Player Matchup

Bastet
Bastet
Grenge
Bastet
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 144L
1,560 Elo+
Party 1
Ymir
Ymir
JjshakeNY3
Ymir
Level 128
God Stats
7W - 9L
1,671 SR
Queue Stats
144W - 139L
1,624 Elo+
Party 1
Raijin
Raijin
Knicks-City7
Raijin
Level 142
God Stats
6W - 2L
1,598 SR
Queue Stats
227W - 158L
1,728 Elo+
Party 1
Heimdallr
Heimdallr
Piilot
Heimdallr
Level 16
God Stats
9W - 5L
1,445 SR
Queue Stats
82W - 30L
1,721 Elo+
Party 1
Tyr
Tyr
icerod
Tyr
Level 123
God Stats
9W - 5L
1,818 SR
Queue Stats
601W - 550L
1,668 Elo+
Party 1
Team Averages
Level 110
1,607 SR
1,660 Elo+

VS

Team Averages
Level 45
1,738 SR
1,466 Elo+
Xing Tian
Xing Tian
A_Man_Of_Culture
Xing Tian
Level 95
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 2L
1,565 Elo+
Party 2
Heimdallr
Heimdallr
EmpyrealWinter
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 2
Set
Set
SeñorTax
Set
Level 60
God Stats
0W - 2L
1,686 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 2
Yemoja
Yemoja
UnknownProducer
Yemoja
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
Zorton
Kukulkan
Level 40
God Stats
0W - 1L
2,045 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Grenge
Bastet
9
1 / 0 / 5
5,343
534
3,010
4,110
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 1
5,177
518
1,238
4,448
1,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
10
1 / 0 / 4
5,719
572
1,930
1,050
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Piilot
Heimdallr
11
3 / 0 / 0
6,063
606
2,611
3,240
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
icerod
Tyr
11
3 / 0 / 1
6,480
648
5,981
3,153
1,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
0 / 1 / 0
4,597
460
867
5,912
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
EmpyrealWinter
Heimdallr
7
0 / 2 / 0
4,195
420
1,523
4,474
1,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,439
444
596
6,669
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,707
471
2,690
3,278
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Zorton
Kukulkan
9
0 / 1 / 0
5,250
525
323
2,348
771
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
0
1
0
0
L
Heimdallr
EmpyrealWinter
Heimdallr
0
2
0
0
W
Bastet
Grenge
Bastet
1
0
5
3.5
W
1
0
1
1.5
W
Raijin
1
0
4
3
W
Heimdallr
Piilot
Heimdallr
3
0
0
3
L
0
4
0
0
L
0
1
0
0
L
Kukulkan
Zorton
Kukulkan
0
1
0
0
W
Tyr
icerod
Tyr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
5,999
16,001
Taken
22,681
6,115
Mitigated
7,730
7,297
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
867
40
0
12
5,912
2,790
0
0
5,912
19,223
0
L
Heimdallr
EmpyrealWinter
Heimdallr
1,523
1,029
0
661
4,474
1,108
0
594
3,837
0
16,239
W
Bastet
Grenge
Bastet
3,010
1,006
0
2,694
4,110
1,176
8
397
3,713
0
21,579
W
1,238
265
0
1,197
4,448
1,991
0
1,072
3,376
11,849
0
W
Raijin
1,930
155
0
330
1,050
317
0
461
589
29,266
0
W
Heimdallr
Piilot
Heimdallr
2,611
660
0
1,661
3,240
1,134
0
1,253
1,987
0
26,749
L
596
289
0
1,903
6,669
1,858
0
1,421
5,148
0
17,722
L
2,690
258
199
504
3,278
1,203
0
445
2,753
10,465
0
L
Kukulkan
Zorton
Kukulkan
323
50
0
0
2,348
771
0
400
1,860
27,263
0
W
Tyr
icerod
Tyr
5,981
988
0
1,415
3,153
1,497
0
697
2,456
0
36,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
23,188
278
Minions Killed
215
0
Camps Cleared
0
997,104
Distance Traveled
951,380
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,597
460
39
4
0
189,644
0
L
Heimdallr
4,195
420
38
4
0
192,674
0
W
Bastet
5,343
534
47
5
0
229,715
3
W
Ymir
5,177
518
19
2
0
189,253
4
W
Raijin
5,719
572
69
7
0
191,285
3
W
Heimdallr
6,063
606
64
6
0
167,041
1
L
Set
4,439
444
47
5
0
191,600
3
L
Yemoja
4,707
471
15
2
0
191,593
2
L
Kukulkan
5,250
525
76
8
0
185,869
1
W
Tyr
6,480
648
79
8
0
219,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role