Player Matchup

Odin
Odin
ErBuho
Odin
Level 20
God Stats
7W - 3L
1,453 SR
Queue Stats
44W - 50L
1,477 Elo+
Party 1
Izanami
Izanami
Silennnce
Izanami
Level 20
God Stats
10W - 5L
1,616 SR
Queue Stats
21W - 18L
1,485 Elo+
Party 1
Tyr
Tyr
SrCreepete
Tyr
Level 26
God Stats
3W - 0L
1,735 SR
Queue Stats
17W - 18L
1,404 Elo+
Party 1
Tiamat
Tiamat
anubistrainer
Tiamat
Level 20
God Stats
4W - 2L
1,649 SR
Queue Stats
14W - 15L
1,445 Elo+
Party 1
Thor
Thor
manngr612
Thor
Level 18
God Stats
12W - 10L
1,554 SR
Queue Stats
25W - 25L
1,479 Elo+
Party 1
Team Averages
Level 21
1,601 SR
1,458 Elo+

VS

Team Averages
Level 19
1,506 SR
1,387 Elo+
Neith
Neith
Bentley772
Neith
Level 9
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Crisll
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,523 Elo+
Solo
Ymir
Ymir
Jarder88
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,209 Elo+
Solo
Amaterasu
Amaterasu
ipar94
Amaterasu
Level 19
God Stats
9W - 19L
1,441 SR
Queue Stats
30W - 43L
1,377 Elo+
Solo
Arachne
Arachne
rubionba
Arachne
Level 28
God Stats
4W - 4L
1,737 SR
Queue Stats
147W - 167L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ErBuho
Odin
11
5 / 1 / 0
6,639
604
4,349
6,939
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Silennnce
Izanami
13
5 / 0 / 5
7,800
709
4,002
3,213
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 10
6,023
548
2,377
5,905
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 4
6,965
633
5,207
6,615
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
4 / 0 / 4
6,936
631
5,280
7,307
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 6 / 0
4,759
433
981
5,511
970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Crisll
Ah Puch
9
0 / 4 / 2
5,507
501
7,003
8,253
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 3 / 1
4,669
424
1,430
6,930
3,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ipar94
Amaterasu
9
1 / 5 / 0
5,508
501
5,109
7,508
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
rubionba
Arachne
10
1 / 2 / 0
6,051
550
2,103
5,493
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
20
Kills
3
3
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
0
0.17
L
Ah Puch
Crisll
Ah Puch
0
4
2
0.25
W
Odin
ErBuho
Odin
5
1
0
5
L
Ymir
0
3
1
0.17
W
Izanami
Silennnce
Izanami
5
0
5
7.5
W
1
1
10
6
W
5
1
4
7
L
Amaterasu
ipar94
Amaterasu
1
5
0
0.2
W
Thor
4
0
4
6
L
Arachne
rubionba
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
16,626
29,979
Taken
33,695
12,683
Mitigated
12,272
15,111
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
981
302
0
551
5,511
970
0
584
4,847
0
13,924
L
Ah Puch
Crisll
Ah Puch
7,003
204
0
3,224
8,253
1,792
168
1,765
6,202
28,244
0
W
Odin
ErBuho
Odin
4,349
712
0
2,446
6,939
3,178
0
111
6,828
0
21,949
L
Ymir
1,430
796
31
1,654
6,930
3,336
0
1,253
5,506
11,611
0
W
Izanami
Silennnce
Izanami
4,002
3,315
0
2,411
3,213
1,041
2,896
479
2,734
0
52,290
W
2,377
640
0
2,912
5,905
2,388
589
2,428
3,477
0
6,971
W
5,207
875
0
3,210
6,615
3,634
290
3,351
3,264
29,974
0
L
Amaterasu
ipar94
Amaterasu
5,109
2,478
0
607
7,508
4,342
888
0
7,286
0
20,355
W
Thor
5,280
1,110
0
4,132
7,307
2,442
0
2,064
5,243
0
40,568
L
Arachne
rubionba
Arachne
2,103
1,639
0
1,772
5,493
1,832
0
1,072
4,375
0
34,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
26,494
340
Minions Killed
209
0
Camps Cleared
0
1,130,407
Distance Traveled
967,970
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,759
433
34
3
0
189,234
1
L
Ah Puch
5,507
501
52
5
0
171,739
2
W
Odin
6,639
604
36
3
0
229,783
0
L
Ymir
4,669
424
16
1
0
173,525
0
W
Izanami
7,800
709
127
12
0
194,299
2
W
Tyr
6,023
548
13
1
0
254,183
0
W
Tiamat
6,965
633
77
7
0
219,511
1
L
Amaterasu
5,508
501
39
4
0
204,703
1
W
Thor
6,936
631
87
8
0
232,631
0
L
Arachne
6,051
550
68
6
0
228,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role