
6,863
624
78
7
0
216,303
5
W
Pele
6,937
631
76
7
0
240,348
2
L
Ymir
5,506
501
28
3
0
194,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role