Player Matchup

Ares
Ares
Arnorki
Ares
Level 45
God Stats
18W - 27L
1,618 SR
Queue Stats
450W - 613L
1,331 Elo+
Solo
Hou Yi
Hou Yi
Got Her All Wet
Hou Yi
Level 58
God Stats
0W - 1L
1,784 SR
Queue Stats
2W - 6L
1,190 Elo+
Party 2
Thanatos
Thanatos
Lionmaister
Thanatos
Level 66
God Stats
8W - 9L
1,392 SR
Queue Stats
88W - 158L
1,211 Elo+
Party 2
Baron Samedi
Baron Samedi
NBS_Delirious
Baron Samedi
Level 49
God Stats
19W - 13L
1,500 SR
Queue Stats
552W - 558L
1,275 Elo+
Solo
Apollo
Apollo
TG Indriel
Apollo
Level 108
God Stats
1W - 1L
1,476 SR
Queue Stats
146W - 203L
1,308 Elo+
Party 2
Team Averages
Level 65
1,554 SR
1,263 Elo+

VS

Team Averages
Level 53
1,505 SR
1,396 Elo+
Tiamat
Tiamat
Gol Senz
Tiamat
Level 28
God Stats
17W - 20L
1,449 SR
Queue Stats
41W - 57L
1,390 Elo+
Party 1
Khepri
Khepri
Langer831459
Khepri
Level 43
God Stats
10W - 11L
1,599 SR
Queue Stats
166W - 182L
1,434 Elo+
Party 1
Pele
Pele
Rozni
Pele
Level 47
God Stats
7W - 15L
1,500 SR
Queue Stats
193W - 234L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
SirHenry1900
Danzaburou
Level 79
God Stats
67W - 58L
1,488 SR
Queue Stats
749W - 822L
1,354 Elo+
Solo
Izanami
Izanami
ViciouslyVivid
Izanami
Level 68
God Stats
36W - 35L
1,489 SR
Queue Stats
513W - 599L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arnorki
Ares
12
0 / 2 / 6
7,743
455
2,733
9,125
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 3 / 3
8,276
487
10,386
10,773
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Lionmaister
Thanatos
13
6 / 2 / 2
8,443
497
6,714
10,725
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
NBS_Delirious
Baron Samedi
14
1 / 3 / 1
8,433
496
7,316
7,286
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
TG Indriel
Apollo
15
1 / 1 / 2
8,545
503
6,221
10,410
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gol Senz
Tiamat
15
2 / 2 / 2
9,007
530
4,211
7,446
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
12
0 / 2 / 6
8,276
487
2,169
9,690
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Rozni
Pele
16
8 / 2 / 2
9,813
577
13,903
15,293
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SirHenry1900
Danzaburou
16
0 / 1 / 1
9,805
577
4,211
6,862
2,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 1
7,464
439
6,379
10,530
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
13
Kills
11
11
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Arnorki
Ares
0
2
6
1.5
W
Tiamat
Gol Senz
Tiamat
2
2
2
1.5
L
5
3
3
2.17
W
Khepri
0
2
6
1.5
L
Thanatos
Lionmaister
Thanatos
6
2
2
3.5
L
Baron Samedi
NBS_Delirious
Baron Samedi
1
3
1
0.5
W
Pele
Rozni
Pele
8
2
2
4.5
W
Danzaburou
SirHenry1900
Danzaburou
0
1
1
0.5
L
Apollo
TG Indriel
Apollo
1
1
2
2
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
30,873
48,319
Taken
49,821
20,130
Mitigated
23,834
21,271
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arnorki
Ares
2,733
367
0
2,221
9,125
5,596
370
776
8,349
17,993
0
W
Tiamat
Gol Senz
Tiamat
4,211
177
0
2,362
7,446
3,008
702
4,809
2,272
49,474
0
L
10,386
5,445
751
4,855
10,773
3,417
2,203
615
10,158
0
42,937
W
Khepri
2,169
242
855
2,301
9,690
10,071
478
1,331
8,359
21,055
0
L
Thanatos
Lionmaister
Thanatos
6,714
2,204
0
7,232
10,725
3,418
0
789
9,936
0
48,875
L
Baron Samedi
NBS_Delirious
Baron Samedi
7,316
586
77
1,947
7,286
3,608
0
2,665
4,621
44,622
0
W
Pele
Rozni
Pele
13,903
3,818
325
7,660
15,293
5,378
0
1,421
13,776
0
62,636
W
Danzaburou
SirHenry1900
Danzaburou
4,211
1,108
243
3,272
6,862
2,415
3,910
1,113
5,695
0
62,680
L
Apollo
TG Indriel
Apollo
6,221
3,147
0
4,188
10,410
4,091
1,110
1,535
8,875
0
57,275
W
6,379
3,458
0
1,716
10,530
2,962
36
860
9,670
0
47,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
44,365
402
Minions Killed
459
0
Camps Cleared
0
1,462,581
Distance Traveled
1,469,204
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,743
455
30
2
0
264,919
2
W
Tiamat
9,007
530
104
6
0
310,944
11
L
Hou Yi
8,276
487
65
4
0
255,111
5
W
Khepri
8,276
487
26
2
0
291,509
3
L
Thanatos
8,443
497
85
5
0
334,088
1
L
Baron Samedi
8,433
496
93
5
0
273,046
3
W
Pele
9,813
577
102
6
0
351,507
0
W
Danzaburou
9,805
577
146
9
0
257,907
0
L
Apollo
8,545
503
129
8
0
335,417
8
W
Izanami
7,464
439
81
5
0
257,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role