Player Matchup

Gilgamesh
Gilgamesh
MercRebell
Gilgamesh
Level 72
God Stats
11W - 10L
1,517 SR
Queue Stats
542W - 574L
1,505 Elo+
Party 1
Apollo
Apollo
MexicanCornGod
Apollo
Level 45
God Stats
10W - 14L
1,510 SR
Queue Stats
503W - 522L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
awfers
The Morrigan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,531 Elo+
Solo
King Arthur
King Arthur
fartandballs
King Arthur
Level 68
God Stats
32W - 42L
1,364 SR
Queue Stats
1,100W - 1,143L
1,442 Elo+
Party 1
Set
Set
stankfart
Set
Level 28
God Stats
7W - 11L
1,408 SR
Queue Stats
259W - 363L
1,389 Elo+
Party 1
Team Averages
Level 51
1,460 SR
1,460 Elo+

VS

Team Averages
Level 77
1,466 SR
1,513 Elo+
Ymir
Ymir
BigPapaFuzz
Ymir
Level 30
God Stats
17W - 20L
1,542 SR
Queue Stats
138W - 156L
1,469 Elo+
Party 2
Scylla
Scylla
MrVille666777
Scylla
Level 136
God Stats
0W - 3L
1,294 SR
Queue Stats
134W - 148L
1,518 Elo+
Party 2
Neith
Neith
PineappleProxy
Neith
Level 66
God Stats
24W - 16L
1,637 SR
Queue Stats
173W - 192L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
RenderingLife
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,588 Elo+
Solo
Cabrakan
Cabrakan
snowbrezze
Cabrakan
Level 121
God Stats
9W - 4L
1,359 SR
Queue Stats
86W - 86L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MercRebell
Gilgamesh
14
2 / 0 / 8
10,075
530
9,812
10,683
5,487
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 1 / 6
10,196
537
10,334
11,168
3,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
awfers
The Morrigan
18
6 / 1 / 5
11,041
581
10,477
6,156
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
fartandballs
King Arthur
19
4 / 1 / 3
11,443
602
15,344
10,455
8,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 2
9,192
484
4,386
11,704
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,368
388
3,285
16,874
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 6 / 1
8,657
456
2,704
11,405
5,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
7,191
378
4,462
9,653
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
0 / 3 / 1
8,041
423
6,020
15,601
17,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
snowbrezze
Cabrakan
14
3 / 1 / 1
8,563
451
10,590
14,205
10,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
4
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Gilgamesh
MercRebell
Gilgamesh
2
0
8
6
W
3
1
6
6
L
1
6
1
0.25
L
0
3
0
0
L
Cthulhu
0
3
1
0.17
W
The Morrigan
awfers
The Morrigan
6
1
5
8.5
W
King Arthur
fartandballs
King Arthur
4
1
3
5.5
L
Cabrakan
snowbrezze
Cabrakan
3
1
1
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,353
Damage
27,061
50,166
Taken
67,738
25,270
Mitigated
47,812
17,688
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,285
650
0
3,754
16,874
11,726
0
2,746
14,128
27,506
0
W
Gilgamesh
MercRebell
Gilgamesh
9,812
2,749
0
1,914
10,683
5,487
446
3,036
7,647
0
34,485
W
10,334
6,544
0
6,698
11,168
3,733
3,221
4,568
6,575
0
67,180
L
2,704
132
0
1,666
11,405
5,080
884
5,243
6,162
53,959
0
L
4,462
1,270
414
2,989
9,653
3,066
254
1,271
8,382
0
43,636
L
Cthulhu
6,020
631
455
2,576
15,601
17,264
180
0
15,601
46,220
0
W
The Morrigan
awfers
The Morrigan
10,477
1,217
0
1,916
6,156
2,397
330
3,287
2,869
79,962
394
W
King Arthur
fartandballs
King Arthur
15,344
1,479
0
2,602
10,455
8,911
126
5,732
4,287
321
83,377
L
Cabrakan
snowbrezze
Cabrakan
10,590
1,045
612
4,082
14,205
10,676
644
1,171
13,034
57,349
0
W
4,386
1,537
0
4,558
11,704
4,742
0
5,465
6,189
0
54,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,947
Gold Earned
39,820
560
Minions Killed
427
0
Camps Cleared
0
1,831,727
Distance Traveled
1,596,057
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,368
388
45
2
0
333,790
5
W
Gilgamesh
10,075
530
36
2
0
358,643
6
W
Apollo
10,196
537
113
6
0
344,975
5
L
Scylla
8,657
456
105
6
0
285,615
6
L
Neith
7,191
378
75
4
0
271,231
6
L
Cthulhu
8,041
423
94
5
0
328,732
4
W
The Morrigan
11,041
581
134
7
0
375,510
5
W
King Arthur
11,443
602
176
9
0
384,077
5
L
Cabrakan
8,563
451
108
6
0
376,689
0
W
Set
9,192
484
101
5
0
368,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role