Player Matchup

Janus
Janus
IStoleYourKill
Janus
Level 18
God Stats
12W - 28L
1,500 SR
Queue Stats
877W - 892L
1,542 Elo+
Party 2
Cerberus
Cerberus
JediMasterChef-
Cerberus
Level 75
God Stats
6W - 5L
1,682 SR
Queue Stats
282W - 313L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
Nirv2267
Gilgamesh
Level 68
God Stats
10W - 16L
1,535 SR
Queue Stats
301W - 363L
1,375 Elo+
Party 2
Poseidon
Poseidon
SpecsFlare
Poseidon
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
153W - 214L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
iDoNoDamage
Danzaburou
Level 46
God Stats
34W - 28L
1,500 SR
Queue Stats
170W - 202L
1,273 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,410 Elo+

VS

Team Averages
Level 94
1,703 SR
1,529 Elo+
Apollo
Apollo
MikeBreezy24
Apollo
Level 152
God Stats
3W - 0L
1,872 SR
Queue Stats
387W - 315L
1,593 Elo+
Party 3
Cerberus
Cerberus
MilkyNaeNae
Cerberus
Level 47
God Stats
13W - 11L
1,467 SR
Queue Stats
136W - 154L
1,398 Elo+
Party 1
Merlin
Merlin
Slime0kay
Merlin
Level 28
God Stats
3W - 0L
1,860 SR
Queue Stats
119W - 50L
1,646 Elo+
Party 3
Awilix
Awilix
TrublSom3
Awilix
Level 160
God Stats
47W - 32L
1,768 SR
Queue Stats
401W - 320L
1,666 Elo+
Party 3
Sun Wukong
Sun Wukong
unholywarhound
Sun Wukong
Level 82
God Stats
13W - 11L
1,550 SR
Queue Stats
52W - 64L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,395
440
716
6,103
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
8
1 / 1 / 0
4,756
476
1,511
5,797
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
Nirv2267
Gilgamesh
9
1 / 2 / 0
5,371
537
2,828
6,294
2,454
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
SpecsFlare
Poseidon
8
0 / 4 / 0
4,778
478
1,246
4,879
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
iDoNoDamage
Danzaburou
7
0 / 1 / 1
4,683
468
2,011
4,213
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 0 / 0
5,583
558
2,397
4,874
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
MilkyNaeNae
Cerberus
7
0 / 1 / 2
4,304
430
2,930
4,617
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Slime0kay
Merlin
12
1 / 0 / 4
6,498
650
2,708
2,868
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
TrublSom3
Awilix
11
8 / 0 / 1
6,563
656
5,081
3,644
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
unholywarhound
Sun Wukong
10
1 / 1 / 2
5,679
568
2,677
6,543
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cerberus
1
1
0
1
W
Apollo
2
0
0
2
W
Cerberus
MilkyNaeNae
Cerberus
0
1
2
1
L
Gilgamesh
Nirv2267
Gilgamesh
1
2
0
0.5
W
Merlin
Slime0kay
Merlin
1
0
4
3
L
Poseidon
SpecsFlare
Poseidon
0
4
0
0
W
Awilix
TrublSom3
Awilix
8
0
1
8.5
L
Danzaburou
iDoNoDamage
Danzaburou
0
1
1
0.5
W
Sun Wukong
unholywarhound
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,312
Damage
15,793
27,286
Taken
22,546
8,814
Mitigated
7,981
5,301
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
716
176
0
672
6,103
1,380
0
1,262
4,841
14,996
0
L
Cerberus
1,511
0
0
2,345
5,797
2,979
0
1,895
3,752
15,775
0
W
Apollo
2,397
833
0
2,660
4,874
1,406
103
449
4,425
0
33,248
W
Cerberus
MilkyNaeNae
Cerberus
2,930
77
246
1,185
4,617
1,785
207
930
3,687
17,247
0
L
Gilgamesh
Nirv2267
Gilgamesh
2,828
615
0
1,146
6,294
2,454
0
0
6,294
0
19,816
W
Merlin
Slime0kay
Merlin
2,708
588
0
450
2,868
836
0
542
2,214
45,040
0
L
Poseidon
SpecsFlare
Poseidon
1,246
92
0
499
4,879
1,019
0
1,244
3,610
20,670
0
W
Awilix
TrublSom3
Awilix
5,081
1,622
0
500
3,644
1,037
0
1,280
2,278
0
35,428
L
Danzaburou
iDoNoDamage
Danzaburou
2,011
400
0
639
4,213
982
0
1,012
3,151
0
16,891
W
Sun Wukong
unholywarhound
Sun Wukong
2,677
841
0
1,035
6,543
2,917
720
74
6,469
0
26,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
28,627
199
Minions Killed
341
0
Camps Cleared
0
913,554
Distance Traveled
973,518
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,395
440
31
3
0
188,174
2
L
Cerberus
4,756
476
42
4
0
181,438
2
W
Apollo
5,583
558
62
6
0
171,378
3
W
Cerberus
4,304
430
38
4
0
205,119
0
L
Gilgamesh
5,371
537
42
4
0
197,643
5
W
Merlin
6,498
650
103
10
0
177,917
1
L
Poseidon
4,778
478
47
5
0
177,731
1
W
Awilix
6,563
656
80
8
0
222,614
3
L
Danzaburou
4,683
468
37
4
0
168,568
2
W
Sun Wukong
5,679
568
58
6
0
196,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role