Player Matchup

Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BeauGarcon08
Mulan
Level 146
God Stats
1W - 2L
1,214 SR
Queue Stats
123W - 127L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
Nugent353
Ratatoskr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,483 Elo+
Party 1
Scylla
Scylla
The_Fire_Wizard_
Scylla
Level 108
God Stats
2W - 6L
1,164 SR
Queue Stats
339W - 332L
1,448 Elo+
Solo
Ymir
Ymir
lilskillz43
Ymir
Level 83
God Stats
18W - 20L
1,519 SR
Queue Stats
475W - 438L
1,473 Elo+
Solo
Team Averages
Level 123
1,379 SR
1,474 Elo+

VS

Team Averages
Level 124
1,561 SR
1,443 Elo+
Achilles
Achilles
I Slurp Sauce
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,442 Elo+
Party 2
Chronos
Chronos
Jefdahmer420
Chronos
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 78L
1,381 Elo+
Party 2
Tiamat
Tiamat
RurouniShogun
Tiamat
Level 147
God Stats
33W - 28L
1,500 SR
Queue Stats
224W - 222L
1,457 Elo+
Party 3
Kuzenbo
Kuzenbo
ZoMbIeLoVeR535
Kuzenbo
Level 142
God Stats
1W - 0L
1,693 SR
Queue Stats
55W - 63L
1,482 Elo+
Party 3
Bellona
Bellona
xanman15
Bellona
Level 113
God Stats
6W - 2L
1,612 SR
Queue Stats
52W - 50L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 5 / 1
9,840
492
5,821
15,507
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 1 / 0
10,142
507
8,673
18,532
11,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
Nugent353
Ratatoskr
15
2 / 6 / 2
9,263
463
8,725
19,580
7,086
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 6 / 3
8,093
405
5,564
10,475
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 2
9,150
458
4,558
14,850
9,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I Slurp Sauce
Achilles
14
3 / 3 / 5
9,043
452
10,925
16,059
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Jefdahmer420
Chronos
17
5 / 1 / 3
10,258
513
9,296
8,130
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
9 / 0 / 4
11,477
574
11,982
9,002
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
8,265
413
7,643
13,949
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xanman15
Bellona
17
4 / 1 / 7
10,537
527
11,923
13,549
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
21
21
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
1
0.3
L
0
1
0
0
W
Achilles
I Slurp Sauce
Achilles
3
3
5
1.83
W
Chronos
Jefdahmer420
Chronos
5
1
3
6.5
L
Ratatoskr
Nugent353
Ratatoskr
2
6
2
0.5
W
9
0
4
11
L
1
6
3
0.42
W
0
2
3
0.75
L
2
3
2
1
W
Bellona
xanman15
Bellona
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
51,769
78,944
Taken
60,689
37,662
Mitigated
42,714
23,259
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,821
2,862
207
6,608
15,507
5,806
122
3,891
11,532
0
68,909
L
8,673
1,176
0
6,875
18,532
11,825
0
7,862
10,478
121
82,941
W
Achilles
I Slurp Sauce
Achilles
10,925
2,760
0
5,720
16,059
13,836
0
2,853
13,078
0
37,022
W
Chronos
Jefdahmer420
Chronos
9,296
3,533
0
4,608
8,130
3,605
785
1,404
6,722
66,741
4,839
L
Ratatoskr
Nugent353
Ratatoskr
8,725
2,916
0
6,303
19,580
7,086
0
4,926
14,506
0
60,949
W
11,982
1,338
665
4,890
9,002
6,337
1,206
1,567
7,268
62,617
0
L
5,564
906
0
946
10,475
3,332
0
4,809
5,409
33,232
0
W
7,643
2,311
0
4,321
13,949
8,813
892
1,588
12,297
43,507
0
L
4,558
1,066
0
2,320
14,850
9,613
0
6,277
8,489
25,947
0
W
Bellona
xanman15
Bellona
11,923
4,633
0
5,182
13,549
10,123
0
2,302
11,109
0
76,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
49,580
536
Minions Killed
510
0
Camps Cleared
0
1,795,039
Distance Traveled
1,927,879
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,840
492
145
7
0
332,521
2
L
Mulan
10,142
507
170
9
0
361,693
7
W
Achilles
9,043
452
42
2
0
371,338
5
W
Chronos
10,258
513
129
6
0
345,063
4
L
Ratatoskr
9,263
463
117
6
0
377,202
0
W
Tiamat
11,477
574
139
7
0
391,159
9
L
Scylla
8,093
405
71
4
0
366,526
8
W
Kuzenbo
8,265
413
72
4
0
393,408
0
L
Ymir
9,150
458
33
2
0
357,097
7
W
Bellona
10,537
527
128
6
0
426,911
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role