Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Javichuu91
Cerberus
Level 102
God Stats
95W - 76L
1,576 SR
Queue Stats
514W - 512L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonsieurBayram
Tsukuyomi
Level 160
God Stats
4W - 5L
1,873 SR
Queue Stats
428W - 370L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
jay_grizz
Baron Samedi
Level 124
God Stats
53W - 60L
1,468 SR
Queue Stats
308W - 350L
1,407 Elo+
Solo
Danzaburou
Danzaburou
lokillo888
Danzaburou
Level 74
God Stats
7W - 5L
1,539 SR
Queue Stats
63W - 71L
1,322 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,462 Elo+

VS

Team Averages
Level 74
1,466 SR
1,375 Elo+
Odin
Odin
Abokori
Odin
Level 64
God Stats
5W - 10L
1,397 SR
Queue Stats
207W - 258L
1,290 Elo+
Solo
Apollo
Apollo
FuuuusionHD
Apollo
Level 70
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Baron Samedi
Baron Samedi
LegendBlaze1
Baron Samedi
Level 54
God Stats
11W - 4L
1,356 SR
Queue Stats
242W - 262L
1,480 Elo+
Solo
Khepri
Khepri
Reroll_Queen
Khepri
Level 88
God Stats
3W - 6L
1,571 SR
Queue Stats
266W - 286L
1,418 Elo+
Solo
Fenrir
Fenrir
primohabibo
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
13 / 3 / 10
12,066
603
18,367
21,211
19,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Javichuu91
Cerberus
17
5 / 0 / 8
11,171
559
9,359
16,706
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MonsieurBayram
Tsukuyomi
20
14 / 4 / 11
13,061
653
19,633
16,159
7,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
jay_grizz
Baron Samedi
16
2 / 3 / 5
10,504
525
6,919
11,945
11,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
lokillo888
Danzaburou
16
0 / 2 / 2
10,423
521
3,138
7,688
3,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Abokori
Odin
15
4 / 3 / 4
10,440
522
8,438
13,801
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
15
2 / 5 / 3
9,470
474
6,450
13,008
3,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LegendBlaze1
Baron Samedi
12
1 / 7 / 1
8,009
400
4,525
10,270
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
1 / 10 / 1
7,878
394
8,612
20,062
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
4 / 9 / 4
10,599
530
11,418
19,173
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
34
Kills
12
12
Deaths
34
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
13
3
10
6
L
Odin
Abokori
Odin
4
3
4
2
L
Apollo
2
5
3
0.7
W
Cerberus
Javichuu91
Cerberus
5
0
8
9
L
Baron Samedi
LegendBlaze1
Baron Samedi
1
7
1
0.21
W
Tsukuyomi
MonsieurBayram
Tsukuyomi
14
4
11
4.88
L
Khepri
1
10
1
0.15
W
Baron Samedi
jay_grizz
Baron Samedi
2
3
5
1.5
W
Danzaburou
lokillo888
Danzaburou
0
2
2
0.5
L
Fenrir
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,416
Damage
39,443
73,709
Taken
76,314
58,241
Mitigated
34,763
23,144
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,367
2,354
606
9,071
21,211
19,778
1,355
5,257
15,895
60,870
0
L
Odin
Abokori
Odin
8,438
2,285
0
1,730
13,801
8,308
0
7,960
5,841
0
30,215
L
Apollo
6,450
3,203
0
863
13,008
3,884
0
5,865
7,143
0
55,289
W
Cerberus
Javichuu91
Cerberus
9,359
369
0
5,415
16,706
15,907
342
1,700
14,960
54,857
0
L
Baron Samedi
LegendBlaze1
Baron Samedi
4,525
182
191
1,729
10,270
3,839
136
5,640
4,630
40,024
0
W
Tsukuyomi
MonsieurBayram
Tsukuyomi
19,633
7,946
0
3,286
16,159
7,951
801
3,292
12,823
0
95,837
L
Khepri
8,612
1,755
62
1,809
20,062
8,645
0
7,927
12,135
34,424
2,260
W
Baron Samedi
jay_grizz
Baron Samedi
6,919
456
441
1,794
11,945
11,248
98
1,667
10,084
63,837
0
W
Danzaburou
lokillo888
Danzaburou
3,138
497
0
2,531
7,688
3,357
5,552
526
7,162
0
57,275
L
Fenrir
11,418
3,001
0
4,815
19,173
10,087
0
7,253
11,920
0
59,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
46,396
586
Minions Killed
376
0
Camps Cleared
0
1,805,588
Distance Traveled
1,632,605
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,066
603
102
5
0
392,135
0
L
Odin
10,440
522
45
2
0
355,316
3
L
Apollo
9,470
474
107
5
0
347,771
0
W
Cerberus
11,171
559
99
5
0
390,017
4
L
Baron Samedi
8,009
400
75
4
0
229,754
2
W
Tsukuyomi
13,061
653
144
7
0
400,542
2
L
Khepri
7,878
394
52
3
0
337,150
2
W
Baron Samedi
10,504
525
113
6
0
328,998
3
W
Danzaburou
10,423
521
128
6
0
293,896
5
L
Fenrir
10,599
530
97
5
0
362,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role