Player Matchup

Tiamat
Tiamat
Barbarian_Turkey
Tiamat
Level 27
God Stats
5W - 4L
1,776 SR
Queue Stats
34W - 36L
1,361 Elo+
Solo
Thor
Thor
CyberianFaze
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,127 Elo+
Party 2
Rama
Rama
LegendofBlaze78
Rama
Level 25
God Stats
6W - 6L
1,481 SR
Queue Stats
83W - 112L
1,341 Elo+
Solo
Bacchus
Bacchus
PJWinner
Bacchus
Level 8
God Stats
2W - 3L
1,354 SR
Queue Stats
34W - 44L
1,418 Elo+
Party 2
Bellona
Bellona
ToXiyN
Bellona
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 41L
1,384 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,326 Elo+

VS

Team Averages
Level 25
1,444 SR
1,328 Elo+
Bacchus
Bacchus
FreakofNature327
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,380 Elo+
Party 1
Merlin
Merlin
Projekt-Oxy
Merlin
Level 29
God Stats
4W - 1L
1,655 SR
Queue Stats
40W - 33L
1,410 Elo+
Party 1
Neith
Neith
Tantrik26
Neith
Level 17
God Stats
17W - 24L
1,253 SR
Queue Stats
19W - 25L
1,259 Elo+
Solo
Mulan
Mulan
Xxfirewall
Mulan
Level 42
God Stats
6W - 11L
1,311 SR
Queue Stats
27W - 32L
1,356 Elo+
Party 1
Agni
Agni
aaartillary
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 3
8,668
867
4,275
13,256
6,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 13 / 5
8,908
891
3,357
17,938
6,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 7
11,046
1,105
10,873
18,046
5,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
PJWinner
Bacchus
16
3 / 14 / 6
10,746
1,075
10,274
23,245
21,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ToXiyN
Bellona
17
8 / 11 / 6
12,631
1,263
12,293
26,143
17,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 27
11,437
1,144
12,712
13,013
13,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
19
17 / 5 / 26
13,160
1,316
33,926
11,396
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tantrik26
Neith
19
12 / 1 / 28
13,314
1,331
17,923
7,724
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
17
5 / 1 / 22
10,813
1,081
9,522
7,773
9,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
14 / 4 / 17
11,633
1,163
10,537
5,823
2,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
176
15
Kills
56
56
Deaths
15
27
Assists
120
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
0
13
5
0.19
W
8
4
27
5.38
L
4
9
7
0.83
L
Bacchus
PJWinner
Bacchus
3
14
6
0.43
W
Merlin
17
5
26
6
W
Neith
Tantrik26
Neith
12
1
28
26
L
Bellona
ToXiyN
Bellona
8
11
6
1
W
Mulan
5
1
22
16
W
14
4
17
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
84,620
98,628
Taken
45,729
58,111
Mitigated
33,816
4,683
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
988
0
658
13,256
6,468
0
9,020
4,021
17,451
0
L
3,357
2,242
0
0
17,938
6,214
0
8,994
8,682
0
12,531
W
12,712
2,965
0
768
13,013
13,997
0
2,970
10,043
19,050
0
L
10,873
9,588
0
1,926
18,046
5,898
0
8,967
8,887
0
34,320
L
Bacchus
PJWinner
Bacchus
10,274
1,413
0
0
23,245
21,594
0
12,416
10,530
20,260
0
W
Merlin
33,926
2,546
0
455
11,396
4,694
0
5,350
6,046
45,938
0
W
Neith
Tantrik26
Neith
17,923
10,928
0
1,079
7,724
3,612
0
1,493
6,231
0
36,158
L
Bellona
ToXiyN
Bellona
12,293
6,308
0
2,099
26,143
17,937
0
16,403
9,333
250
25,581
W
Mulan
9,522
3,069
219
976
7,773
9,095
0
2,354
5,419
0
25,622
W
10,537
2,738
0
0
5,823
2,418
0
2,632
3,191
13,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,999
Gold Earned
60,357
107
Minions Killed
139
2
Camps Cleared
4
772,513
Distance Traveled
745,532
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,668
867
15
2
0
130,019
0
L
Thor
8,908
891
25
3
0
156,827
1
W
Bacchus
11,437
1,144
12
1
0
154,979
0
L
Rama
11,046
1,105
31
3
1
131,648
0
L
Bacchus
10,746
1,075
16
2
0
183,707
0
W
Merlin
13,160
1,316
38
4
2
165,117
0
W
Neith
13,314
1,331
48
5
1
161,544
0
L
Bellona
12,631
1,263
20
2
1
170,312
0
W
Mulan
10,813
1,081
37
4
0
124,947
0
W
Agni
11,633
1,163
4
0
1
138,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role