Player Matchup

King Arthur
King Arthur
Gold V
Ashbore
King Arthur
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold V
Asura9
Janus
Gold V
Level 149
God Stats
9W - 10L
1,643 SR
Queue Stats
117W - 120L
1,342 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
ManOWar2Red
Kumbhakarna
Gold III
Level 124
God Stats
51W - 38L
1,590 SR
Queue Stats
565W - 567L
1,467 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
WWETrippleBenoit
Ao Kuang
Gold V
Level 57
God Stats
2W - 1L
1,291 SR
Queue Stats
92W - 98L
1,491 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
vlashtheothunder
Cernunnos
Gold IV
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 227L
1,429 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,505 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,580 SR
1,477 MMR
Cthulhu
Cthulhu
Bronze III
EvilMidget33
Cthulhu
Bronze III
Level 140
God Stats
2W - 1L
1,797 SR
Queue Stats
3W - 6L
1,459 MMR
Solo
Scylla
Scylla
Gold III
JSonny
Scylla
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
dominantruss
Bellona
Bronze III
Level 136
God Stats
1W - 2L
1,661 SR
Queue Stats
21W - 20L
1,474 MMR
Solo
Anhur
Anhur
Gold III
drowurg2
Anhur
Gold III
Level 116
God Stats
10W - 8L
1,656 SR
Queue Stats
157W - 166L
1,476 MMR
Solo
Mercury
Mercury
Bronze III
eadlpl
Mercury
Bronze III
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 16L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashbore
King Arthur
19
8 / 0 / 5
11,572
609
10,418
9,809
9,690
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Asura9
Janus
18
2 / 0 / 4
10,715
564
10,724
6,040
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ManOWar2Red
Kumbhakarna
13
1 / 2 / 6
8,465
446
4,691
16,359
14,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 2
10,298
542
9,108
13,197
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
17
1 / 2 / 0
10,612
559
5,667
14,026
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ApolloSetAthenaTiamatTsukuyomi

VS

Bans
Guan YuDanzaburouHun BatzKhepriDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvilMidget33
Cthulhu
12
0 / 3 / 3
7,879
415
7,063
13,061
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
JSonny
Scylla
14
2 / 2 / 0
8,532
449
7,643
7,709
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
dominantruss
Bellona
13
0 / 5 / 0
7,838
413
3,103
11,306
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
drowurg2
Anhur
17
3 / 3 / 0
11,050
582
10,884
11,875
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
eadlpl
Mercury
14
0 / 4 / 2
8,092
426
4,612
13,843
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
5
5
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ashbore
King Arthur
8
0
5
10.5
W
Janus
Asura9
Janus
2
0
4
4
L
Cthulhu
EvilMidget33
Cthulhu
0
3
3
0.5
L
Scylla
JSonny
Scylla
2
2
0
1
W
Kumbhakarna
ManOWar2Red
Kumbhakarna
1
2
6
2
W
5
1
2
6
L
Bellona
dominantruss
Bellona
0
5
0
0
L
Anhur
drowurg2
Anhur
3
3
0
1
L
Mercury
eadlpl
Mercury
0
4
2
0.25
W
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
33,305
59,431
Taken
57,794
36,193
Mitigated
30,328
20,261
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ashbore
King Arthur
10,418
2,046
0
2,098
9,809
9,690
303
1,291
8,518
0
75,555
W
Janus
Asura9
Janus
10,724
594
0
2,614
6,040
2,211
276
2,203
3,837
91,229
0
L
Cthulhu
EvilMidget33
Cthulhu
7,063
290
58
3,211
13,061
10,859
0
8,115
4,946
26,219
0
L
Scylla
JSonny
Scylla
7,643
686
0
1,378
7,709
2,823
0
4,414
3,295
63,947
0
W
Kumbhakarna
ManOWar2Red
Kumbhakarna
4,691
926
0
1,251
16,359
14,599
154
7,709
8,650
19,891
0
W
9,108
1,737
0
8,204
13,197
4,954
0
2,423
10,774
68,203
0
L
Bellona
dominantruss
Bellona
3,103
1,304
0
2,258
11,306
7,598
163
2,772
8,534
0
38,550
L
Anhur
drowurg2
Anhur
10,884
7,369
0
4,997
11,875
4,372
676
3,886
7,989
0
81,760
L
Mercury
eadlpl
Mercury
4,612
1,965
0
1,044
13,843
4,676
0
5,336
8,507
0
66,075
W
Cernunnos
5,667
2,441
0
6,094
14,026
4,739
0
1,080
12,946
0
83,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
43,391
642
Minions Killed
509
0
Camps Cleared
0
1,791,988
Distance Traveled
1,713,231
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,572
609
145
8
0
380,422
2
W
Janus
10,715
564
196
10
0
384,649
4
L
Cthulhu
7,879
415
21
1
0
329,302
0
L
Scylla
8,532
449
126
7
0
323,975
4
W
Kumbhakarna
8,465
446
24
1
0
372,432
5
W
Ao Kuang
10,298
542
126
7
0
373,476
6
L
Bellona
7,838
413
99
5
0
332,463
6
L
Anhur
11,050
582
159
8
0
332,058
5
L
Mercury
8,092
426
104
5
0
395,433
2
W
Cernunnos
10,612
559
151
8
0
281,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role