Player Matchup

Rama
Rama
CardBard6720112
Rama
Level 124
God Stats
6W - 6L
1,777 SR
Queue Stats
411W - 403L
1,543 Elo+
Party 1
Anhur
Anhur
LiteWarrior18
Anhur
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 318L
1,503 Elo+
Party 1
Khepri
Khepri
XxWaLfFeSxX
Khepri
Level 45
God Stats
25W - 21L
1,564 SR
Queue Stats
230W - 246L
1,453 Elo+
Party 1
Medusa
Medusa
kotone204
Medusa
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,127 Elo+
Party 3
Vulcan
Vulcan
leonisri
Vulcan
Level 117
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 8L
1,154 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,356 Elo+

VS

Team Averages
Level 60
1,537 SR
1,453 Elo+
Kali
Kali
Furtivenote3
Kali
Level 41
God Stats
2W - 0L
1,641 SR
Queue Stats
97W - 91L
1,428 Elo+
Solo
Bellona
Bellona
HermitDeuce
Bellona
Level 47
God Stats
25W - 32L
1,452 SR
Queue Stats
234W - 247L
1,469 Elo+
Solo
Anubis
Anubis
TayRay0110
Anubis
Level 43
God Stats
47W - 67L
1,506 SR
Queue Stats
305W - 362L
1,442 Elo+
Party 2
Neith
Neith
Thundrpantz
Neith
Level 102
God Stats
28W - 23L
1,540 SR
Queue Stats
557W - 556L
1,495 Elo+
Party 2
Ganesha
Ganesha
a-mayes-ing27
Ganesha
Level 66
God Stats
18W - 16L
1,544 SR
Queue Stats
209W - 224L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
8,609
506
6,783
9,887
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 9 / 1
6,655
391
3,411
13,748
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 3 / 2
6,334
373
1,821
8,515
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
kotone204
Medusa
11
3 / 6 / 1
7,358
433
5,288
8,264
2,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
leonisri
Vulcan
12
1 / 10 / 1
7,274
428
5,696
10,851
3,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,580
564
7,862
13,778
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
HermitDeuce
Bellona
13
4 / 5 / 3
8,662
510
4,201
12,607
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
TayRay0110
Anubis
15
6 / 1 / 5
9,409
553
6,474
8,904
4,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
15 / 2 / 2
11,344
667
13,778
10,118
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
13
0 / 0 / 18
9,114
536
4,978
9,577
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
9
Kills
30
31
Deaths
9
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
5
1
4
7
W
Bellona
HermitDeuce
Bellona
4
5
3
1.1
L
0
9
1
0.06
W
Anubis
TayRay0110
Anubis
6
1
5
8.5
W
15
2
2
8
L
Khepri
0
3
2
0.33
W
Ganesha
0
0
18
9
L
Medusa
kotone204
Medusa
3
6
1
0.58
L
Vulcan
leonisri
Vulcan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
37,293
51,265
Taken
54,984
16,246
Mitigated
30,225
8,843
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,783
5,835
0
3,754
9,887
3,550
734
2,687
7,200
0
40,058
W
7,862
4,690
0
5,693
13,778
6,240
1,989
1,439
12,339
0
64,603
W
Bellona
HermitDeuce
Bellona
4,201
1,213
0
3,169
12,607
7,753
699
841
11,766
0
34,132
L
3,411
2,385
0
2,809
13,748
3,721
0
1,458
12,290
0
37,416
W
Anubis
TayRay0110
Anubis
6,474
691
513
5,381
8,904
4,633
673
1,941
6,963
60,695
0
W
13,778
7,640
0
4,421
10,118
3,325
4,715
1,800
8,318
0
66,940
L
Khepri
1,821
297
0
1,457
8,515
3,165
0
3,302
5,213
18,510
0
W
Ganesha
4,978
352
0
1,294
9,577
8,274
833
1,496
8,081
19,007
0
L
Medusa
kotone204
Medusa
5,288
2,635
0
0
8,264
2,629
600
613
7,651
0
24,980
L
Vulcan
leonisri
Vulcan
5,696
2,822
87
736
10,851
3,181
0
3,392
7,459
23,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
48,109
253
Minions Killed
438
0
Camps Cleared
0
1,195,243
Distance Traveled
1,539,853
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,609
506
82
5
0
246,350
2
W
Kali
9,580
564
118
7
0
343,668
4
W
Bellona
8,662
510
70
4
0
268,573
3
L
Anhur
6,655
391
44
3
0
238,855
1
W
Anubis
9,409
553
104
6
0
278,030
1
W
Neith
11,344
667
139
8
0
290,051
4
L
Khepri
6,334
373
29
2
0
193,499
0
W
Ganesha
9,114
536
7
0
0
359,531
5
L
Medusa
7,358
433
52
3
0
236,180
0
L
Vulcan
7,274
428
46
3
0
280,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role