Player Matchup

Fenrir
Fenrir
ElChuy291191
Fenrir
Level 29
God Stats
3W - 3L
1,616 SR
Queue Stats
46W - 43L
1,528 Elo+
Solo
Chronos
Chronos
XDrowningFishX
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
XxfrankiexloxX
Gilgamesh
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 14L
1,303 Elo+
Party 1
Bacchus
Bacchus
YourGod1911
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,307 Elo+
Party 1
Skadi
Skadi
xXPROPWN
Skadi
Level 29
God Stats
5W - 7L
1,658 SR
Queue Stats
20W - 23L
1,471 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,402 Elo+

VS

Team Averages
Level 20
1,411 SR
1,394 Elo+
Discordia
Discordia
JagJagJag
Discordia
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 82L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tha48thRonin
Tsukuyomi
Level 21
God Stats
1W - 4L
1,067 SR
Queue Stats
36W - 39L
1,426 Elo+
Solo
Izanami
Izanami
TwistedPennyWise
Izanami
Level 17
God Stats
26W - 19L
1,678 SR
Queue Stats
57W - 62L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Youre Faceless
Sylvanus
Level 35
God Stats
23W - 19L
1,650 SR
Queue Stats
50W - 50L
1,571 Elo+
Party 2
Arachne
Arachne
dracgamer345
Arachne
Level 5
God Stats
1W - 4L
1,161 SR
Queue Stats
1W - 5L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 5 / 4
13,703
527
14,181
25,234
13,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 8 / 1
11,935
459
8,791
23,125
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
XxfrankiexloxX
Gilgamesh
17
3 / 10 / 3
11,502
442
11,721
20,935
26,516
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
YourGod1911
Bacchus
16
0 / 11 / 4
9,424
362
9,258
23,720
28,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
xXPROPWN
Skadi
18
3 / 7 / 2
11,385
438
10,792
16,417
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JagJagJag
Discordia
20
10 / 2 / 5
15,461
595
19,411
13,548
5,888
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Tha48thRonin
Tsukuyomi
20
6 / 6 / 7
14,728
566
11,761
19,518
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
23 / 0 / 5
17,673
680
36,455
18,647
8,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
19
2 / 2 / 25
14,763
568
10,092
22,421
31,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
dracgamer345
Arachne
18
0 / 3 / 8
12,222
470
5,162
18,528
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
13
Kills
41
41
Deaths
13
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
4
1.2
W
Discordia
JagJagJag
Discordia
10
2
5
6.25
W
Tsukuyomi
Tha48thRonin
Tsukuyomi
6
6
7
1.58
W
23
0
5
25.5
L
3
8
1
0.44
L
Gilgamesh
XxfrankiexloxX
Gilgamesh
3
10
3
0.45
L
Bacchus
YourGod1911
Bacchus
0
11
4
0.18
W
Sylvanus
2
2
25
7.25
W
Arachne
dracgamer345
Arachne
0
3
8
1.33
L
Skadi
xXPROPWN
Skadi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,743
Damage
82,881
109,431
Taken
92,662
83,986
Mitigated
69,327
16,313
Healing
40,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,181
5,438
0
6,732
25,234
13,048
174
8,525
16,589
213
97,968
W
Discordia
JagJagJag
Discordia
19,411
3,564
401
4,038
13,548
5,888
998
3,298
10,170
103,251
0
W
Tsukuyomi
Tha48thRonin
Tsukuyomi
11,761
4,203
0
5,559
19,518
14,192
2,910
2,246
17,272
0
82,434
W
36,455
29,316
0
10,016
18,647
8,976
10,038
5,678
12,969
0
163,787
L
8,791
1,106
0
5,004
23,125
9,347
675
8,379
14,130
72,525
0
L
Gilgamesh
XxfrankiexloxX
Gilgamesh
11,721
2,794
0
375
20,935
26,516
587
2,011
18,832
0
57,798
L
Bacchus
YourGod1911
Bacchus
9,258
1,110
0
1,030
23,720
28,400
439
6,964
16,713
26,757
0
W
Sylvanus
10,092
1,591
3,728
10,708
22,421
31,024
1,392
6,774
15,647
35,658
0
W
Arachne
dracgamer345
Arachne
5,162
3,311
0
5,750
18,528
9,247
1,194
2,465
16,063
0
87,292
L
Skadi
xXPROPWN
Skadi
10,792
5,872
0
3,172
16,417
6,675
2,826
2,655
13,664
0
91,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,949
Gold Earned
74,847
574
Minions Killed
729
0
Camps Cleared
0
2,095,741
Distance Traveled
2,253,370
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,703
527
169
7
0
438,168
1
W
Discordia
15,461
595
157
6
0
442,831
2
W
Tsukuyomi
14,728
566
160
6
0
457,827
9
W
Izanami
17,673
680
241
9
0
462,886
3
L
Chronos
11,935
459
135
5
0
449,259
0
L
Gilgamesh
11,502
442
90
3
0
421,480
1
L
Bacchus
9,424
362
33
1
0
435,202
4
W
Sylvanus
14,763
568
33
1
0
431,843
3
W
Arachne
12,222
470
138
5
0
457,983
1
L
Skadi
11,385
438
147
6
0
351,632
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role