Player Matchup

Scylla
Scylla
AidoWedo
Scylla
Level 16
God Stats
5W - 3L
1,667 SR
Queue Stats
29W - 32L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
ArgentSly
Kukulkan
Level 22
God Stats
4W - 1L
1,631 SR
Queue Stats
13W - 11L
1,457 Elo+
Party 1
Anubis
Anubis
ChaØsWaNtEd
Anubis
Level 29
God Stats
12W - 4L
1,552 SR
Queue Stats
134W - 123L
1,850 Elo+
Party 1
Ymir
Ymir
Datknwolf972
Ymir
Level 8
God Stats
6W - 0L
1,624 SR
Queue Stats
25W - 27L
1,281 Elo+
Party 2
Neith
Neith
doobyy
Neith
Level 28
God Stats
126W - 107L
1,619 SR
Queue Stats
363W - 393L
1,520 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,463 Elo+

VS

Team Averages
Level 35
1,572 SR
1,484 Elo+
Izanami
Izanami
AreUvar
Izanami
Level 18
God Stats
27W - 9L
1,784 SR
Queue Stats
42W - 22L
1,659 Elo+
Solo
Medusa
Medusa
ImperatorRax
Medusa
Level 12
God Stats
5W - 10L
1,578 SR
Queue Stats
21W - 25L
1,501 Elo+
Solo
Ymir
Ymir
Moondrakor
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Solo
Nu Wa
Nu Wa
NoUserNamesWork
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Hades
Hades
Silverr12
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AidoWedo
Scylla
17
3 / 4 / 17
10,225
1,023
7,095
6,536
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ArgentSly
Kukulkan
19
13 / 0 / 12
12,205
1,221
21,277
7,178
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
7 / 2 / 20
11,993
1,199
14,933
10,171
5,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 22
11,760
1,176
5,411
13,250
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
doobyy
Neith
19
6 / 0 / 23
11,859
1,186
17,406
8,262
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

249

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AreUvar
Izanami
12
0 / 0 / 0
8,060
806
0
0
0
Medusa
15
2 / 7 / 3
9,894
989
10,281
18,911
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 14 / 8
9,794
979
4,670
22,900
18,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 4 / 9
10,030
1,003
12,256
10,138
3,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Silverr12
Hades
16
8 / 8 / 1
11,930
1,193
14,487
18,812
10,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
31
33
Kills
10
10
Deaths
33
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
AidoWedo
Scylla
3
4
17
2.88
L
Izanami
AreUvar
Izanami
0
0
0
0
W
Kukulkan
ArgentSly
Kukulkan
13
0
12
19
W
Anubis
7
2
20
8.5
W
4
4
22
3.75
L
Medusa
2
7
3
0.5
L
0
14
8
0.29
L
0
4
9
1.13
L
Hades
Silverr12
Hades
8
8
1
1.06
W
Neith
doobyy
Neith
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,122
Damage
41,694
45,397
Taken
70,761
32,601
Mitigated
38,291
10,727
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AidoWedo
Scylla
7,095
1,726
0
200
6,536
2,519
0
5,883
653
16,390
0
L
Izanami
AreUvar
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
ArgentSly
Kukulkan
21,277
854
0
0
7,178
3,658
0
5,205
1,973
61,155
0
W
Anubis
14,933
409
0
4,400
10,171
5,926
0
5,866
4,305
39,228
0
W
5,411
856
0
1,244
13,250
16,636
0
8,681
4,569
15,876
0
L
Medusa
10,281
4,973
0
1,150
18,911
5,978
0
13,498
5,413
0
35,941
L
4,670
1,044
0
0
22,900
18,824
0
15,701
7,199
12,908
0
L
12,256
1,889
0
339
10,138
3,215
0
8,021
2,117
37,103
0
L
Hades
Silverr12
Hades
14,487
434
144
4,296
18,812
10,274
0
11,496
7,316
46,232
0
W
Neith
doobyy
Neith
17,406
8,546
996
3,887
8,262
3,862
0
5,778
2,484
0
39,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,042
Gold Earned
49,708
233
Minions Killed
196
7
Camps Cleared
6
856,150
Distance Traveled
665,798
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,225
1,023
28
3
1
137,450
0
L
Izanami
8,060
806
0
0
0
0
0
W
Kukulkan
12,205
1,221
87
9
1
200,433
0
W
Anubis
11,993
1,199
70
7
2
179,126
0
W
Ymir
11,760
1,176
20
2
1
141,592
0
L
Medusa
9,894
989
39
4
0
178,498
0
L
Ymir
9,794
979
19
2
1
126,308
2
L
Nu Wa
10,030
1,003
49
5
1
173,324
0
L
Hades
11,930
1,193
89
9
4
187,668
0
W
Neith
11,859
1,186
28
3
2
197,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role