Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Horus1300
Ares
Level 145
God Stats
3W - 2L
1,320 SR
Queue Stats
271W - 318L
1,358 Elo+
Solo
Serqet
Serqet
JAGS_ICU
Serqet
Level 82
God Stats
6W - 4L
1,312 SR
Queue Stats
560W - 586L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
KidDynaMyte1605
Guan Yu
Level 89
God Stats
4W - 5L
1,506 SR
Queue Stats
400W - 417L
1,388 Elo+
Solo
Tiamat
Tiamat
Senor1toDimsdeil
Tiamat
Level 83
God Stats
6W - 7L
1,484 SR
Queue Stats
435W - 518L
1,339 Elo+
Party 2
Team Averages
Level 101
1,424 SR
1,386 Elo+

VS

Team Averages
Level 72
1,425 SR
1,363 Elo+
Cu Chulainn
Cu Chulainn
GutturalSlam710
Cu Chulainn
Level 65
God Stats
38W - 60L
1,362 SR
Queue Stats
412W - 535L
1,310 Elo+
Party 1
Yemoja
Yemoja
HMBAG
Yemoja
Level 63
God Stats
66W - 93L
1,418 SR
Queue Stats
645W - 808L
1,390 Elo+
Party 1
Bellona
Bellona
SupremeFinessah
Bellona
Level 85
God Stats
1W - 3L
1,504 SR
Queue Stats
36W - 38L
1,431 Elo+
Solo
Janus
Janus
captaindoody77
Janus
Level 64
God Stats
13W - 17L
1,309 SR
Queue Stats
290W - 420L
1,262 Elo+
Party 1
Cernunnos
Cernunnos
mayhugh021
Cernunnos
Level 82
God Stats
8W - 9L
1,531 SR
Queue Stats
74W - 60L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
6 / 1 / 5
7,516
578
7,442
8,172
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
10
2 / 1 / 3
6,990
538
3,971
7,977
4,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
JAGS_ICU
Serqet
12
5 / 1 / 5
7,491
576
3,817
7,943
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 1 / 4
7,804
600
6,959
10,654
7,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 1 / 5
8,339
641
9,359
6,391
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GutturalSlam710
Cu Chulainn
12
1 / 4 / 0
7,016
540
8,030
10,628
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
HMBAG
Yemoja
11
0 / 4 / 2
6,584
506
1,547
8,038
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,494
500
2,807
10,687
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 8 / 0
6,785
522
3,424
8,308
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
mayhugh021
Cernunnos
11
2 / 3 / 0
6,596
507
8,301
10,091
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
24
Kills
5
5
Deaths
25
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
5
8.5
L
Cu Chulainn
GutturalSlam710
Cu Chulainn
1
4
0
0.25
L
Yemoja
HMBAG
Yemoja
0
4
2
0.25
W
Ares
2
1
3
3.5
W
Serqet
JAGS_ICU
Serqet
5
1
5
7.5
W
5
1
4
7
W
6
1
5
8.5
L
1
6
0
0.17
L
1
8
0
0.13
L
Cernunnos
mayhugh021
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
24,109
41,137
Taken
47,752
20,715
Mitigated
18,497
13,469
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,442
4,282
0
3,424
8,172
2,792
486
1,821
6,317
0
33,487
L
Cu Chulainn
GutturalSlam710
Cu Chulainn
8,030
3,457
0
2,041
10,628
3,801
0
1,405
9,126
0
46,875
L
Yemoja
HMBAG
Yemoja
1,547
650
3,295
1,728
8,038
4,110
279
4,091
3,787
11,827
0
W
Ares
3,971
132
450
442
7,977
4,357
140
1,292
6,613
19,479
0
W
Serqet
JAGS_ICU
Serqet
3,817
941
0
2,685
7,943
2,741
0
594
7,309
0
29,745
W
6,959
1,240
6
4,014
10,654
7,733
0
0
10,654
0
38,521
W
9,359
761
330
2,118
6,391
3,092
1,369
963
5,273
43,642
0
L
2,807
742
0
2,092
10,687
5,245
18
0
10,359
0
27,916
L
3,424
135
0
902
8,308
2,307
931
3,369
4,443
37,102
0
L
Cernunnos
mayhugh021
Cernunnos
8,301
4,165
0
2,299
10,091
3,034
468
3,825
6,048
0
45,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
33,475
317
Minions Killed
352
0
Camps Cleared
0
1,311,034
Distance Traveled
1,163,515
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,516
578
77
6
0
248,540
0
L
Cu Chulainn
7,016
540
93
7
0
284,317
0
L
Yemoja
6,584
506
34
3
0
226,194
4
W
Ares
6,990
538
24
2
0
253,512
4
W
Serqet
7,491
576
64
5
0
284,663
1
W
Guan Yu
7,804
600
76
6
0
267,720
2
W
Tiamat
8,339
641
76
6
0
256,599
0
L
Bellona
6,494
500
68
5
0
233,524
0
L
Janus
6,785
522
77
6
0
229,201
2
L
Cernunnos
6,596
507
80
6
0
190,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role