Player Matchup

Ne Zha
Ne Zha
Bugg_deep32
Ne Zha
Level 101
God Stats
11W - 5L
1,868 SR
Queue Stats
287W - 273L
1,580 Elo+
Party 2
Anhur
Anhur
Subtrxnics
Anhur
Level 67
God Stats
3W - 7L
1,701 SR
Queue Stats
163W - 171L
1,507 Elo+
Party 3
Ganesha
Ganesha
TissueInferno1
Ganesha
Level 48
God Stats
6W - 6L
1,700 SR
Queue Stats
222W - 175L
1,597 Elo+
Party 2
He Bo
He Bo
TopAchilles
He Bo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 23L
1,818 Elo+
Party 3
Scylla
Scylla
mintmist
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 69
1,654 SR
1,600 Elo+

VS

Team Averages
Level 45
1,572 SR
1,649 Elo+
Mercury
Mercury
Acoustix
Mercury
Level 51
God Stats
3W - 1L
1,808 SR
Queue Stats
71W - 14L
1,902 Elo+
Party 4
Janus
Janus
BiAGi
Janus
Level 42
God Stats
2W - 3L
1,325 SR
Queue Stats
86W - 70L
1,607 Elo+
Solo
Ganesha
Ganesha
KindaNoLife
Ganesha
Level 86
God Stats
2W - 0L
1,728 SR
Queue Stats
40W - 71L
1,337 Elo+
Party 1
Anhur
Anhur
gennyuwu
Anhur
Level 21
God Stats
11W - 9L
1,500 SR
Queue Stats
42W - 53L
1,310 Elo+
Party 1
Bellona
Bellona
Ρandora
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
2,092 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
6 / 6 / 2
8,991
562
9,891
12,975
6,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
13
1 / 4 / 0
7,709
482
4,303
8,882
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 7
8,193
512
6,132
11,730
8,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 1
7,860
491
7,373
10,357
6,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
mintmist
Scylla
13
3 / 5 / 1
7,989
499
2,729
9,480
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acoustix
Mercury
17
18 / 2 / 3
11,145
697
15,707
11,446
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
BiAGi
Janus
16
2 / 1 / 5
9,458
591
8,086
6,617
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
KindaNoLife
Ganesha
13
0 / 4 / 7
7,194
450
2,639
11,236
7,416
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
gennyuwu
Anhur
13
1 / 3 / 1
8,292
518
3,700
10,184
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Ρandora
Bellona
15
1 / 3 / 5
8,907
557
6,198
12,653
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
22
22
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
Acoustix
Mercury
18
2
3
9.75
W
Janus
BiAGi
Janus
2
1
5
4.5
L
Ne Zha
6
6
2
1.17
W
Ganesha
KindaNoLife
Ganesha
0
4
7
0.88
L
Anhur
1
4
0
0.25
L
1
2
7
2.25
L
2
5
1
0.5
W
Anhur
gennyuwu
Anhur
1
3
1
0.5
L
Scylla
mintmist
Scylla
3
5
1
0.7
W
Bellona
Ρandora
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
36,330
53,424
Taken
52,136
27,601
Mitigated
25,289
11,291
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Acoustix
Mercury
15,707
10,496
0
3,121
11,446
4,354
62
3,149
8,271
0
65,583
W
Janus
BiAGi
Janus
8,086
981
0
1,462
6,617
2,147
0
1,992
4,549
72,512
0
L
Ne Zha
9,891
4,558
0
1,381
12,975
6,149
0
2,708
10,267
0
58,938
W
Ganesha
KindaNoLife
Ganesha
2,639
200
0
2,810
11,236
7,416
0
3,937
7,227
18,338
0
L
Anhur
4,303
2,218
0
2,640
8,882
2,778
0
977
7,905
0
45,618
L
6,132
576
0
2,274
11,730
8,615
0
3,792
7,938
25,725
0
L
7,373
718
0
3,966
10,357
6,748
0
0
10,357
40,373
0
W
Anhur
gennyuwu
Anhur
3,700
2,497
0
3,578
10,184
2,884
1,136
941
9,243
0
47,104
L
Scylla
mintmist
Scylla
2,729
164
0
1,030
9,480
3,311
0
3,248
6,232
36,634
0
W
Bellona
Ρandora
Bellona
6,198
1,526
0
5,028
12,653
8,488
0
6,041
6,612
0
55,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
44,996
376
Minions Killed
502
0
Camps Cleared
0
1,424,462
Distance Traveled
1,594,134
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,145
697
111
7
0
387,846
2
W
Janus
9,458
591
140
9
0
307,087
3
L
Ne Zha
8,991
562
109
7
0
321,320
2
W
Ganesha
7,194
450
11
1
0
309,934
7
L
Anhur
7,709
482
99
6
0
262,930
2
L
Ganesha
8,193
512
12
1
0
311,792
2
L
He Bo
7,860
491
71
4
0
268,049
7
W
Anhur
8,292
518
112
7
0
277,108
1
L
Scylla
7,989
499
85
5
0
260,371
4
W
Bellona
8,907
557
128
8
0
312,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role