Player Matchup

Achilles
Achilles
DaedrA522
Achilles
Level 15
God Stats
2W - 2L
1,307 SR
Queue Stats
125W - 103L
1,443 Elo+
Solo
Scylla
Scylla
JackElatedd
Scylla
Level 4
God Stats
2W - 1L
1,299 SR
Queue Stats
3W - 2L
1,245 Elo+
Solo
Jing Wei
Jing Wei
lazy0r
Jing Wei
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,347 Elo+
Solo
Yemoja
Yemoja
tenachan
Yemoja
Level 29
God Stats
15W - 12L
1,593 SR
Queue Stats
19W - 21L
1,438 Elo+
Solo
Danzaburou
Danzaburou
yourmum00
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,320 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,359 Elo+

VS

Team Averages
Level 15
1,417 SR
1,450 Elo+
Olorun
Olorun
Born2BeSexy
Olorun
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,392 Elo+
Party 1
He Bo
He Bo
Jepper97
He Bo
Level 9
God Stats
3W - 6L
1,257 SR
Queue Stats
30W - 29L
1,453 Elo+
Party 1
Vamana
Vamana
fatboydk
Vamana
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 1
Cupid
Cupid
giacomo23
Cupid
Level 18
God Stats
0W - 2L
1,165 SR
Queue Stats
12W - 26L
1,185 Elo+
Solo
Bacchus
Bacchus
nullitron
Bacchus
Level 27
God Stats
10W - 7L
1,661 SR
Queue Stats
14W - 12L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaedrA522
Achilles
20
14 / 10 / 17
16,354
481
33,540
43,339
36,530
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
20
13 / 2 / 9
16,893
497
34,211
23,341
10,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
lazy0r
Jing Wei
20
9 / 11 / 11
15,190
447
24,931
32,528
14,205
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
tenachan
Yemoja
19
4 / 4 / 18
15,032
442
5,649
19,671
21,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
yourmum00
Danzaburou
20
11 / 8 / 17
16,832
495
32,798
32,518
17,517
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
12 / 9 / 10
18,162
534
40,723
41,611
20,212
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Jepper97
He Bo
20
10 / 17 / 8
15,263
449
30,561
24,539
8,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
fatboydk
Vamana
20
5 / 5 / 8
15,402
453
14,189
34,637
25,889
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
giacomo23
Cupid
20
5 / 12 / 8
14,394
423
15,595
26,559
10,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
nullitron
Bacchus
17
2 / 8 / 16
13,323
392
13,326
35,684
53,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
84
51
Kills
34
35
Deaths
51
72
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
12
9
10
1.89
W
Achilles
DaedrA522
Achilles
14
10
17
2.25
W
Scylla
13
2
9
8.75
L
He Bo
Jepper97
He Bo
10
17
8
0.82
L
Vamana
fatboydk
Vamana
5
5
8
1.8
L
Cupid
giacomo23
Cupid
5
12
8
0.75
W
Jing Wei
lazy0r
Jing Wei
9
11
11
1.32
L
Bacchus
nullitron
Bacchus
2
8
16
1.25
W
Yemoja
tenachan
Yemoja
4
4
18
3.25
W
Danzaburou
yourmum00
Danzaburou
11
8
17
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,129
Damage
114,394
151,397
Taken
163,030
99,890
Mitigated
118,890
63,293
Healing
44,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
40,723
23,933
1,678
22,817
41,611
20,212
3,886
10,405
30,612
139,225
0
W
Achilles
DaedrA522
Achilles
33,540
22,391
0
13,835
43,339
36,530
2,080
27,688
15,651
0
98,088
W
Scylla
34,211
3,262
262
3,449
23,341
10,199
1,240
9,826
13,515
110,072
0
L
He Bo
Jepper97
He Bo
30,561
1,601
0
1,898
24,539
8,152
250
4,491
19,965
82,686
0
L
Vamana
fatboydk
Vamana
14,189
5,174
630
8,994
34,637
25,889
0
7,721
26,684
0
115,091
L
Cupid
giacomo23
Cupid
15,595
8,258
123
4,302
26,559
10,774
3,283
6,861
19,578
0
76,659
W
Jing Wei
lazy0r
Jing Wei
24,931
22,489
0
3,644
32,528
14,205
3,891
17,850
14,678
0
90,986
L
Bacchus
nullitron
Bacchus
13,326
1,904
0
4,486
35,684
53,863
273
9,455
26,012
27,897
0
W
Yemoja
tenachan
Yemoja
5,649
2,007
25,623
8,714
19,671
21,439
822
12,882
6,789
27,482
0
W
Danzaburou
yourmum00
Danzaburou
32,798
27,386
346
7,420
32,518
17,517
2,297
19,154
13,364
0
109,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,301
Gold Earned
76,544
520
Minions Killed
550
0
Camps Cleared
0
2,807,749
Distance Traveled
2,888,425
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
18,162
534
182
5
0
511,106
0
W
Achilles
16,354
481
98
3
0
569,768
6
W
Scylla
16,893
497
126
4
0
580,932
0
L
He Bo
15,263
449
86
3
0
522,251
2
L
Vamana
15,402
453
143
4
0
635,918
4
L
Cupid
14,394
423
113
3
0
596,803
2
W
Jing Wei
15,190
447
125
4
0
580,234
12
L
Bacchus
13,323
392
26
1
0
622,347
0
W
Yemoja
15,032
442
30
1
0
578,787
4
W
Danzaburou
16,832
495
141
4
0
498,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role