Player Matchup

Fenrir
Fenrir
ElBigJimmy
Fenrir
Level 18
God Stats
26W - 29L
1,583 SR
Queue Stats
190W - 207L
1,417 Elo+
Party 2
Olorun
Olorun
FunDalek
Olorun
Level 26
God Stats
1W - 4L
1,612 SR
Queue Stats
9W - 18L
1,294 Elo+
Solo
Ares
Ares
mamendiy
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
monsote
Raijin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,359 Elo+
Party 2
Chernobog
Chernobog
uknowme33
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,414 Elo+

VS

Team Averages
Level 21
1,601 SR
1,473 Elo+
Odin
Odin
ErBuho
Odin
Level 20
God Stats
7W - 3L
1,492 SR
Queue Stats
44W - 50L
1,491 Elo+
Party 1
Izanami
Izanami
Silennnce
Izanami
Level 21
God Stats
10W - 5L
1,644 SR
Queue Stats
21W - 18L
1,497 Elo+
Party 1
Tyr
Tyr
SrCreepete
Tyr
Level 26
God Stats
3W - 0L
1,835 SR
Queue Stats
17W - 18L
1,422 Elo+
Party 1
Tiamat
Tiamat
anubistrainer
Tiamat
Level 20
God Stats
4W - 2L
1,722 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 1
Susano
Susano
manngr612
Susano
Level 18
God Stats
1W - 1L
1,313 SR
Queue Stats
25W - 25L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElBigJimmy
Fenrir
17
6 / 8 / 5
11,568
551
10,793
21,703
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
FunDalek
Olorun
17
2 / 11 / 1
10,188
485
8,554
19,604
6,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
13
3 / 12 / 3
9,284
442
7,111
21,707
21,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
monsote
Raijin
12
1 / 14 / 5
8,303
395
10,161
18,210
6,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
uknowme33
Chernobog
12
0 / 7 / 3
7,662
365
4,514
9,523
2,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ErBuho
Odin
17
13 / 1 / 11
12,388
590
13,093
15,074
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Silennnce
Izanami
20
13 / 1 / 12
13,964
665
20,313
15,218
6,561
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
12 / 0 / 24
13,456
641
10,374
16,492
19,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 6 / 19
12,146
578
19,848
16,631
11,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
manngr612
Susano
17
7 / 4 / 10
12,124
577
9,601
15,945
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
128
12
Kills
52
52
Deaths
12
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ElBigJimmy
Fenrir
6
8
5
1.06
W
Odin
ErBuho
Odin
13
1
11
18.5
L
Olorun
FunDalek
Olorun
2
11
1
0.23
W
Izanami
Silennnce
Izanami
13
1
12
19
W
12
0
24
24
W
7
6
19
2.75
L
Ares
3
12
3
0.38
W
Susano
manngr612
Susano
7
4
10
3
L
Raijin
monsote
Raijin
1
14
5
0.25
L
Chernobog
uknowme33
Chernobog
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,133
Damage
73,229
90,747
Taken
79,360
45,264
Mitigated
56,459
12,073
Healing
36,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ElBigJimmy
Fenrir
10,793
4,128
0
3,367
21,703
8,158
0
4,728
16,911
0
52,110
W
Odin
ErBuho
Odin
13,093
3,402
0
6,190
15,074
11,633
684
6,543
8,531
0
55,086
L
Olorun
FunDalek
Olorun
8,554
3,759
253
4,629
19,604
6,796
507
3,342
15,912
54,418
0
W
Izanami
Silennnce
Izanami
20,313
15,350
1,140
9,122
15,218
6,561
9,068
4,363
10,855
0
151,481
W
10,374
2,319
0
8,692
16,492
19,959
1,327
6,453
9,580
0
30,331
W
19,848
2,484
0
5,552
16,631
11,392
879
6,200
10,431
65,444
0
L
Ares
7,111
1,147
0
666
21,707
21,776
0
4,397
17,197
19,094
0
W
Susano
manngr612
Susano
9,601
3,971
0
6,024
15,945
6,914
422
4,846
11,099
0
75,303
L
Raijin
monsote
Raijin
10,161
1,410
390
2,768
18,210
6,075
0
6,340
11,820
36,478
0
L
Chernobog
uknowme33
Chernobog
4,514
2,158
0
0
9,523
2,459
0
1,041
8,457
0
43,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
64,078
338
Minions Killed
556
0
Camps Cleared
0
1,717,635
Distance Traveled
2,043,862
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,568
551
69
3
0
392,357
0
W
Odin
12,388
590
81
4
0
432,398
0
L
Olorun
10,188
485
109
5
0
339,330
0
W
Izanami
13,964
665
230
11
0
367,959
4
W
Tyr
13,456
641
43
2
0
471,941
0
W
Tiamat
12,146
578
85
4
0
366,240
3
L
Ares
9,284
442
22
1
0
334,585
0
W
Susano
12,124
577
117
6
0
405,324
1
L
Raijin
8,303
395
53
3
0
275,027
0
L
Chernobog
7,662
365
85
4
0
376,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role