Player Matchup

Kuzenbo
Kuzenbo
BigDarfy
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
Bleeder27
Hou Yi
Level 123
God Stats
4W - 5L
1,620 SR
Queue Stats
6W - 6L
1,456 Elo+
Solo
Ymir
Ymir
LiIDarfy
Ymir
Level 18
God Stats
2W - 5L
1,664 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
LilDarfy
Ah Puch
Level 149
God Stats
2W - 2L
1,561 SR
Queue Stats
205W - 195L
1,607 Elo+
Party 2
Team Averages
Level 109
1,586 SR
1,497 Elo+

VS

Team Averages
Level 84
1,434 SR
1,439 Elo+
Neith
Neith
Hardford
Neith
Level 65
God Stats
6W - 3L
1,490 SR
Queue Stats
26W - 24L
1,520 Elo+
Party 1
Tiamat
Tiamat
InnovativeKenku
Tiamat
Level 142
God Stats
4W - 0L
1,516 SR
Queue Stats
42W - 48L
1,470 Elo+
Party 1
Skadi
Skadi
PikoPikoTan
Skadi
Level 108
God Stats
2W - 2L
1,572 SR
Queue Stats
17W - 22L
1,426 Elo+
Party 3
Yemoja
Yemoja
misaeltru
Yemoja
Level 20
God Stats
1W - 2L
1,157 SR
Queue Stats
8W - 11L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigDarfy
Kuzenbo
18
2 / 2 / 2
13,305
739
12,762
23,790
35,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Bleeder27
Hou Yi
18
0 / 6 / 0
12,001
667
5,529
17,467
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
0 / 4 / 2
10,899
606
2,909
17,311
17,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
LilDarfy
Ah Puch
20
4 / 3 / 0
13,343
741
15,125
13,110
6,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hardford
Neith
20
6 / 2 / 5
13,778
765
14,815
10,202
5,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 6
13,220
734
24,006
12,819
10,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 1 / 8
12,939
719
13,164
11,894
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
misaeltru
Yemoja
19
3 / 1 / 5
12,757
709
8,603
9,286
11,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
15
15
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigDarfy
Kuzenbo
2
2
2
1.5
L
Hou Yi
Bleeder27
Hou Yi
0
6
0
0
W
Neith
Hardford
Neith
6
2
5
4.25
W
5
2
6
4
L
Ymir
0
4
2
0.25
L
Ah Puch
LilDarfy
Ah Puch
4
3
0
1.33
W
1
1
8
5
W
Yemoja
misaeltru
Yemoja
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
60,588
71,678
Taken
44,201
65,878
Mitigated
31,679
8,826
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigDarfy
Kuzenbo
12,762
3,398
0
1,739
23,790
35,603
319
9,228
14,131
46,176
0
L
Hou Yi
Bleeder27
Hou Yi
5,529
2,965
0
3,707
17,467
6,606
821
10,108
6,829
0
52,406
W
Neith
Hardford
Neith
14,815
9,174
0
2,001
10,202
5,109
2,761
6,952
3,250
0
56,978
W
24,006
2,142
62
4,425
12,819
10,060
321
7,515
5,304
60,633
0
L
Ymir
2,909
429
0
0
17,311
17,476
0
6,992
10,086
9,631
0
L
Ah Puch
LilDarfy
Ah Puch
15,125
584
0
3,380
13,110
6,193
819
6,082
6,966
82,231
0
W
13,164
6,729
0
4,414
11,894
5,206
1,635
9,419
2,475
0
74,748
W
Yemoja
misaeltru
Yemoja
8,603
1,126
3,635
1,449
9,286
11,304
187
7,507
1,779
36,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,548
Gold Earned
52,694
331
Minions Killed
359
12
Camps Cleared
13
1,251,867
Distance Traveled
1,374,167
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,305
739
82
5
4
359,154
0
L
Hou Yi
12,001
667
93
5
4
281,203
2
W
Neith
13,778
765
98
5
4
342,967
0
W
Tiamat
13,220
734
89
5
4
355,432
0
L
Ymir
10,899
606
8
0
0
286,639
0
L
Ah Puch
13,343
741
148
8
4
324,871
2
W
Skadi
12,939
719
120
7
4
342,605
3
W
Yemoja
12,757
709
52
3
1
333,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role