Player Matchup

Izanami
Izanami
FunkyPantsu
Izanami
Level 71
God Stats
15W - 5L
1,756 SR
Queue Stats
94W - 85L
1,501 Elo+
Party 2
Mercury
Mercury
IxI_VENTRY_IxI
Mercury
Level 67
God Stats
13W - 22L
1,384 SR
Queue Stats
76W - 128L
1,325 Elo+
Party 1
Sylvanus
Sylvanus
Phinesse
Sylvanus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,537 Elo+
Party 2
Anubis
Anubis
Xl_F3RCH0_lX
Anubis
Level 92
God Stats
17W - 16L
1,603 SR
Queue Stats
364W - 394L
1,417 Elo+
Party 1
King Arthur
King Arthur
comeon234
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 88
1,549 SR
1,456 Elo+

VS

Team Averages
Level 83
1,482 SR
1,506 Elo+
Set
Set
Beans1cus
Set
Level 127
God Stats
3W - 8L
1,262 SR
Queue Stats
240W - 247L
1,510 Elo+
Solo
Chang'e
Chang'e
CashGrabber
Chang'e
Level 65
God Stats
13W - 9L
1,703 SR
Queue Stats
119W - 108L
1,547 Elo+
Solo
Susano
Susano
HeroRovvert
Susano
Level 98
God Stats
4W - 5L
1,579 SR
Queue Stats
90W - 84L
1,587 Elo+
Solo
Hel
Hel
Ixiador
Hel
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
Wormcrawler
Tiamat
Level 67
God Stats
3W - 9L
1,365 SR
Queue Stats
270W - 314L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FunkyPantsu
Izanami
18
6 / 2 / 8
11,660
614
18,263
11,920
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 4
9,824
517
3,475
13,947
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Phinesse
Sylvanus
14
2 / 2 / 9
9,016
475
7,278
11,235
8,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
16
5 / 4 / 0
10,475
551
6,270
10,579
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
comeon234
King Arthur
18
8 / 1 / 3
11,392
600
15,613
19,701
13,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,632
507
7,506
18,187
6,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
CashGrabber
Chang'e
16
6 / 1 / 5
10,022
527
9,790
13,103
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
16
2 / 4 / 5
9,511
501
7,416
16,022
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
13
1 / 8 / 3
7,586
399
5,769
12,404
4,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
16
1 / 6 / 1
9,499
500
9,797
12,294
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
24
Kills
13
13
Deaths
24
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Chang'e
CashGrabber
Chang'e
6
1
5
8.5
W
Izanami
FunkyPantsu
Izanami
6
2
8
5
L
Susano
2
4
5
1.13
W
3
4
4
1.25
L
Hel
1
8
3
0.31
W
Sylvanus
Phinesse
Sylvanus
2
2
9
3.25
L
Tiamat
1
6
1
0.25
W
Anubis
5
4
0
1.25
W
King Arthur
comeon234
King Arthur
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,899
Damage
40,278
67,382
Taken
72,010
36,486
Mitigated
27,994
24,154
Healing
23,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,506
3,303
0
4,820
18,187
6,038
4,106
1,736
16,451
0
66,690
L
Chang'e
CashGrabber
Chang'e
9,790
1,024
934
5,088
13,103
4,262
194
3,458
9,645
55,674
0
W
Izanami
FunkyPantsu
Izanami
18,263
13,069
0
5,597
11,920
4,313
2,868
2,544
9,376
0
89,142
L
Susano
7,416
1,826
0
4,659
16,022
6,121
372
2,468
13,554
0
66,893
W
3,475
633
0
6,480
13,947
5,112
368
2,889
11,058
0
63,298
L
Hel
5,769
415
2,202
3,019
12,404
4,815
558
3,931
8,473
31,516
0
W
Sylvanus
Phinesse
Sylvanus
7,278
1,519
468
1,796
11,235
8,148
460
5,253
5,982
29,874
6,362
L
Tiamat
9,797
1,697
0
3,020
12,294
6,758
1,095
1,655
10,639
57,262
0
W
Anubis
6,270
447
0
4,589
10,579
5,136
168
3,956
6,623
75,762
0
W
King Arthur
comeon234
King Arthur
15,613
865
0
5,224
19,701
13,777
456
10,865
8,836
0
72,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,367
Gold Earned
46,250
636
Minions Killed
544
0
Camps Cleared
0
1,740,655
Distance Traveled
1,676,514
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,632
507
130
7
0
330,680
4
L
Chang'e
10,022
527
109
6
0
363,869
7
W
Izanami
11,660
614
176
9
0
326,186
4
L
Susano
9,511
501
127
7
0
380,342
3
W
Mercury
9,824
517
99
5
0
395,957
3
L
Hel
7,586
399
63
3
0
320,446
1
W
Sylvanus
9,016
475
53
3
0
341,293
13
L
Tiamat
9,499
500
115
6
0
281,177
0
W
Anubis
10,475
551
152
8
0
308,000
5
W
King Arthur
11,392
600
156
8
0
369,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role