Player Matchup

Set
Set
DairenKail
Set
Level 14
God Stats
9W - 8L
1,504 SR
Queue Stats
92W - 92L
1,616 Elo+
Solo
Discordia
Discordia
DirtyDaJiMain
Discordia
Level 18
God Stats
6W - 4L
1,564 SR
Queue Stats
59W - 39L
1,694 Elo+
Party 1
Fafnir
Fafnir
Halcyonon
Fafnir
Level 18
God Stats
2W - 2L
1,597 SR
Queue Stats
71W - 39L
1,667 Elo+
Party 1
Medusa
Medusa
Lord_Rhal
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
Throwinggames010
Danzaburou
Level 27
God Stats
22W - 17L
1,590 SR
Queue Stats
124W - 91L
1,673 Elo+
Party 1
Team Averages
Level 17
1,551 SR
1,649 Elo+

VS

Team Averages
Level 31
1,726 SR
1,702 Elo+
Ah Muzen Cab
Ah Muzen Cab
Rayzur95
Ah Muzen Cab
Level 12
God Stats
8W - 1L
1,932 SR
Queue Stats
267W - 203L
1,660 Elo+
Solo
Danzaburou
Danzaburou
WanabeThor
Danzaburou
Level 29
God Stats
34W - 13L
1,733 SR
Queue Stats
109W - 48L
1,664 Elo+
Party 3
Thor
Thor
call8002748255
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,815 Elo+
Party 2
Cthulhu
Cthulhu
frannncisco
Cthulhu
Level 83
God Stats
12W - 8L
1,652 SR
Queue Stats
305W - 250L
1,758 Elo+
Party 2
Tiamat
Tiamat
thatguy831
Tiamat
Level 29
God Stats
90W - 25L
1,813 SR
Queue Stats
292W - 191L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 4
11,390
876
5,717
26,238
11,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DirtyDaJiMain
Discordia
17
3 / 5 / 7
11,822
909
17,844
12,637
4,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Halcyonon
Fafnir
18
0 / 1 / 11
11,511
885
6,669
17,503
23,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Lord_Rhal
Medusa
18
4 / 6 / 7
12,099
931
9,853
22,096
8,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Throwinggames010
Danzaburou
17
4 / 12 / 6
12,092
930
14,115
22,146
8,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rayzur95
Ah Muzen Cab
20
3 / 0 / 23
13,195
1,015
17,731
5,962
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
WanabeThor
Danzaburou
20
9 / 5 / 11
14,177
1,091
20,422
13,557
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 3 / 9
14,028
1,079
23,517
12,310
4,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
frannncisco
Cthulhu
19
5 / 3 / 20
12,898
992
14,653
17,616
20,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
thatguy831
Tiamat
19
7 / 3 / 14
13,288
1,022
17,916
12,139
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
13
Kills
36
36
Deaths
14
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
L
Discordia
DirtyDaJiMain
Discordia
3
5
7
1.3
L
Fafnir
Halcyonon
Fafnir
0
1
11
5.5
L
Medusa
Lord_Rhal
Medusa
4
6
7
1.25
W
Ah Muzen Cab
Rayzur95
Ah Muzen Cab
3
0
23
14.5
L
Danzaburou
Throwinggames010
Danzaburou
4
12
6
0.58
W
Danzaburou
WanabeThor
Danzaburou
9
5
11
2.9
W
12
3
9
5.5
W
Cthulhu
frannncisco
Cthulhu
5
3
20
5
W
Tiamat
thatguy831
Tiamat
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,198
Damage
94,239
100,620
Taken
61,584
57,348
Mitigated
42,476
6,577
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,717
2,483
0
1,146
26,238
11,458
0
8,734
17,274
0
35,497
L
Discordia
DirtyDaJiMain
Discordia
17,844
501
0
259
12,637
4,743
0
3,179
9,402
48,384
0
L
Fafnir
Halcyonon
Fafnir
6,669
1,793
0
2,522
17,503
23,945
0
6,703
10,426
16,828
0
L
Medusa
Lord_Rhal
Medusa
9,853
3,920
0
616
22,096
8,475
0
5,951
15,919
0
19,759
W
Ah Muzen Cab
Rayzur95
Ah Muzen Cab
17,731
5,924
0
2,574
5,962
3,363
0
2,801
3,161
0
39,962
L
Danzaburou
Throwinggames010
Danzaburou
14,115
5,242
0
2,034
22,146
8,727
0
6,962
15,030
0
37,864
W
Danzaburou
WanabeThor
Danzaburou
20,422
15,915
0
1,022
13,557
6,301
0
7,194
6,363
0
56,584
W
23,517
3,633
0
273
12,310
4,901
0
7,156
5,154
0
44,330
W
Cthulhu
frannncisco
Cthulhu
14,653
441
1,127
2,046
17,616
20,296
0
3,841
13,775
26,942
0
W
Tiamat
thatguy831
Tiamat
17,916
1,474
0
3,250
12,139
7,615
0
3,521
5,899
41,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,914
Gold Earned
67,586
253
Minions Killed
269
3
Camps Cleared
16
1,142,247
Distance Traveled
1,173,090
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,390
876
72
6
2
228,278
0
L
Discordia
11,822
909
77
6
1
246,966
0
L
Fafnir
11,511
885
25
2
0
241,130
0
L
Medusa
12,099
931
20
2
0
223,951
0
W
Ah Muzen Cab
13,195
1,015
44
3
0
267,662
0
L
Danzaburou
12,092
930
59
5
0
201,922
0
W
Danzaburou
14,177
1,091
90
7
8
194,748
1
W
Thor
14,028
1,079
38
3
7
246,157
3
W
Cthulhu
12,898
992
29
2
0
230,759
0
W
Tiamat
13,288
1,022
68
5
1
233,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role