Player Matchup

Cerberus
Cerberus
KaseyDilla
Cerberus
Level 81
God Stats
2W - 4L
1,781 SR
Queue Stats
126W - 98L
1,644 Elo+
Party 1
Loki
Loki
MissCurby
Loki
Level 108
God Stats
15W - 13L
1,488 SR
Queue Stats
126W - 103L
1,522 Elo+
Party 3
Hou Yi
Hou Yi
Shrektho
Hou Yi
Level 25
God Stats
4W - 4L
1,278 SR
Queue Stats
51W - 39L
1,468 Elo+
Party 3
Kuzenbo
Kuzenbo
Steviki
Kuzenbo
Level 29
God Stats
14W - 5L
1,739 SR
Queue Stats
44W - 22L
1,658 Elo+
Party 1
Agni
Agni
forgetthewin
Agni
Level 104
God Stats
9W - 3L
1,770 SR
Queue Stats
105W - 87L
1,584 Elo+
Party 1
Team Averages
Level 69
1,611 SR
1,575 Elo+

VS

Team Averages
Level 61
1,589 SR
1,524 Elo+
Izanami
Izanami
Homeboy215
Izanami
Level 61
God Stats
60W - 36L
1,621 SR
Queue Stats
205W - 198L
1,520 Elo+
Party 2
Ymir
Ymir
Oaahi
Ymir
Level 21
God Stats
1W - 1L
1,801 SR
Queue Stats
4W - 10L
1,481 Elo+
Party 2
Fenrir
Fenrir
ShlumpGod831
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 125L
1,579 Elo+
Party 2
Ra
Ra
oreogrizzly831
Ra
Level 54
God Stats
78W - 69L
1,557 SR
Queue Stats
105W - 110L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
svdsage
Sun Wukong
Level 126
God Stats
9W - 11L
1,465 SR
Queue Stats
431W - 421L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KaseyDilla
Cerberus
18
14 / 3 / 5
12,305
648
16,679
17,277
21,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
17
4 / 1 / 5
11,043
581
3,901
10,163
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Shrektho
Hou Yi
17
12 / 2 / 8
11,211
590
11,005
10,878
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Steviki
Kuzenbo
17
11 / 1 / 13
11,800
621
14,634
17,293
17,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 11
10,248
539
10,963
8,954
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Homeboy215
Izanami
15
1 / 10 / 2
9,817
517
10,327
15,301
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Oaahi
Ymir
13
2 / 9 / 0
8,355
440
5,315
14,806
10,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
1 / 13 / 3
8,262
435
6,056
17,433
9,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 6 / 4
9,132
481
5,948
11,889
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
svdsage
Sun Wukong
15
3 / 4 / 4
9,580
504
8,124
17,413
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
42
Kills
10
11
Deaths
42
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Homeboy215
Izanami
1
10
2
0.2
W
Cerberus
KaseyDilla
Cerberus
14
3
5
5.5
W
Loki
4
1
5
6.5
L
Ymir
Oaahi
Ymir
2
9
0
0.22
L
Fenrir
1
13
3
0.19
W
Hou Yi
Shrektho
Hou Yi
12
2
8
8
W
Kuzenbo
Steviki
Kuzenbo
11
1
13
17.5
W
1
4
11
1.63
L
3
6
4
0.83
L
Sun Wukong
svdsage
Sun Wukong
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,182
Damage
35,770
64,565
Taken
76,842
49,792
Mitigated
35,733
23,229
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Homeboy215
Izanami
10,327
6,059
0
581
15,301
5,133
633
6,460
8,760
0
67,107
W
Cerberus
KaseyDilla
Cerberus
16,679
2,459
0
7,146
17,277
21,113
1,158
1,010
16,267
75,804
0
W
Loki
3,901
873
0
4,692
10,163
3,964
8
925
9,238
0
80,805
L
Ymir
Oaahi
Ymir
5,315
1,393
0
1,003
14,806
10,510
251
5,806
8,975
29,833
0
L
Fenrir
6,056
2,716
0
1,196
17,433
9,200
688
10,748
6,046
0
30,855
W
Hou Yi
Shrektho
Hou Yi
11,005
5,965
0
4,865
10,878
3,731
3,266
2,438
8,440
0
43,981
W
Kuzenbo
Steviki
Kuzenbo
14,634
3,326
0
5,488
17,293
17,452
1,491
5,301
11,992
47,961
0
W
10,963
550
0
1,038
8,954
3,532
2,594
1,589
7,365
59,459
0
L
5,948
640
373
3,711
11,889
3,960
404
7,424
4,117
34,696
0
L
Sun Wukong
svdsage
Sun Wukong
8,124
2,696
0
5,579
17,413
6,930
0
10,296
6,668
0
64,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
45,146
557
Minions Killed
390
0
Camps Cleared
0
1,921,306
Distance Traveled
1,618,747
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,817
517
123
6
0
305,668
6
W
Cerberus
12,305
648
174
9
0
393,602
0
W
Loki
11,043
581
149
8
0
427,428
0
L
Ymir
8,355
440
53
3
0
356,940
0
L
Fenrir
8,262
435
50
3
0
302,544
0
W
Hou Yi
11,211
590
59
3
0
358,471
0
W
Kuzenbo
11,800
621
59
3
0
381,102
8
W
Agni
10,248
539
116
6
0
360,703
6
L
Ra
9,132
481
58
3
0
272,867
4
L
Sun Wukong
9,580
504
106
6
0
380,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role