Player Matchup

Gilgamesh
Gilgamesh
Godgift
Gilgamesh
Level 111
God Stats
8W - 9L
1,445 SR
Queue Stats
68W - 94L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
Hefekage
Nu Wa
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 12L
1,561 Elo+
Party 2
Fenrir
Fenrir
fresh blood 101
Fenrir
Level 28
God Stats
1W - 5L
1,164 SR
Queue Stats
78W - 127L
1,302 Elo+
Party 2
Team Averages
Level 52
1,370 SR
1,410 Elo+

VS

Team Averages
Level 108
1,675 SR
1,547 Elo+
Sol
Sol
AlanRonaldo4957
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 1
Nemesis
Nemesis
Aldair0117
Nemesis
Level 101
God Stats
8W - 5L
1,922 SR
Queue Stats
85W - 92L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
XxchumpXchangexX
Cernunnos
Level 158
God Stats
11W - 10L
1,604 SR
Queue Stats
274W - 382L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Godgift
Gilgamesh
16
1 / 9 / 8
13,286
633
13,893
25,103
17,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Hefekage
Nu Wa
20
13 / 3 / 1
15,953
760
26,296
20,343
8,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 9 / 7
11,649
555
2,239
17,364
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
14,777
704
20,723
19,097
6,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Aldair0117
Nemesis
19
10 / 4 / 6
15,707
748
18,264
21,193
10,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
17
5 / 5 / 12
14,028
668
13,253
17,459
6,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
21
21
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
Nemesis
Aldair0117
Nemesis
10
4
6
3.25
L
Gilgamesh
Godgift
Gilgamesh
1
9
8
0.56
L
Nu Wa
Hefekage
Nu Wa
13
3
1
4.5
W
Cernunnos
5
5
12
2.2
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,428
Damage
52,240
62,810
Taken
57,749
30,692
Mitigated
22,554
11,800
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,723
3,720
0
6,659
19,097
6,100
495
10,581
8,516
90,905
0
W
Nemesis
Aldair0117
Nemesis
18,264
6,106
0
2,590
21,193
10,085
168
8,016
13,177
0
115,314
L
Gilgamesh
Godgift
Gilgamesh
13,893
2,640
0
2,447
25,103
17,743
0
7,102
18,001
127
56,142
L
Nu Wa
Hefekage
Nu Wa
26,296
4,910
214
7,657
20,343
8,185
915
7,101
13,242
107,803
0
W
Cernunnos
13,253
5,984
470
2,249
17,459
6,369
2,519
8,275
9,184
0
58,228
L
2,239
688
0
1,482
17,364
4,764
444
6,916
10,448
0
14,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
44,512
215
Minions Killed
299
0
Camps Cleared
0
1,075,624
Distance Traveled
1,138,533
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,777
704
119
6
0
343,802
1
W
Nemesis
15,707
748
114
5
0
445,801
4
L
Gilgamesh
13,286
633
61
3
0
389,683
5
L
Nu Wa
15,953
760
130
6
0
363,444
9
W
Cernunnos
14,028
668
66
3
0
348,930
0
L
Fenrir
11,649
555
24
1
0
322,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role