Player Matchup

Fenrir
Fenrir
AlmaTheBlueDemon
Fenrir
Level 87
God Stats
18W - 17L
1,603 SR
Queue Stats
308W - 340L
1,471 Elo+
Party 1
Chang'e
Chang'e
GayWolfNamedZane
Chang'e
Level 67
God Stats
39W - 22L
1,556 SR
Queue Stats
326W - 350L
1,421 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HanSoLazy
Kumbhakarna
Level 81
God Stats
57W - 37L
1,580 SR
Queue Stats
296W - 282L
1,457 Elo+
Solo
Skadi
Skadi
ZxREDLIGHTNINGxZ
Skadi
Level 93
God Stats
44W - 26L
1,687 SR
Queue Stats
653W - 665L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
natsugray05
Gilgamesh
Level 105
God Stats
18W - 15L
1,709 SR
Queue Stats
835W - 866L
1,432 Elo+
Party 1
Team Averages
Level 87
1,627 SR
1,441 Elo+

VS

Team Averages
Level 85
1,576 SR
1,509 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dr Vexs
Susano
Level 108
God Stats
3W - 4L
1,516 SR
Queue Stats
65W - 69L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Droid Kiwi
Cu Chulainn
Level 67
God Stats
3W - 5L
1,356 SR
Queue Stats
66W - 69L
1,427 Elo+
Party 2
Bacchus
Bacchus
micktos
Bacchus
Level 77
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 3L
1,721 Elo+
Solo
Chiron
Chiron
o Viintage o
Chiron
Level 68
God Stats
18W - 8L
1,756 SR
Queue Stats
649W - 651L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,936
526
6,695
8,500
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 1 / 2
9,275
546
3,785
8,919
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
HanSoLazy
Kumbhakarna
13
0 / 0 / 5
7,938
467
4,426
13,323
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 4 / 2
8,091
476
12,019
10,145
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
natsugray05
Gilgamesh
16
7 / 4 / 1
9,685
570
9,078
18,234
16,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 5 / 2
7,914
466
4,941
8,248
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Dr Vexs
Susano
16
5 / 4 / 2
9,097
535
11,642
11,918
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Droid Kiwi
Cu Chulainn
15
3 / 6 / 1
9,051
532
11,846
13,101
9,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
micktos
Bacchus
10
1 / 2 / 2
6,081
358
5,587
10,800
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
13
1 / 3 / 2
7,583
446
7,973
11,116
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
20
Kills
10
10
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
2
0.2
W
6
1
3
7.5
L
Susano
Dr Vexs
Susano
5
4
2
1.5
L
Cu Chulainn
Droid Kiwi
Cu Chulainn
3
6
1
0.58
W
3
1
2
4
W
Kumbhakarna
HanSoLazy
Kumbhakarna
0
0
5
2.5
W
4
4
2
1.25
L
Bacchus
micktos
Bacchus
1
2
2
1
W
Gilgamesh
natsugray05
Gilgamesh
7
4
1
1.88
L
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
41,989
59,121
Taken
55,183
35,809
Mitigated
30,945
21,004
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,941
681
39
906
8,248
3,613
234
2,431
5,597
52,563
0
W
6,695
747
147
2,335
8,500
3,613
0
1,220
7,140
0
43,855
L
Susano
Dr Vexs
Susano
11,642
1,747
0
1,735
11,918
4,514
0
1,359
10,469
0
60,967
L
Cu Chulainn
Droid Kiwi
Cu Chulainn
11,846
2,899
0
1,084
13,101
9,126
0
182
12,919
0
51,628
W
3,785
89
560
4,152
8,919
3,083
0
3,258
5,338
58,848
0
W
Kumbhakarna
HanSoLazy
Kumbhakarna
4,426
493
500
4,984
13,323
9,811
242
2,511
10,612
23,677
0
W
12,019
5,205
0
2,648
10,145
3,193
692
2,651
7,269
0
56,456
L
Bacchus
micktos
Bacchus
5,587
517
270
1,399
10,800
10,489
0
2,353
8,447
16,832
0
W
Gilgamesh
natsugray05
Gilgamesh
9,078
2,357
0
5,678
18,234
16,109
0
0
18,234
182
50,374
L
Chiron
7,973
1,587
520
5,678
11,116
3,203
0
1,758
9,357
0
58,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
39,726
441
Minions Killed
437
0
Camps Cleared
0
1,599,510
Distance Traveled
1,516,666
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,914
466
97
6
0
268,623
4
W
Fenrir
8,936
526
79
5
0
363,146
6
L
Susano
9,097
535
104
6
0
380,859
0
L
Cu Chulainn
9,051
532
109
6
0
305,421
1
W
Chang'e
9,275
546
139
8
0
322,427
4
W
Kumbhakarna
7,938
467
34
2
0
347,948
5
W
Skadi
8,091
476
87
5
0
287,551
6
L
Bacchus
6,081
358
17
1
0
271,638
0
W
Gilgamesh
9,685
570
102
6
0
278,438
4
L
Chiron
7,583
446
110
6
0
290,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role