Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ingonyama11
Vulcan
Level 29
God Stats
2W - 5L
1,390 SR
Queue Stats
100W - 105L
1,540 Elo+
Solo
Ne Zha
Ne Zha
LOLcatGGG
Ne Zha
Level 143
God Stats
1W - 5L
1,606 SR
Queue Stats
222W - 206L
1,634 Elo+
Party 1
Tyr
Tyr
SUP3RSAlYANN
Tyr
Level 21
God Stats
1W - 1L
1,807 SR
Queue Stats
40W - 21L
1,636 Elo+
Solo
Anhur
Anhur
UnwaryLeaf2518
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,699 Elo+
Party 1
Team Averages
Level 46
1,560 SR
1,602 Elo+

VS

Team Averages
Level 25
1,570 SR
1,676 Elo+
Artio
Artio
ENormaEscack
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
577W - 352L
1,644 Elo+
Party 2
Ares
Ares
ImaLittIeToddid
Ares
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 13L
1,892 Elo+
Party 2
Scylla
Scylla
Omar9210
Scylla
Level 16
God Stats
37W - 15L
1,651 SR
Queue Stats
204W - 83L
1,729 Elo+
Party 2
Heimdallr
Heimdallr
ShrimpMeat69
Heimdallr
Level 20
God Stats
4W - 3L
1,533 SR
Queue Stats
46W - 26L
1,652 Elo+
Party 2
Nemesis
Nemesis
Wezlebee37
Nemesis
Level 12
God Stats
9W - 6L
1,667 SR
Queue Stats
32W - 23L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 7 / 2
8,067
448
4,953
13,345
6,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
13
1 / 6 / 1
8,278
460
5,992
9,663
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
LOLcatGGG
Ne Zha
15
5 / 4 / 6
9,233
513
9,034
14,488
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 2
8,223
457
7,833
14,014
8,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 3
10,062
559
11,433
14,878
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,086
505
7,663
13,097
12,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 5 / 6
10,450
581
9,687
15,956
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Omar9210
Scylla
17
7 / 0 / 3
10,374
576
13,744
4,228
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ShrimpMeat69
Heimdallr
14
2 / 3 / 4
9,022
501
8,131
9,456
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Wezlebee37
Nemesis
15
2 / 3 / 7
8,884
494
8,716
14,169
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
22
22
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
7
2
0.57
W
3
3
2
1.33
W
8
5
6
2.2
L
Vulcan
1
6
1
0.25
L
Ne Zha
LOLcatGGG
Ne Zha
5
4
6
2
W
Scylla
Omar9210
Scylla
7
0
3
8.5
L
1
3
2
0.67
W
Heimdallr
ShrimpMeat69
Heimdallr
2
3
4
1.33
L
4
2
3
2.75
W
Nemesis
Wezlebee37
Nemesis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
47,941
66,388
Taken
56,906
29,498
Mitigated
34,299
18,405
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,953
625
0
1,330
13,345
6,670
0
6,569
6,776
31,014
0
W
7,663
1,313
726
6,218
13,097
12,488
0
420
12,677
50,203
0
W
9,687
620
0
2,398
15,956
11,125
70
5,952
9,914
29,510
0
L
Vulcan
5,992
1,941
0
1,362
9,663
3,531
0
6,515
3,148
48,619
0
L
Ne Zha
LOLcatGGG
Ne Zha
9,034
2,394
0
4,268
14,488
6,019
0
5,946
8,542
0
55,700
W
Scylla
Omar9210
Scylla
13,744
1,068
0
1,096
4,228
1,546
914
933
3,209
80,708
0
L
7,833
1,882
0
6,489
14,014
8,035
0
7,431
6,583
0
47,080
W
Heimdallr
ShrimpMeat69
Heimdallr
8,131
4,418
0
3,053
9,456
3,658
1,232
775
8,655
0
53,517
L
11,433
6,745
0
4,956
14,878
5,243
1,641
4,633
10,245
0
74,194
W
Nemesis
Wezlebee37
Nemesis
8,716
2,311
390
5,380
14,169
5,482
804
2,571
11,506
0
49,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
47,816
480
Minions Killed
485
0
Camps Cleared
0
1,497,157
Distance Traveled
1,644,649
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,067
448
46
3
0
255,082
6
W
Artio
9,086
505
98
5
0
326,543
5
W
Ares
10,450
581
48
3
0
338,177
7
L
Vulcan
8,278
460
90
5
0
332,956
3
L
Ne Zha
9,233
513
105
6
0
361,956
3
W
Scylla
10,374
576
151
8
0
325,204
2
L
Tyr
8,223
457
97
5
0
266,705
7
W
Heimdallr
9,022
501
101
6
0
307,192
2
L
Anhur
10,062
559
142
8
0
280,458
4
W
Nemesis
8,884
494
87
5
0
347,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role