Player Matchup

Jormungandr
Jormungandr
AnAverageNoah
Jormungandr
Level 67
God Stats
2W - 7L
1,198 SR
Queue Stats
138W - 88L
1,597 Elo+
Party 2
Janus
Janus
AnAverageWilliam
Janus
Level 72
God Stats
2W - 4L
1,626 SR
Queue Stats
199W - 140L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
Natkattt
Aphrodite
Level 111
God Stats
6W - 8L
1,377 SR
Queue Stats
11W - 10L
1,492 Elo+
Party 4
Sol
Sol
NotTolka
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
Xexost
Danzaburou
Level 64
God Stats
1W - 1L
1,745 SR
Queue Stats
6W - 6L
1,729 Elo+
Party 4
Team Averages
Level 69
1,489 SR
1,608 Elo+

VS

Team Averages
Level 56
1,485 SR
1,523 Elo+
Ganesha
Ganesha
Bangar420
Ganesha
Level 27
God Stats
41W - 22L
1,615 SR
Queue Stats
216W - 192L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Bruel
Gilgamesh
Level 43
God Stats
42W - 38L
1,310 SR
Queue Stats
953W - 904L
1,474 Elo+
Party 1
Ra
Ra
Diozix
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,587 Elo+
Party 3
Danzaburou
Danzaburou
SryLFrank
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,501 Elo+
Party 3
Merlin
Merlin
queenm4321
Merlin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnAverageNoah
Jormungandr
17
2 / 6 / 2
10,737
895
14,762
22,575
24,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 9 / 3
10,892
908
23,636
17,227
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Natkattt
Aphrodite
15
1 / 6 / 1
9,891
824
4,070
13,758
6,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 12 / 1
9,792
816
8,747
18,482
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Xexost
Danzaburou
16
0 / 10 / 2
9,828
819
10,531
18,411
5,803
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bangar420
Ganesha
20
0 / 0 / 33
13,396
1,116
10,714
13,917
12,828
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Bruel
Gilgamesh
18
7 / 0 / 22
11,918
993
11,807
12,460
7,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
18
9 / 3 / 15
12,099
1,008
14,090
15,891
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SryLFrank
Danzaburou
19
2 / 1 / 22
12,072
1,006
11,581
12,418
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
queenm4321
Merlin
20
25 / 0 / 9
14,762
1,230
36,792
14,030
5,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
144
4
Kills
43
43
Deaths
4
9
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnAverageNoah
Jormungandr
2
6
2
0.5
L
1
9
3
0.28
W
Ganesha
Bangar420
Ganesha
0
0
33
16.5
W
Gilgamesh
Bruel
Gilgamesh
7
0
22
18
W
Ra
9
3
15
5.5
L
Aphrodite
Natkattt
Aphrodite
1
6
1
0.25
L
0
12
1
0.04
W
Danzaburou
SryLFrank
Danzaburou
2
1
22
13
L
Danzaburou
Xexost
Danzaburou
0
10
2
0.1
W
Merlin
queenm4321
Merlin
25
0
9
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,746
Damage
84,984
90,453
Taken
68,716
48,445
Mitigated
36,264
10,900
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnAverageNoah
Jormungandr
14,762
3,769
0
652
22,575
24,647
0
14,138
8,437
39,820
0
L
23,636
319
0
633
17,227
5,466
0
11,715
5,512
43,411
0
W
Ganesha
Bangar420
Ganesha
10,714
1,101
0
2,993
13,917
12,828
0
9,178
4,208
28,575
0
W
Gilgamesh
Bruel
Gilgamesh
11,807
3,011
0
245
12,460
7,440
0
7,525
4,522
0
21,155
W
Ra
14,090
2,685
1,772
5,340
15,891
6,366
0
11,393
3,756
30,880
0
L
Aphrodite
Natkattt
Aphrodite
4,070
393
2,051
3,749
13,758
6,761
0
9,834
3,924
19,903
0
L
8,747
2,046
0
951
18,482
5,768
0
12,012
6,470
28,220
0
W
Danzaburou
SryLFrank
Danzaburou
11,581
6,637
0
3,285
12,418
4,374
0
9,753
2,061
0
35,619
L
Danzaburou
Xexost
Danzaburou
10,531
5,349
593
2,271
18,411
5,803
0
13,897
4,514
0
29,337
W
Merlin
queenm4321
Merlin
36,792
1,542
905
3,868
14,030
5,256
0
10,628
2,954
58,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
64,247
233
Minions Killed
225
6
Camps Cleared
6
923,800
Distance Traveled
1,135,222
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,737
895
46
4
0
211,978
0
L
Janus
10,892
908
45
4
3
232,129
0
W
Ganesha
13,396
1,116
1
0
0
219,543
0
W
Gilgamesh
11,918
993
23
2
1
243,421
2
W
Ra
12,099
1,008
60
5
1
211,848
0
L
Aphrodite
9,891
824
39
3
0
143,232
0
L
Sol
9,792
816
54
5
3
166,942
0
W
Danzaburou
12,072
1,006
70
6
3
215,060
0
L
Danzaburou
9,828
819
49
4
0
169,519
0
W
Merlin
14,762
1,230
71
6
1
245,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role