Player Matchup

Cernunnos
Cernunnos
Got you g
Cernunnos
Level 29
God Stats
3W - 1L
1,718 SR
Queue Stats
6W - 14L
1,340 Elo+
Solo
Guan Yu
Guan Yu
SwankDaisy71381
Guan Yu
Level 137
God Stats
7W - 4L
1,593 SR
Queue Stats
683W - 464L
1,553 Elo+
Party 2
Thoth
Thoth
WillingShade
Thoth
Level 65
God Stats
210W - 108L
1,575 SR
Queue Stats
257W - 151L
1,536 Elo+
Party 2
Team Averages
Level 77
1,629 SR
1,476 Elo+

VS

Team Averages
Level 38
1,504 SR
1,450 Elo+
Izanami
Izanami
LP47
Izanami
Level 88
God Stats
20W - 12L
1,702 SR
Queue Stats
304W - 359L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Nazbyte
Nu Wa
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Ymir
Ymir
TheRazzuh1810
Ymir
Level 18
God Stats
1W - 3L
1,311 SR
Queue Stats
1W - 5L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Got you g
Cernunnos
15
8 / 1 / 9
11,611
774
10,314
7,263
2,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 10
10,767
718
8,863
15,935
10,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 5 / 10
11,137
742
14,748
9,620
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LP47
Izanami
14
4 / 7 / 4
10,633
709
9,275
16,241
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Nazbyte
Nu Wa
12
3 / 8 / 5
9,601
640
9,658
10,339
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 5
9,357
624
1,590
9,947
7,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
9
9
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Got you g
Cernunnos
8
1
9
12.5
L
Izanami
LP47
Izanami
4
7
4
0.86
L
Nu Wa
Nazbyte
Nu Wa
3
8
5
0.69
W
5
3
10
3.33
L
2
4
5
1.13
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
20,523
32,818
Taken
36,527
16,170
Mitigated
13,968
4,758
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Got you g
Cernunnos
10,314
3,016
0
1,029
7,263
2,764
1,268
3,035
4,228
0
49,221
L
Izanami
LP47
Izanami
9,275
4,969
0
3,574
16,241
3,997
31
4,979
11,262
0
60,707
L
Nu Wa
Nazbyte
Nu Wa
9,658
2,021
0
0
10,339
2,485
0
3,932
6,407
35,667
0
W
8,863
1,050
628
1,472
15,935
10,086
0
5,158
10,777
0
30,346
L
1,590
428
0
510
9,947
7,486
0
5,865
4,082
5,561
0
W
14,748
0
259
1,370
9,620
3,320
0
3,079
6,541
60,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
29,591
218
Minions Killed
153
0
Camps Cleared
0
824,051
Distance Traveled
714,191
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,611
774
78
5
0
273,675
1
L
Izanami
10,633
709
98
7
0
233,363
1
L
Nu Wa
9,601
640
48
3
0
216,526
3
W
Guan Yu
10,767
718
43
3
0
277,411
5
L
Ymir
9,357
624
7
0
0
264,302
0
W
Thoth
11,137
742
97
6
0
272,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role