Player Matchup

Kukulkan
Kukulkan
Gold IV
Ei Zi Duz It
Kukulkan
Gold IV
Level 160
God Stats
1W - 3L
1,570 SR
Queue Stats
120W - 134L
1,212 MMR
Solo
Chaac
Chaac
Silver I
alejogonzalez_89
Chaac
Silver I
Level 108
God Stats
28W - 37L
1,513 SR
Queue Stats
288W - 303L
1,128 MMR
Solo
Skadi
Skadi
Silver II
joeydio
Skadi
Silver II
Level 69
God Stats
27W - 25L
1,535 SR
Queue Stats
68W - 76L
1,061 MMR
Solo
Fenrir
Fenrir
Silver I
killmaster32
Fenrir
Silver I
Level 102
God Stats
26W - 29L
1,545 SR
Queue Stats
517W - 513L
1,170 MMR
Solo
Xing Tian
Xing Tian
Bronze I
xDRUMM0ND
Xing Tian
Bronze I
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 36L
1,134 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,532 SR
1,141 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,559 SR
1,159 MMR
Bastet
Bastet
Silver II
Limitless III
Bastet
Silver II
Level 64
God Stats
25W - 17L
1,558 SR
Queue Stats
235W - 239L
955 MMR
Party 1
Janus
Janus
Silver I
RellSmoothz
Janus
Silver I
Level 155
God Stats
20W - 17L
1,559 SR
Queue Stats
362W - 385L
1,163 MMR
Solo
Cerberus
Cerberus
Gold V
SiimplyBless
Cerberus
Gold V
Level 79
God Stats
49W - 36L
1,590 SR
Queue Stats
134W - 140L
1,378 MMR
Party 1
Osiris
Osiris
Gold V
Stark-2723
Osiris
Gold V
Level 83
God Stats
13W - 12L
1,522 SR
Queue Stats
202W - 201L
1,190 MMR
Solo
Ullr
Ullr
Silver I
Xapoliin
Ullr
Silver I
Level 143
God Stats
7W - 8L
1,568 SR
Queue Stats
62W - 84L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ei Zi Duz It
Kukulkan
7
0 / 4 / 0
4,491
449
679
3,650
1,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

10
0 / 0 / 0
5,197
520
5,353
5,262
2,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
joeydio
Skadi
8
1 / 2 / 0
4,759
476
3,403
5,090
1,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
8
1 / 3 / 1
4,941
494
2,865
4,878
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
xDRUMM0ND
Xing Tian
6
0 / 2 / 0
4,315
432
1,346
5,722
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Cu ChulainnTiamatScyllaAthenaSet

VS

Bans
TsukuyomiDanzaburouLokiKing ArthurRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 2
6,771
677
5,782
5,154
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
5,683
568
1,228
2,917
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
SiimplyBless
Cerberus
8
1 / 0 / 2
5,281
528
2,570
4,916
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Stark-2723
Osiris
10
1 / 0 / 1
5,780
578
2,763
7,940
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
8
0 / 1 / 1
4,628
463
1,171
2,318
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ei Zi Duz It
Kukulkan
0
4
0
0
W
8
0
2
9
W
1
1
2
2
W
Cerberus
SiimplyBless
Cerberus
1
0
2
2
W
Osiris
Stark-2723
Osiris
1
0
1
1.5
W
Ullr
0
1
1
0.5
L
0
0
0
0
L
Skadi
joeydio
Skadi
1
2
0
0.5
L
Fenrir
1
3
1
0.5
L
Xing Tian
xDRUMM0ND
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,646
Damage
13,514
24,602
Taken
23,245
9,184
Mitigated
9,270
7,322
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ei Zi Duz It
Kukulkan
679
0
0
459
3,650
1,078
0
651
2,935
16,450
0
W
5,782
1,227
0
2,808
5,154
1,499
0
234
4,920
0
28,633
W
1,228
82
0
250
2,917
761
60
738
2,179
31,230
0
W
Cerberus
SiimplyBless
Cerberus
2,570
282
0
1,787
4,916
2,000
0
834
4,082
17,052
0
W
Osiris
Stark-2723
Osiris
2,763
1,557
0
4,048
7,940
4,145
62
120
7,820
537
32,437
W
Ullr
1,171
694
0
391
2,318
865
931
99
2,219
0
16,743
L
5,353
1,626
0
3,634
5,262
2,972
0
0
5,262
0
32,631
L
Skadi
joeydio
Skadi
3,403
1,683
0
1,699
5,090
1,394
158
897
4,189
0
24,271
L
Fenrir
2,865
523
0
444
4,878
1,400
90
839
3,999
0
21,237
L
Xing Tian
xDRUMM0ND
Xing Tian
1,346
140
0
1,086
5,722
2,340
0
1,303
4,419
7,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
28,143
211
Minions Killed
267
0
Camps Cleared
0
855,128
Distance Traveled
935,213
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,491
449
41
4
0
142,201
2
W
Bastet
6,771
677
63
6
0
226,682
1
W
Janus
5,683
568
64
6
0
188,309
5
W
Cerberus
5,281
528
30
3
0
180,050
3
W
Osiris
5,780
578
75
8
0
179,463
2
W
Ullr
4,628
463
35
4
0
160,709
2
L
Chaac
5,197
520
64
6
0
162,372
0
L
Skadi
4,759
476
45
5
0
176,054
1
L
Fenrir
4,941
494
44
4
0
184,889
2
L
Xing Tian
4,315
432
17
2
0
189,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role