Player Matchup

Scylla
Scylla
Boopyrie
Scylla
Level 26
God Stats
9W - 8L
1,251 SR
Queue Stats
215W - 270L
1,319 Elo+
Party 1
Nemesis
Nemesis
Jokerlover13
Nemesis
Level 28
God Stats
23W - 29L
1,230 SR
Queue Stats
231W - 308L
1,296 Elo+
Party 1
Hachiman
Hachiman
TerriandGames
Hachiman
Level 29
God Stats
1W - 0L
1,261 SR
Queue Stats
120W - 129L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
deathbysnusnu09
Gilgamesh
Level 27
God Stats
17W - 31L
1,338 SR
Queue Stats
205W - 293L
1,349 Elo+
Solo
Geb
Geb
smokeinyour
Geb
Level 6
God Stats
28W - 17L
1,278 SR
Queue Stats
96W - 92L
1,055 Elo+
Solo
Team Averages
Level 23
1,272 SR
1,284 Elo+

VS

Team Averages
Level 13
1,345 SR
1,352 Elo+
Mulan
Mulan
Aytlenze1014
Mulan
Level 8
God Stats
15W - 47L
1,335 SR
Queue Stats
45W - 82L
1,039 Elo+
Solo
Mercury
Mercury
SilentBlows
Mercury
Level 22
God Stats
10W - 11L
1,373 SR
Queue Stats
110W - 145L
1,408 Elo+
Party 2
Bellona
Bellona
SwissArmyNerd
Bellona
Level 27
God Stats
7W - 8L
1,234 SR
Queue Stats
36W - 32L
1,469 Elo+
Solo
Neith
Neith
dogelf
Neith
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 7L
1,345 Elo+
Solo
Ra
Ra
pogfferes
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boopyrie
Scylla
11
7 / 0 / 2
6,790
679
4,853
3,770
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Jokerlover13
Nemesis
9
4 / 0 / 3
6,086
609
2,378
5,806
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
TerriandGames
Hachiman
9
1 / 0 / 0
5,225
523
2,430
4,283
881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
deathbysnusnu09
Gilgamesh
11
2 / 1 / 0
6,160
616
3,877
4,924
4,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,648
565
953
2,493
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,388
439
977
3,295
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
SilentBlows
Mercury
8
0 / 4 / 0
4,703
470
1,751
6,368
1,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
9
1 / 2 / 0
5,634
563
2,965
7,614
5,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
dogelf
Neith
9
0 / 0 / 0
5,246
525
2,141
3,235
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 7 / 0
4,421
442
1,323
4,791
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
14
Kills
1
1
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
Boopyrie
Scylla
7
0
2
8
W
Nemesis
Jokerlover13
Nemesis
4
0
3
5.5
L
Mercury
SilentBlows
Mercury
0
4
0
0
L
Bellona
1
2
0
0.5
W
Hachiman
TerriandGames
Hachiman
1
0
0
1
W
Gilgamesh
deathbysnusnu09
Gilgamesh
2
1
0
2
L
Neith
dogelf
Neith
0
0
0
0
L
0
7
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,491
Damage
9,157
21,276
Taken
25,303
9,689
Mitigated
11,044
4,432
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
977
30
0
188
3,295
1,380
0
306
2,989
0
12,188
W
Scylla
Boopyrie
Scylla
4,853
1,152
0
910
3,770
1,228
663
829
2,745
28,415
0
W
Nemesis
Jokerlover13
Nemesis
2,378
1,290
0
949
5,806
2,084
0
155
5,581
0
28,616
L
Mercury
SilentBlows
Mercury
1,751
897
0
375
6,368
1,686
0
1,053
5,281
0
21,603
L
Bellona
2,965
613
0
2,356
7,614
5,985
0
588
6,980
0
24,018
W
Hachiman
TerriandGames
Hachiman
2,430
2,214
0
820
4,283
881
19
0
4,183
0
19,933
W
Gilgamesh
deathbysnusnu09
Gilgamesh
3,877
677
0
806
4,924
4,346
31
0
4,581
0
26,887
L
Neith
dogelf
Neith
2,141
710
0
1,345
3,235
889
0
378
2,857
0
27,695
L
1,323
429
0
0
4,791
1,104
132
3,175
1,390
12,726
0
W
953
45
0
947
2,493
1,150
0
91
2,345
15,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
24,392
245
Minions Killed
211
0
Camps Cleared
0
949,064
Distance Traveled
903,217
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,388
439
22
2
0
187,816
0
W
Scylla
6,790
679
56
6
0
167,191
0
W
Nemesis
6,086
609
62
6
0
225,250
1
L
Mercury
4,703
470
43
4
0
192,692
2
L
Bellona
5,634
563
64
6
0
209,862
2
W
Hachiman
5,225
523
51
5
0
185,474
3
W
Gilgamesh
6,160
616
57
6
0
201,887
0
L
Neith
5,246
525
56
6
0
179,921
1
L
Ra
4,421
442
26
3
0
132,926
2
W
Geb
5,648
565
19
2
0
169,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role