Player Matchup

Gilgamesh
Gilgamesh
Fear Ta Panda
Gilgamesh
Level 48
God Stats
6W - 7L
1,484 SR
Queue Stats
145W - 148L
1,387 Elo+
Party 1
Artemis
Artemis
IIAmarraII
Artemis
Level 27
God Stats
17W - 20L
1,516 SR
Queue Stats
31W - 40L
1,263 Elo+
Party 1
Horus
Horus
MT OLYMPUS12
Horus
Level 47
God Stats
5W - 12L
1,231 SR
Queue Stats
184W - 192L
1,384 Elo+
Party 1
Medusa
Medusa
kotone204
Medusa
Level 17
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 9L
1,101 Elo+
Party 2
Chang'e
Chang'e
leonisri
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,122 Elo+
Party 2
Team Averages
Level 51
1,406 SR
1,251 Elo+

VS

Team Averages
Level 77
1,460 SR
1,406 Elo+
Zhong Kui
Zhong Kui
DonkeyPunch21
Zhong Kui
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,270 Elo+
Solo
Arachne
Arachne
ShadowPlanet403
Arachne
Level 113
God Stats
2W - 0L
1,256 SR
Queue Stats
94W - 109L
1,488 Elo+
Party 3
King Arthur
King Arthur
Supportality
King Arthur
Level 89
God Stats
17W - 18L
1,506 SR
Queue Stats
192W - 201L
1,387 Elo+
Party 3
Sylvanus
Sylvanus
unseenriver325
Sylvanus
Level 116
God Stats
5W - 2L
1,715 SR
Queue Stats
314W - 317L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
xWeEbxLoRdx
Danzaburou
Level 27
God Stats
2W - 1L
1,325 SR
Queue Stats
25W - 30L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fear Ta Panda
Gilgamesh
9
0 / 3 / 1
5,337
485
4,356
8,145
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
IIAmarraII
Artemis
8
0 / 3 / 0
4,785
435
3,174
4,067
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
5,353
487
2,955
9,094
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
kotone204
Medusa
6
0 / 5 / 0
4,627
421
1,906
6,493
1,875
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
leonisri
Chang'e
7
0 / 5 / 0
4,397
400
1,601
6,787
1,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DonkeyPunch21
Zhong Kui
12
6 / 0 / 0
6,996
636
4,399
4,626
3,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
6 / 0 / 1
6,497
591
3,520
6,311
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Supportality
King Arthur
12
3 / 1 / 1
7,051
641
7,263
7,265
4,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
10
2 / 0 / 6
6,415
583
2,686
5,251
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
xWeEbxLoRdx
Danzaburou
11
2 / 0 / 5
6,616
601
5,097
4,612
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DonkeyPunch21
Zhong Kui
6
0
0
6
L
Gilgamesh
Fear Ta Panda
Gilgamesh
0
3
1
0.17
L
Artemis
IIAmarraII
Artemis
0
3
0
0
L
1
3
0
0.33
W
6
0
1
6.5
W
King Arthur
Supportality
King Arthur
3
1
1
3.5
L
Medusa
kotone204
Medusa
0
5
0
0
L
Chang'e
leonisri
Chang'e
0
5
0
0
W
Sylvanus
2
0
6
5
W
Danzaburou
xWeEbxLoRdx
Danzaburou
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
22,965
34,586
Taken
28,065
11,323
Mitigated
14,155
7,204
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DonkeyPunch21
Zhong Kui
4,399
877
0
2,839
4,626
3,402
578
0
4,626
32,205
0
L
Gilgamesh
Fear Ta Panda
Gilgamesh
4,356
1,142
0
379
8,145
2,549
0
1,440
6,705
0
27,670
L
Artemis
IIAmarraII
Artemis
3,174
788
0
0
4,067
1,052
0
989
3,078
0
19,940
L
2,955
1,996
459
3,793
9,094
4,248
0
398
8,696
0
16,750
W
3,520
2,195
0
1,442
6,311
2,521
988
599
5,712
0
31,191
W
King Arthur
Supportality
King Arthur
7,263
762
0
2,405
7,265
4,028
0
0
7,265
0
41,148
L
Medusa
kotone204
Medusa
1,906
1,179
0
417
6,493
1,875
0
3,602
2,891
0
14,405
L
Chang'e
leonisri
Chang'e
1,601
611
717
1,439
6,787
1,599
0
656
6,131
11,389
0
W
Sylvanus
2,686
911
1,301
1,864
5,251
2,630
864
476
4,775
21,111
0
W
Danzaburou
xWeEbxLoRdx
Danzaburou
5,097
2,276
123
939
4,612
1,574
1,639
526
4,086
0
33,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
33,575
186
Minions Killed
310
0
Camps Cleared
0
970,787
Distance Traveled
1,073,740
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,996
636
75
7
0
215,076
3
L
Gilgamesh
5,337
485
62
6
0
228,465
2
L
Artemis
4,785
435
39
4
0
177,916
0
L
Horus
5,353
487
32
3
0
232,978
0
W
Arachne
6,497
591
58
5
0
245,227
0
W
King Arthur
7,051
641
83
8
0
217,412
0
L
Medusa
4,627
421
29
3
0
144,479
0
L
Chang'e
4,397
400
24
2
0
186,949
2
W
Sylvanus
6,415
583
37
3
0
182,800
1
W
Danzaburou
6,616
601
57
5
0
213,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role