Player Matchup

Janus
Janus
KingArci
Janus
Level 107
God Stats
6W - 10L
1,476 SR
Queue Stats
251W - 262L
1,498 Elo+
Party 2
Bacchus
Bacchus
Rocaste7
Bacchus
Level 59
God Stats
12W - 12L
1,482 SR
Queue Stats
65W - 74L
1,359 Elo+
Solo
Chiron
Chiron
popmol
Chiron
Level 79
God Stats
7W - 8L
1,716 SR
Queue Stats
225W - 234L
1,474 Elo+
Party 2
Team Averages
Level 82
1,558 SR
1,443 Elo+

VS

Team Averages
Level 132
1,588 SR
1,731 Elo+
Janus
Janus
Denilll
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Hydreígon
Anhur
Level 154
God Stats
45W - 16L
1,728 SR
Queue Stats
743W - 241L
1,853 Elo+
Party 1
Xing Tian
Xing Tian
jamjoolie
Xing Tian
Level 157
God Stats
1W - 0L
1,536 SR
Queue Stats
410W - 203L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KingArci
Janus
10
2 / 2 / 0
6,360
636
4,631
6,723
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Rocaste7
Bacchus
8
0 / 3 / 2
6,006
601
4,922
11,078
7,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
popmol
Chiron
8
1 / 5 / 1
5,977
598
5,870
9,333
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Denilll
Janus
10
1 / 2 / 9
7,195
720
7,949
6,420
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
7 / 0 / 2
8,155
816
9,821
7,065
2,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
jamjoolie
Xing Tian
10
2 / 1 / 8
7,850
785
4,602
11,759
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
10
10
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Denilll
Janus
1
2
9
2.75
W
Anhur
7
0
2
8
L
Janus
KingArci
Janus
2
2
0
1
L
Bacchus
Rocaste7
Bacchus
0
3
2
0.33
W
Xing Tian
jamjoolie
Xing Tian
2
1
8
6
L
Chiron
popmol
Chiron
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
22,372
27,134
Taken
25,244
11,496
Mitigated
14,322
3,416
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Denilll
Janus
7,949
1,288
166
2,129
6,420
2,316
136
2,909
3,511
35,141
0
W
Anhur
9,821
6,159
0
2,525
7,065
2,672
2,767
2,345
4,720
0
29,709
L
Janus
KingArci
Janus
4,631
312
0
325
6,723
1,814
0
3,325
3,324
25,806
0
L
Bacchus
Rocaste7
Bacchus
4,922
716
478
892
11,078
7,249
0
3,899
7,058
7,810
0
W
Xing Tian
jamjoolie
Xing Tian
4,602
597
0
1,830
11,759
9,334
28
4,357
7,402
10,908
0
L
Chiron
popmol
Chiron
5,870
1,428
351
1,370
9,333
2,433
0
4,894
4,173
0
19,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,343
Gold Earned
23,200
83
Minions Killed
121
0
Camps Cleared
0
584,217
Distance Traveled
563,521
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,195
720
62
6
0
185,658
5
W
Anhur
8,155
816
50
5
0
187,061
0
L
Janus
6,360
636
44
4
0
193,690
3
L
Bacchus
6,006
601
13
1
0
201,219
0
W
Xing Tian
7,850
785
9
1
0
190,802
4
L
Chiron
5,977
598
26
3
0
189,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role