Player Matchup

Bacchus
Bacchus
Cursed_Titan_Woe
Bacchus
Level 46
God Stats
3W - 1L
1,719 SR
Queue Stats
155W - 164L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
D-SWAG675
Sun Wukong
Level 67
God Stats
45W - 26L
1,661 SR
Queue Stats
397W - 372L
1,555 Elo+
Party 1
The Morrigan
The Morrigan
Monarcke-
The Morrigan
Level 33
God Stats
1W - 1L
1,542 SR
Queue Stats
3W - 8L
1,424 Elo+
Party 1
Loki
Loki
QSwish
Loki
Level 82
God Stats
24W - 27L
1,522 SR
Queue Stats
456W - 405L
1,563 Elo+
Party 1
Medusa
Medusa
subeemarine
Medusa
Level 38
God Stats
54W - 54L
1,513 SR
Queue Stats
210W - 187L
1,556 Elo+
Solo
Team Averages
Level 53
1,591 SR
1,514 Elo+

VS

Team Averages
Level 57
1,503 SR
1,425 Elo+
Apollo
Apollo
DatBossLuis
Apollo
Level 123
God Stats
22W - 15L
1,526 SR
Queue Stats
309W - 262L
1,473 Elo+
Party 2
Khepri
Khepri
Orb73
Khepri
Level 65
God Stats
12W - 11L
1,583 SR
Queue Stats
395W - 389L
1,454 Elo+
Party 2
Nemesis
Nemesis
SirBucciarati
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,405 Elo+
Party 2
Tiamat
Tiamat
powderdog
Tiamat
Level 36
God Stats
10W - 16L
1,405 SR
Queue Stats
43W - 52L
1,369 Elo+
Solo
Neith
Neith
tmx1000
Neith
Level 42
God Stats
153W - 143L
1,502 SR
Queue Stats
203W - 195L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
11,020
441
5,055
24,417
30,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
D-SWAG675
Sun Wukong
18
2 / 1 / 8
12,998
520
11,061
15,472
12,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Monarcke-
The Morrigan
19
4 / 5 / 4
13,829
553
9,399
12,250
5,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
QSwish
Loki
20
13 / 0 / 4
16,229
649
24,083
19,012
9,193
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
18
3 / 3 / 5
12,941
518
18,647
16,065
6,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
7 / 2 / 1
10,464
419
7,928
10,288
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Orb73
Khepri
15
2 / 4 / 7
10,419
417
8,168
25,782
36,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
17
2 / 6 / 1
10,574
423
7,153
22,933
15,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
powderdog
Tiamat
17
1 / 4 / 1
10,710
428
9,683
13,980
6,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
tmx1000
Neith
18
1 / 7 / 0
11,360
454
11,620
16,098
9,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
23
Kills
13
13
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Sun Wukong
D-SWAG675
Sun Wukong
2
1
8
6
L
Apollo
7
2
1
3.75
W
The Morrigan
Monarcke-
The Morrigan
4
5
4
1.2
L
Khepri
Orb73
Khepri
2
4
7
1.38
W
Loki
QSwish
Loki
13
0
4
15
L
Nemesis
2
6
1
0.42
L
Tiamat
powderdog
Tiamat
1
4
1
0.38
W
Medusa
3
3
5
1.83
L
Neith
tmx1000
Neith
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,245
Damage
44,552
87,216
Taken
89,081
64,318
Mitigated
72,680
17,170
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,055
928
1,024
2,785
24,417
30,591
1,632
3,695
20,722
26,732
0
W
Sun Wukong
D-SWAG675
Sun Wukong
11,061
2,482
645
3,182
15,472
12,698
988
2,313
13,159
0
59,865
L
Apollo
7,928
5,645
0
355
10,288
3,926
842
1,488
8,800
0
52,015
W
The Morrigan
Monarcke-
The Morrigan
9,399
2,812
0
2,438
12,250
5,057
2,407
4,725
7,525
67,643
6,113
L
Khepri
Orb73
Khepri
8,168
679
255
4,372
25,782
36,489
0
3,595
22,187
33,945
0
W
Loki
QSwish
Loki
24,083
13,601
0
1,152
19,012
9,193
3,209
5,318
13,694
0
161,477
L
Nemesis
7,153
2,538
0
6,420
22,933
15,490
112
2,337
20,596
0
79,206
L
Tiamat
powderdog
Tiamat
9,683
1,263
0
6,006
13,980
6,818
1,123
3,886
10,094
70,412
0
W
Medusa
18,647
8,874
1,351
4,593
16,065
6,779
6,311
4,356
11,709
0
84,341
L
Neith
tmx1000
Neith
11,620
5,583
426
4,258
16,098
9,957
718
572
15,526
0
81,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,017
Gold Earned
53,527
601
Minions Killed
541
0
Camps Cleared
0
2,248,314
Distance Traveled
1,970,503
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,020
441
44
2
0
465,575
2
W
Sun Wukong
12,998
520
102
4
0
372,565
1
L
Apollo
10,464
419
114
5
0
270,354
1
W
The Morrigan
13,829
553
121
5
0
420,168
0
L
Khepri
10,419
417
26
1
0
482,182
10
W
Loki
16,229
649
216
9
0
550,864
8
L
Nemesis
10,574
423
128
5
0
488,041
0
L
Tiamat
10,710
428
123
5
0
380,745
0
W
Medusa
12,941
518
118
5
0
439,142
3
L
Neith
11,360
454
150
6
0
349,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role