Player Matchup

Skadi
Skadi
AmidaIa
Skadi
Level 64
God Stats
7W - 7L
1,614 SR
Queue Stats
80W - 77L
1,506 Elo+
Party 2
Ymir
Ymir
Babybluee x
Ymir
Level 123
God Stats
21W - 10L
1,812 SR
Queue Stats
1,047W - 939L
1,583 Elo+
Party 3
Raijin
Raijin
LeOrphanCrippler
Raijin
Level 102
God Stats
12W - 9L
1,412 SR
Queue Stats
887W - 806L
1,547 Elo+
Party 3
Mulan
Mulan
NosyBoyYT
Mulan
Level 124
God Stats
4W - 5L
1,412 SR
Queue Stats
229W - 208L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
WorldWarZ 353
Gilgamesh
Level 86
God Stats
18W - 14L
1,579 SR
Queue Stats
236W - 196L
1,577 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,546 Elo+

VS

Team Averages
Level 107
1,579 SR
1,499 Elo+
Loki
Loki
EclipseAxiom
Loki
Level 119
God Stats
1W - 1L
1,542 SR
Queue Stats
45W - 61L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Rah Burr
Kukulkan
Level 126
God Stats
8W - 7L
1,692 SR
Queue Stats
41W - 60L
1,503 Elo+
Party 1
Sol
Sol
mrbeanut
Sol
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 175L
1,509 Elo+
Solo
King Arthur
King Arthur
toastpot
King Arthur
Level 108
God Stats
19W - 16L
1,593 SR
Queue Stats
141W - 142L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
xxTheSurvivorxx
Cthulhu
Level 68
God Stats
2W - 8L
1,568 SR
Queue Stats
242W - 234L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AmidaIa
Skadi
12
2 / 2 / 3
7,340
524
6,918
6,010
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 6 / 4
6,746
482
6,740
14,458
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 4 / 1
7,195
514
5,441
6,987
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
NosyBoyYT
Mulan
13
2 / 3 / 3
7,708
551
7,335
11,504
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
WorldWarZ 353
Gilgamesh
11
2 / 5 / 1
7,114
508
5,372
11,412
6,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,170
584
9,575
8,896
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Rah Burr
Kukulkan
11
2 / 2 / 3
6,822
487
4,229
5,197
1,960
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 2 / 1
8,068
576
7,070
9,667
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
toastpot
King Arthur
14
6 / 4 / 1
8,337
596
7,536
12,454
6,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 3 / 10
7,165
512
7,014
10,620
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
20
20
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
AmidaIa
Skadi
2
2
3
1.75
L
2
6
4
0.67
W
6
0
6
9
L
3
4
1
0.88
L
Mulan
NosyBoyYT
Mulan
2
3
3
1.17
W
Kukulkan
Rah Burr
Kukulkan
2
2
3
1.75
L
Gilgamesh
WorldWarZ 353
Gilgamesh
2
5
1
0.5
W
5
2
1
2.75
W
King Arthur
toastpot
King Arthur
6
4
1
1.63
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
35,424
50,371
Taken
46,834
22,458
Mitigated
20,239
11,435
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AmidaIa
Skadi
6,918
4,283
0
1,749
6,010
1,836
0
4,193
1,817
0
37,836
L
6,740
1,175
0
2,754
14,458
7,191
0
7,567
6,891
29,904
0
W
9,575
3,205
0
4,079
8,896
2,803
257
1,190
7,661
0
48,602
L
5,441
225
0
1,178
6,987
2,495
0
4,801
2,186
42,119
0
L
Mulan
NosyBoyYT
Mulan
7,335
1,233
0
5,394
11,504
4,780
0
1,752
9,752
0
49,925
W
Kukulkan
Rah Burr
Kukulkan
4,229
120
306
977
5,197
1,960
0
2,793
2,139
36,099
0
L
Gilgamesh
WorldWarZ 353
Gilgamesh
5,372
1,256
0
360
11,412
6,156
0
0
11,412
0
34,926
W
7,070
1,549
0
6,798
9,667
2,270
315
1,549
8,113
46,771
0
W
King Arthur
toastpot
King Arthur
7,536
925
0
4,097
12,454
6,758
33
0
12,454
0
46,455
W
7,014
1,198
177
1,528
10,620
6,448
0
6,183
4,286
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
38,562
389
Minions Killed
392
0
Camps Cleared
0
1,268,238
Distance Traveled
1,354,683
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,340
524
78
6
0
256,930
4
L
Ymir
6,746
482
52
4
0
229,274
5
W
Loki
8,170
584
85
6
0
318,208
2
L
Raijin
7,195
514
89
6
0
228,370
2
L
Mulan
7,708
551
97
7
0
291,002
2
W
Kukulkan
6,822
487
87
6
0
258,347
3
L
Gilgamesh
7,114
508
73
5
0
262,662
1
W
Sol
8,068
576
94
7
0
237,205
4
W
King Arthur
8,337
596
99
7
0
293,569
7
W
Cthulhu
7,165
512
27
2
0
247,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role