Player Matchup

Yemoja
Yemoja
EliffeIkel
Yemoja
Level 12
God Stats
2W - 2L
1,527 SR
Queue Stats
4W - 10L
1,220 Elo+
Party 1
Merlin
Merlin
IshtarCreep
Merlin
Level 25
God Stats
0W - 1L
1,326 SR
Queue Stats
8W - 15L
1,122 Elo+
Party 1
Loki
Loki
Mezesenti
Loki
Level 26
God Stats
3W - 2L
1,570 SR
Queue Stats
27W - 25L
1,380 Elo+
Solo
Chiron
Chiron
Mike7911M
Chiron
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
43W - 46L
1,246 Elo+
Party 3
Nemesis
Nemesis
MrFranel
Nemesis
Level 5
God Stats
0W - 6L
1,188 SR
Queue Stats
6W - 10L
1,234 Elo+
Party 3
Team Averages
Level 15
1,381 SR
1,240 Elo+

VS

Team Averages
Level 12
1,468 SR
1,429 Elo+
Merlin
Merlin
AshenEteranl01
Merlin
Level 7
God Stats
5W - 5L
1,258 SR
Queue Stats
18W - 15L
1,231 Elo+
Solo
Odin
Odin
Maronvaron15
Odin
Level 8
God Stats
1W - 0L
1,657 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Santifcation
Tsukuyomi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Khepri
Khepri
YungCreampie69
Khepri
Level 23
God Stats
23W - 17L
1,679 SR
Queue Stats
114W - 111L
1,443 Elo+
Party 2
Apollo
Apollo
xDiableaux
Apollo
Level 17
God Stats
3W - 3L
1,243 SR
Queue Stats
94W - 66L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EliffeIkel
Yemoja
14
1 / 7 / 2
9,132
397
1,895
14,145
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
15
2 / 11 / 4
10,011
435
9,951
16,549
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
3 / 3 / 3
9,240
402
8,849
14,580
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Mike7911M
Chiron
14
2 / 5 / 5
8,950
389
8,672
14,463
5,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MrFranel
Nemesis
17
7 / 6 / 2
11,144
485
14,295
17,295
9,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
11,102
483
12,145
10,410
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 4 / 3
9,978
434
1,405
10,624
7,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Santifcation
Tsukuyomi
20
13 / 1 / 4
13,897
604
20,503
17,381
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 3 / 13
10,633
462
6,643
16,091
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
xDiableaux
Apollo
18
11 / 4 / 5
11,579
503
17,426
18,110
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
15
Kills
31
32
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Yemoja
EliffeIkel
Yemoja
1
7
2
0.29
L
Merlin
2
11
4
0.36
W
0
4
3
0.38
L
Loki
3
3
3
1.5
L
Chiron
Mike7911M
Chiron
2
5
5
0.9
L
Nemesis
MrFranel
Nemesis
7
6
2
1.33
W
Tsukuyomi
Santifcation
Tsukuyomi
13
1
4
15
W
1
3
13
2.5
W
Apollo
xDiableaux
Apollo
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,662
Damage
58,122
77,032
Taken
72,616
37,572
Mitigated
43,402
15,334
Healing
21,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,145
140
0
221
10,410
4,371
934
5,034
4,964
63,126
0
L
Yemoja
EliffeIkel
Yemoja
1,895
1,207
601
633
14,145
12,562
238
2,772
11,373
20,573
0
L
Merlin
9,951
690
0
1,620
16,549
5,524
940
6,842
9,349
50,981
0
W
1,405
329
0
0
10,624
7,293
288
258
10,354
0
39,191
L
Loki
8,849
1,093
0
1,652
14,580
4,687
0
3,534
10,796
0
47,499
L
Chiron
Mike7911M
Chiron
8,672
3,085
936
5,191
14,463
5,108
172
2,936
11,424
0
42,438
L
Nemesis
MrFranel
Nemesis
14,295
6,367
0
4,701
17,295
9,691
248
1,994
15,249
0
61,768
W
Tsukuyomi
Santifcation
Tsukuyomi
20,503
5,626
0
8,781
17,381
8,814
701
1,583
15,766
0
124,124
W
6,643
1,687
0
4,139
16,091
15,176
83
2,157
13,850
30,318
0
W
Apollo
xDiableaux
Apollo
17,426
13,698
0
8,856
18,110
7,748
1,668
2,178
15,836
0
78,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
57,189
376
Minions Killed
552
0
Camps Cleared
0
1,837,958
Distance Traveled
2,066,498
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,102
483
111
5
0
373,518
5
L
Yemoja
9,132
397
27
1
0
288,577
2
L
Merlin
10,011
435
98
4
0
355,347
1
W
Odin
9,978
434
93
4
0
421,193
6
L
Loki
9,240
402
73
3
0
441,506
0
L
Chiron
8,950
389
71
3
0
364,869
0
L
Nemesis
11,144
485
107
5
0
387,659
2
W
Tsukuyomi
13,897
604
187
8
0
457,542
3
W
Khepri
10,633
462
49
2
0
411,526
9
W
Apollo
11,579
503
112
5
0
402,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role