Player Matchup

Hades
Hades
MudPei
Hades
Level 121
God Stats
1W - 2L
1,393 SR
Queue Stats
38W - 64L
1,389 Elo+
Party 2
Pele
Pele
Primerus
Pele
Level 86
God Stats
0W - 2L
1,518 SR
Queue Stats
13W - 33L
1,262 Elo+
Party 2
Geb
Geb
creaminpie
Geb
Level 45
God Stats
2W - 4L
1,566 SR
Queue Stats
25W - 30L
1,442 Elo+
Party 2
Team Averages
Level 84
1,492 SR
1,364 Elo+

VS

Team Averages
Level 132
1,507 SR
1,469 Elo+
Nu Wa
Nu Wa
BlackFoxy420
Nu Wa
Level 159
God Stats
1W - 0L
1,566 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Catalinawolf
Danzaburou
Level 156
God Stats
7W - 5L
1,665 SR
Queue Stats
105W - 115L
1,502 Elo+
Party 1
Susano
Susano
V1ncentValnt1ne
Susano
Level 80
God Stats
1W - 1L
1,291 SR
Queue Stats
42W - 57L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MudPei
Hades
10
3 / 6 / 2
7,550
686
6,718
10,629
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
9
0 / 7 / 4
6,679
607
4,107
10,346
2,408
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 6 / 1
7,141
649
3,925
12,115
11,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
9,031
821
8,383
4,051
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Catalinawolf
Danzaburou
14
9 / 1 / 8
10,282
935
12,386
10,124
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 3 / 8
8,696
791
5,361
6,564
2,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
Danzaburou
Catalinawolf
Danzaburou
9
1
8
13
L
Hades
MudPei
Hades
3
6
2
0.67
L
Pele
0
7
4
0.29
W
5
3
8
3
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
26,130
33,090
Taken
20,739
17,856
Mitigated
7,494
6,493
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,383
3,239
0
828
4,051
1,157
1,691
1,049
2,928
35,386
0
W
Danzaburou
Catalinawolf
Danzaburou
12,386
7,087
0
3,895
10,124
3,846
751
5,302
4,544
0
44,764
L
Hades
MudPei
Hades
6,718
603
581
2,331
10,629
3,525
0
2,592
7,899
27,563
0
L
Pele
4,107
707
0
1,413
10,346
2,408
0
1,710
8,480
0
15,201
W
5,361
891
624
1,672
6,564
2,491
0
3,864
2,484
0
20,791
L
3,925
721
552
1,616
12,115
11,923
11
3,548
8,250
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,370
Gold Earned
28,009
91
Minions Killed
145
0
Camps Cleared
0
560,626
Distance Traveled
609,026
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,031
821
48
4
0
200,640
3
W
Danzaburou
10,282
935
67
6
0
194,692
6
L
Hades
7,550
686
57
5
0
181,195
6
L
Pele
6,679
607
17
2
0
186,589
2
W
Susano
8,696
791
30
3
0
213,694
3
L
Geb
7,141
649
17
2
0
192,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role