Player Matchup

Baron Samedi
Baron Samedi
Gakuto
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Nemesis
Nemesis
PedoScylla
Nemesis
Level 25
God Stats
10W - 6L
1,727 SR
Queue Stats
51W - 47L
1,522 Elo+
Solo
Ymir
Ymir
Vorage
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Amaterasu
Amaterasu
hikethewise
Amaterasu
Level 29
God Stats
7W - 10L
1,336 SR
Queue Stats
85W - 87L
1,484 Elo+
Party 2
Apollo
Apollo
zPro15
Apollo
Level 28
God Stats
2W - 2L
1,358 SR
Queue Stats
32W - 49L
1,456 Elo+
Party 2
Team Averages
Level 22
1,484 SR
1,407 Elo+

VS

Team Averages
Level 13
1,484 SR
1,483 Elo+
Khepri
Khepri
ApocalipseBR405
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo
Loki
Loki
Pelado__-16
Loki
Level 22
God Stats
1W - 1L
1,758 SR
Queue Stats
15W - 18L
1,452 Elo+
Solo
Nike
Nike
Vitu30
Nike
Level 7
God Stats
2W - 3L
1,162 SR
Queue Stats
28W - 32L
1,539 Elo+
Solo
Cerberus
Cerberus
centopeiahumana
Cerberus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,439 Elo+
Solo
Cupid
Cupid
gluey_bagpipe5
Cupid
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gakuto
Baron Samedi
15
6 / 3 / 7
10,047
529
9,745
10,155
4,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PedoScylla
Nemesis
16
11 / 2 / 9
10,794
568
10,289
12,926
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Vorage
Ymir
13
4 / 2 / 8
8,903
469
5,363
8,771
8,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
hikethewise
Amaterasu
18
4 / 1 / 2
11,229
591
5,938
14,242
10,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
zPro15
Apollo
14
4 / 2 / 10
9,258
487
7,680
8,288
2,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,572
399
3,430
12,236
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
5,844
308
1,490
3,757
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Vitu30
Nike
11
1 / 6 / 0
6,813
359
5,309
12,285
10,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
9
3 / 8 / 0
7,088
373
4,869
16,092
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 6 / 1
5,995
316
1,977
6,969
1,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
29
Kills
5
10
Deaths
29
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Baron Samedi
Gakuto
Baron Samedi
6
3
7
3.17
W
Nemesis
PedoScylla
Nemesis
11
2
9
7.75
L
0
2
0
0
L
Nike
Vitu30
Nike
1
6
0
0.17
W
Ymir
Vorage
Ymir
4
2
8
4
L
Cerberus
3
8
0
0.38
L
0
6
1
0.08
W
Amaterasu
hikethewise
Amaterasu
4
1
2
5
W
Apollo
zPro15
Apollo
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,015
Damage
17,075
54,382
Taken
51,339
31,329
Mitigated
33,273
15,631
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,430
452
14
1,221
12,236
9,834
144
5,740
6,422
21,877
0
W
Baron Samedi
Gakuto
Baron Samedi
9,745
1,376
1,425
3,036
10,155
4,387
2,527
1,619
8,536
52,509
0
W
Nemesis
PedoScylla
Nemesis
10,289
5,867
0
1,362
12,926
5,417
1,086
1,680
11,246
0
58,004
L
1,490
164
0
1,177
3,757
812
0
126
3,631
0
15,316
L
Nike
Vitu30
Nike
5,309
934
0
1,200
12,285
10,548
0
2,045
10,109
0
22,807
W
Ymir
Vorage
Ymir
5,363
1,150
0
561
8,771
8,072
1,180
1,955
6,816
30,028
0
L
Cerberus
4,869
440
0
2,093
16,092
10,345
0
3,456
12,480
23,152
0
L
1,977
987
0
1,276
6,969
1,734
0
3,373
3,500
0
16,284
W
Amaterasu
hikethewise
Amaterasu
5,938
2,943
0
7,625
14,242
10,614
2,757
564
13,678
0
74,241
W
Apollo
zPro15
Apollo
7,680
5,912
0
1,622
8,288
2,839
4,364
2,481
5,807
0
53,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,231
Gold Earned
33,312
453
Minions Killed
177
0
Camps Cleared
0
1,748,426
Distance Traveled
1,109,659
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,572
399
33
2
0
259,111
1
W
Baron Samedi
10,047
529
89
5
0
291,460
2
W
Nemesis
10,794
568
91
5
0
388,551
8
L
Loki
5,844
308
39
2
0
158,445
1
L
Nike
6,813
359
43
2
0
294,124
1
W
Ymir
8,903
469
52
3
0
384,694
3
L
Cerberus
7,088
373
41
2
0
226,308
0
L
Cupid
5,995
316
21
1
0
171,671
1
W
Amaterasu
11,229
591
146
8
0
351,868
5
W
Apollo
9,258
487
75
4
0
331,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role