Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
GoatRoot
Zeus
Level 108
God Stats
3W - 3L
1,623 SR
Queue Stats
337W - 279L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
MonkeyPoo008
Sun Wukong
Level 29
God Stats
2W - 2L
1,240 SR
Queue Stats
15W - 14L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nukem_Duke67
Ah Muzen Cab
Level 7
God Stats
3W - 3L
1,494 SR
Queue Stats
5W - 9L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
lil__civ
Tsukuyomi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 183L
1,383 Elo+
Party 1
Team Averages
Level 36
1,471 SR
1,470 Elo+

VS

Team Averages
Level 22
1,547 SR
1,447 Elo+
Neith
Neith
GoldTurtle8667
Neith
Level 29
God Stats
30W - 23L
1,567 SR
Queue Stats
97W - 82L
1,470 Elo+
Solo
Guan Yu
Guan Yu
N0Obz VRCN
Guan Yu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,500 Elo+
Solo
Medusa
Medusa
Sebxsss
Medusa
Level 26
God Stats
1W - 1L
1,687 SR
Queue Stats
87W - 93L
1,461 Elo+
Party 2
Ymir
Ymir
WJoelandW
Ymir
Level 26
God Stats
3W - 2L
1,675 SR
Queue Stats
90W - 97L
1,459 Elo+
Party 2
Thor
Thor
lapes21jr
Thor
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
28W - 34L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
6 / 0 / 0
9,256
617
5,007
7,954
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
14
5 / 5 / 5
9,056
604
8,716
7,209
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MonkeyPoo008
Sun Wukong
14
7 / 2 / 4
8,357
557
8,394
11,021
4,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Nukem_Duke67
Ah Muzen Cab
13
6 / 3 / 7
8,372
558
8,324
8,025
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
lil__civ
Tsukuyomi
13
5 / 1 / 7
8,145
543
7,357
7,864
3,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,490
433
4,686
9,676
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
N0Obz VRCN
Guan Yu
12
5 / 8 / 0
7,757
517
5,162
14,119
12,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Sebxsss
Medusa
11
1 / 8 / 2
6,638
443
7,772
12,921
4,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
4 / 5 / 1
7,691
513
6,139
15,250
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
3
0 / 2 / 0
4,736
316
165
2,363
976
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
29
Kills
11
11
Deaths
29
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
0
6
W
Zeus
5
5
5
1.5
L
1
6
1
0.25
W
Sun Wukong
MonkeyPoo008
Sun Wukong
7
2
4
4.5
L
Guan Yu
N0Obz VRCN
Guan Yu
5
8
0
0.63
W
Ah Muzen Cab
Nukem_Duke67
Ah Muzen Cab
6
3
7
3.17
L
Medusa
Sebxsss
Medusa
1
8
2
0.25
L
Ymir
4
5
1
0.9
L
Thor
0
2
0
0
W
Tsukuyomi
lil__civ
Tsukuyomi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
23,924
42,073
Taken
54,329
17,259
Mitigated
32,161
10,969
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,007
721
165
4,582
7,954
4,687
2,342
176
7,778
47,825
10,784
W
Zeus
8,716
1,486
0
654
7,209
2,044
1,232
0
7,009
57,370
0
L
4,686
1,895
0
1,662
9,676
2,444
0
6,418
3,258
0
29,765
W
Sun Wukong
MonkeyPoo008
Sun Wukong
8,394
2,480
703
1,042
11,021
4,942
820
3,518
7,503
0
45,222
L
Guan Yu
N0Obz VRCN
Guan Yu
5,162
1,028
0
1,335
14,119
12,190
0
6,744
7,375
0
22,330
W
Ah Muzen Cab
Nukem_Duke67
Ah Muzen Cab
8,324
4,876
0
2,519
8,025
2,303
1,110
1,425
6,600
0
30,218
L
Medusa
Sebxsss
Medusa
7,772
3,857
552
2,403
12,921
4,040
0
0
12,921
0
39,585
L
Ymir
6,139
834
357
1,706
15,250
12,511
136
0
15,250
33,524
0
L
Thor
165
0
0
315
2,363
976
0
492
1,871
0
6,563
W
Tsukuyomi
lil__civ
Tsukuyomi
7,357
2,372
0
1,304
7,864
3,283
0
1,196
6,548
0
36,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
33,312
442
Minions Killed
237
0
Camps Cleared
0
1,382,664
Distance Traveled
1,008,222
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,256
617
137
9
0
268,832
0
W
Zeus
9,056
604
123
8
0
238,112
1
L
Neith
6,490
433
46
3
0
191,850
0
W
Sun Wukong
8,357
557
56
4
0
308,443
4
L
Guan Yu
7,757
517
43
3
0
268,180
4
W
Ah Muzen Cab
8,372
558
66
4
0
248,220
1
L
Medusa
6,638
443
76
5
0
243,253
0
L
Ymir
7,691
513
52
3
0
233,285
4
L
Thor
4,736
316
20
1
0
71,654
0
W
Tsukuyomi
8,145
543
60
4
0
319,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role