Player Matchup

Janus
Janus
Coolwolf98
Janus
Level 29
God Stats
0W - 2L
1,492 SR
Queue Stats
18W - 12L
1,474 Elo+
Party 3
Hou Yi
Hou Yi
Ms Irrelevant
Hou Yi
Level 128
God Stats
21W - 12L
1,584 SR
Queue Stats
297W - 275L
1,498 Elo+
Party 3
Chang'e
Chang'e
disco lemonade
Chang'e
Level 69
God Stats
6W - 11L
1,424 SR
Queue Stats
181W - 155L
1,499 Elo+
Party 3
Arachne
Arachne
iAmYungZeus
Arachne
Level 34
God Stats
0W - 1L
1,517 SR
Queue Stats
120W - 134L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
vCrispy--
Nu Wa
Level 83
God Stats
6W - 8L
1,598 SR
Queue Stats
121W - 129L
1,392 Elo+
Party 2
Team Averages
Level 69
1,523 SR
1,450 Elo+

VS

Team Averages
Level 72
1,502 SR
1,489 Elo+
Jing Wei
Jing Wei
GARGAAA
Jing Wei
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 82L
1,609 Elo+
Party 1
Terra
Terra
Galaxy073103
Terra
Level 58
God Stats
20W - 15L
1,500 SR
Queue Stats
597W - 524L
1,528 Elo+
Party 1
Loki
Loki
Iancasla15
Loki
Level 135
God Stats
5W - 6L
1,659 SR
Queue Stats
128W - 124L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Poopfransis
Gilgamesh
Level 98
God Stats
7W - 4L
1,532 SR
Queue Stats
345W - 338L
1,502 Elo+
Party 1
Chang'e
Chang'e
Xx-NuClear_5-xX
Chang'e
Level 45
God Stats
18W - 28L
1,317 SR
Queue Stats
463W - 535L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 7 / 1
8,997
346
8,003
11,807
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 8 / 1
12,110
466
17,904
22,453
9,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 8
10,675
411
15,981
23,045
13,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iAmYungZeus
Arachne
17
0 / 10 / 0
10,401
400
7,102
24,224
9,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
vCrispy--
Nu Wa
17
4 / 4 / 1
11,640
448
23,507
10,202
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GARGAAA
Jing Wei
20
13 / 3 / 5
16,682
642
23,451
20,594
8,996
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 7 / 13
13,853
533
6,772
28,686
27,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 0 / 11
15,808
608
7,787
21,945
10,105
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Poopfransis
Gilgamesh
20
3 / 4 / 10
14,566
560
12,603
30,958
28,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 0 / 7
13,869
533
12,419
18,629
7,909
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
14
Kills
34
35
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
0
7
1
0.07
W
Jing Wei
GARGAAA
Jing Wei
13
3
5
5.17
W
2
7
13
1.21
W
8
0
11
13.5
L
8
8
1
1.06
W
Gilgamesh
Poopfransis
Gilgamesh
3
4
10
2
W
8
0
7
11.5
L
2
6
8
1
L
Arachne
iAmYungZeus
Arachne
0
10
0
0
L
Nu Wa
vCrispy--
Nu Wa
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,497
Damage
63,032
91,731
Taken
120,812
39,002
Mitigated
82,804
22,831
Healing
47,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,003
319
0
174
11,807
3,346
0
2,172
9,621
48,709
0
W
Jing Wei
GARGAAA
Jing Wei
23,451
20,108
0
8,916
20,594
8,996
7,869
6,241
14,037
0
145,934
W
6,772
957
1,359
5,747
28,686
27,614
283
12,365
15,247
31,297
0
W
7,787
1,140
0
8,950
21,945
10,105
914
6,587
15,168
0
143,216
L
17,904
8,553
0
4,008
22,453
9,075
553
2,760
19,441
0
98,963
W
Gilgamesh
Poopfransis
Gilgamesh
12,603
2,364
0
9,480
30,958
28,180
3,266
16,421
14,404
0
96,741
W
12,419
1,160
5,430
7,463
18,629
7,909
504
5,549
12,804
89,828
0
L
15,981
1,330
3,866
8,277
23,045
13,057
248
7,688
15,095
61,819
0
L
Arachne
iAmYungZeus
Arachne
7,102
4,458
0
4,239
24,224
9,728
0
5,708
18,263
0
88,403
L
Nu Wa
vCrispy--
Nu Wa
23,507
6,607
0
2,267
10,202
3,796
88
162
10,040
86,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
74,778
563
Minions Killed
774
0
Camps Cleared
0
2,039,956
Distance Traveled
2,536,950
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,997
346
83
3
0
348,043
3
W
Jing Wei
16,682
642
191
7
0
522,315
10
W
Terra
13,853
533
40
2
0
467,723
0
W
Loki
15,808
608
214
8
0
560,474
10
L
Hou Yi
12,110
466
130
5
0
384,505
0
W
Gilgamesh
14,566
560
165
6
0
470,507
0
W
Chang'e
13,869
533
164
6
0
515,931
2
L
Chang'e
10,675
411
90
3
0
493,747
1
L
Arachne
10,401
400
124
5
0
461,972
0
L
Nu Wa
11,640
448
136
5
0
351,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role