Player Matchup

Danzaburou
Danzaburou
Cptsnicker
Danzaburou
Level 43
God Stats
10W - 10L
1,654 SR
Queue Stats
703W - 590L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
Dfaca_535
Gilgamesh
Level 68
God Stats
10W - 4L
1,578 SR
Queue Stats
199W - 189L
1,566 Elo+
Party 2
Thanatos
Thanatos
Hasukoi
Thanatos
Level 151
God Stats
4W - 5L
1,775 SR
Queue Stats
412W - 387L
1,639 Elo+
Party 2
Da Ji
Da Ji
MaiMaiArie
Da Ji
Level 63
God Stats
24W - 28L
1,663 SR
Queue Stats
130W - 140L
1,547 Elo+
Party 2
Anubis
Anubis
Senpai_Megs
Anubis
Level 125
God Stats
12W - 8L
1,729 SR
Queue Stats
293W - 249L
1,589 Elo+
Party 2
Team Averages
Level 90
1,680 SR
1,592 Elo+

VS

Team Averages
Level 57
1,496 SR
1,511 Elo+
Neith
Neith
Ch1kENbuTt
Neith
Level 16
God Stats
1W - 2L
1,564 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
SlimeNamedSosa
Merlin
Level 64
God Stats
1W - 1L
1,392 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
SlothRiots
Ymir
Level 64
God Stats
7W - 3L
1,619 SR
Queue Stats
16W - 14L
1,555 Elo+
Party 1
Nemesis
Nemesis
SolarisVI
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
wcochran3361
Gilgamesh
Level 18
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cptsnicker
Danzaburou
11
4 / 0 / 5
7,270
661
9,350
5,970
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Dfaca_535
Gilgamesh
11
3 / 3 / 2
6,005
546
3,311
8,665
3,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Hasukoi
Thanatos
15
8 / 0 / 0
8,447
768
7,167
8,010
3,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Da Ji
6
1 / 1 / 0
5,104
464
295
3,743
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
5 / 1 / 0
7,588
690
4,100
4,736
1,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 4 / 1
4,773
434
2,082
5,362
1,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,052
550
3,122
6,522
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 3 / 2
4,664
424
3,475
8,574
5,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
SolarisVI
Nemesis
9
2 / 2 / 1
5,812
528
4,814
7,085
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
wcochran3361
Gilgamesh
9
0 / 7 / 0
4,983
453
3,645
8,508
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
21
Kills
5
5
Deaths
21
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
W
Danzaburou
Cptsnicker
Danzaburou
4
0
5
6.5
W
Gilgamesh
Dfaca_535
Gilgamesh
3
3
2
1.33
W
Thanatos
Hasukoi
Thanatos
8
0
0
8
W
Da Ji
1
1
0
1
W
Anubis
5
1
0
5
L
1
5
1
0.3
L
1
3
2
0.67
L
Nemesis
SolarisVI
Nemesis
2
2
1
1.25
L
Gilgamesh
wcochran3361
Gilgamesh
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
17,138
31,124
Taken
36,051
11,590
Mitigated
13,833
17,572
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,082
1,188
0
595
5,362
1,228
0
0
5,362
0
16,553
W
Danzaburou
Cptsnicker
Danzaburou
9,350
4,541
0
2,981
5,970
2,067
491
1,945
4,005
0
36,323
W
Gilgamesh
Dfaca_535
Gilgamesh
3,311
863
286
1,078
8,665
3,464
0
2,286
6,345
0
22,745
W
Thanatos
Hasukoi
Thanatos
7,167
3,354
0
9,561
8,010
3,155
372
0
8,010
0
51,555
W
Da Ji
295
49
0
1,592
3,743
947
0
174
3,487
0
12,000
W
Anubis
4,100
101
0
2,074
4,736
1,957
0
1,842
2,680
51,509
0
L
3,122
138
0
720
6,522
1,534
0
3,054
3,468
30,129
0
L
3,475
564
258
766
8,574
5,986
0
115
8,459
11,906
0
L
Nemesis
SolarisVI
Nemesis
4,814
1,648
0
2,408
7,085
1,923
0
931
6,154
0
23,537
L
Gilgamesh
wcochran3361
Gilgamesh
3,645
1,006
0
227
8,508
3,162
60
0
8,508
0
20,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
26,284
345
Minions Killed
207
0
Camps Cleared
0
991,610
Distance Traveled
1,132,359
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,773
434
31
3
0
220,128
0
W
Danzaburou
7,270
661
71
6
0
197,976
0
W
Gilgamesh
6,005
546
33
3
0
256,513
0
W
Thanatos
8,447
768
106
10
0
228,590
3
W
Da Ji
5,104
464
36
3
0
102,919
2
W
Anubis
7,588
690
99
9
0
205,612
4
L
Merlin
6,052
550
69
6
0
209,016
0
L
Ymir
4,664
424
18
2
0
219,077
1
L
Nemesis
5,812
528
49
4
0
254,391
0
L
Gilgamesh
4,983
453
40
4
0
229,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role