Player Matchup

Ymir
Ymir
Don_lks
Ymir
Level 37
God Stats
11W - 2L
1,700 SR
Queue Stats
103W - 113L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
MisterParanoiac
Danzaburou
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
RealKMSHours
Ravana
Level 21
God Stats
3W - 0L
1,851 SR
Queue Stats
63W - 60L
1,538 Elo+
Party 1
Hades
Hades
SSBurai
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 72L
1,514 Elo+
Solo
Aphrodite
Aphrodite
YellowSaga
Aphrodite
Level 28
God Stats
7W - 3L
1,881 SR
Queue Stats
119W - 118L
1,503 Elo+
Party 1
Team Averages
Level 25
1,686 SR
1,491 Elo+

VS

Team Averages
Level 19
1,508 SR
1,499 Elo+
Sun Wukong
Sun Wukong
ArticBeast1
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,454 Elo+
Party 2
Set
Set
Gilgamesht
Set
Level 17
God Stats
0W - 2L
1,067 SR
Queue Stats
13W - 7L
1,709 Elo+
Solo
Anhur
Anhur
GreyAurora
Anhur
Level 24
God Stats
15W - 6L
1,742 SR
Queue Stats
46W - 44L
1,453 Elo+
Party 2
Raijin
Raijin
TheAnodized
Raijin
Level 11
God Stats
2W - 5L
1,714 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 2
Ganesha
Ganesha
ƒíñµñ
Ganesha
Level 26
God Stats
6W - 9L
1,518 SR
Queue Stats
42W - 45L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Don_lks
Ymir
17
3 / 7 / 22
12,521
501
11,710
26,936
21,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MisterParanoiac
Danzaburou
16
4 / 7 / 6
11,049
442
8,343
14,885
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
20
16 / 4 / 20
15,116
605
27,535
21,107
11,997
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
SSBurai
Hades
20
9 / 5 / 2
13,477
539
17,952
19,693
13,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
YellowSaga
Aphrodite
20
23 / 6 / 18
16,043
642
25,753
26,674
12,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArticBeast1
Sun Wukong
19
3 / 5 / 8
11,776
471
12,641
20,172
13,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 17 / 7
10,933
437
6,349
21,512
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
17
9 / 9 / 10
11,707
468
15,747
19,588
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
20
11 / 17 / 3
14,231
569
28,130
25,273
8,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ƒíñµñ
Ganesha
17
0 / 8 / 22
11,649
466
13,541
25,136
28,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
79
55
Kills
29
29
Deaths
56
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArticBeast1
Sun Wukong
3
5
8
1.4
W
Ymir
Don_lks
Ymir
3
7
22
2
L
6
17
7
0.56
L
Anhur
9
9
10
1.56
W
Danzaburou
MisterParanoiac
Danzaburou
4
7
6
1
W
Ravana
16
4
20
6.5
W
Hades
SSBurai
Hades
9
5
2
2
L
Raijin
11
17
3
0.74
W
Aphrodite
YellowSaga
Aphrodite
23
6
18
5.33
L
Ganesha
ƒíñµñ
Ganesha
0
8
22
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,293
Damage
76,408
109,295
Taken
111,681
64,126
Mitigated
65,521
46,711
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArticBeast1
Sun Wukong
12,641
2,364
0
4,765
20,172
13,928
150
9,267
10,905
0
73,792
W
Ymir
Don_lks
Ymir
11,710
2,465
1,037
4,776
26,936
21,536
1,127
12,098
14,838
38,172
0
L
6,349
3,055
0
909
21,512
8,939
0
8,474
13,038
0
34,263
L
Anhur
15,747
6,968
0
3,340
19,588
6,189
683
8,101
11,487
0
47,055
W
Danzaburou
MisterParanoiac
Danzaburou
8,343
3,227
0
3,641
14,885
4,330
1,726
6,082
8,803
0
33,148
W
Ravana
27,535
8,569
0
7,692
21,107
11,997
3,090
4,459
16,648
0
122,768
W
Hades
SSBurai
Hades
17,952
2,612
20
7,992
19,693
13,512
2,425
4,585
15,108
88,151
0
L
Raijin
28,130
4,087
243
1,507
25,273
8,101
372
16,867
8,406
67,908
0
W
Aphrodite
YellowSaga
Aphrodite
25,753
5,038
5,253
16,300
26,674
12,751
2,638
14,447
12,227
116,359
0
L
Ganesha
ƒíñµñ
Ganesha
13,541
1,536
1,406
4,272
25,136
28,364
117
12,706
12,134
36,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,206
Gold Earned
60,296
611
Minions Killed
383
0
Camps Cleared
0
2,110,096
Distance Traveled
1,900,070
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,776
471
138
6
0
417,857
4
W
Ymir
12,521
501
51
2
0
412,857
1
L
Set
10,933
437
61
2
0
396,794
0
L
Anhur
11,707
468
81
3
0
340,563
2
W
Danzaburou
11,049
442
52
2
0
410,940
0
W
Ravana
15,116
605
151
6
0
477,858
8
W
Hades
13,477
539
176
7
0
398,227
3
L
Raijin
14,231
569
96
4
0
317,230
7
W
Aphrodite
16,043
642
181
7
0
410,214
2
L
Ganesha
11,649
466
7
0
0
427,626
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role