Player Matchup

Anubis
Anubis
MiniJarioso
Anubis
Level 18
God Stats
8W - 7L
1,535 SR
Queue Stats
18W - 18L
1,399 Elo+
Party 1
Nemesis
Nemesis
Soned1n
Nemesis
Level 29
God Stats
15W - 29L
1,375 SR
Queue Stats
178W - 226L
1,323 Elo+
Solo
Neith
Neith
StormPegasus513
Neith
Level 37
God Stats
14W - 10L
1,697 SR
Queue Stats
86W - 100L
1,441 Elo+
Party 1
Fenrir
Fenrir
Wakum76
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
cl4ym4ti0n
Bellona
Level 19
God Stats
6W - 4L
1,542 SR
Queue Stats
72W - 79L
1,426 Elo+
Solo
Team Averages
Level 26
1,530 SR
1,418 Elo+

VS

Team Averages
Level 27
1,465 SR
1,410 Elo+
Heimdallr
Heimdallr
CringeN
Heimdallr
Level 29
God Stats
4W - 1L
1,567 SR
Queue Stats
64W - 70L
1,438 Elo+
Solo
Bellona
Bellona
Hackhaddock4
Bellona
Level 29
God Stats
12W - 10L
1,497 SR
Queue Stats
295W - 311L
1,441 Elo+
Solo
Awilix
Awilix
Tellasong
Awilix
Level 24
God Stats
11W - 13L
1,436 SR
Queue Stats
94W - 118L
1,399 Elo+
Solo
Aphrodite
Aphrodite
antonioensis
Aphrodite
Level 27
God Stats
39W - 40L
1,481 SR
Queue Stats
258W - 304L
1,448 Elo+
Solo
Olorun
Olorun
deathbysnusnu09
Olorun
Level 27
God Stats
7W - 13L
1,346 SR
Queue Stats
205W - 293L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 7 / 10
14,030
520
28,318
23,787
16,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Soned1n
Nemesis
19
3 / 5 / 8
12,177
451
7,544
17,171
8,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 2 / 13
14,299
530
19,186
16,590
7,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Wakum76
Fenrir
18
6 / 3 / 12
13,060
484
12,083
23,137
31,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
cl4ym4ti0n
Bellona
19
4 / 8 / 8
12,569
466
15,727
26,454
18,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CringeN
Heimdallr
18
6 / 10 / 6
12,855
476
13,755
20,722
10,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Hackhaddock4
Bellona
20
6 / 5 / 6
13,719
508
19,465
26,825
26,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Tellasong
Awilix
20
10 / 6 / 6
14,720
545
19,836
23,380
10,383
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
antonioensis
Aphrodite
18
1 / 5 / 9
13,621
504
8,630
20,316
13,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 10 / 8
12,052
446
13,855
23,628
9,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
32
Kills
25
25
Deaths
36
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CringeN
Heimdallr
6
10
6
0.9
W
Bellona
Hackhaddock4
Bellona
6
5
6
1.8
L
Anubis
10
7
10
2.14
L
Nemesis
Soned1n
Nemesis
3
5
8
1.4
L
9
2
13
7.75
W
Awilix
Tellasong
Awilix
10
6
6
2.17
L
Fenrir
Wakum76
Fenrir
6
3
12
4
W
Aphrodite
antonioensis
Aphrodite
1
5
9
1.1
L
Bellona
cl4ym4ti0n
Bellona
4
8
8
1
W
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,858
Damage
75,541
107,139
Taken
114,871
82,413
Mitigated
68,945
23,643
Healing
38,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CringeN
Heimdallr
13,755
3,373
0
2,732
20,722
10,074
1,164
5,771
14,951
0
51,433
W
Bellona
Hackhaddock4
Bellona
19,465
5,191
0
4,611
26,825
26,187
2,403
5,160
21,228
0
82,332
L
Anubis
28,318
849
576
9,279
23,787
16,377
787
8,531
15,099
100,893
0
L
Nemesis
Soned1n
Nemesis
7,544
2,193
0
1,066
17,171
8,776
0
3,066
13,930
0
85,072
L
19,186
11,134
0
5,913
16,590
7,693
1,206
3,178
13,362
0
112,809
W
Awilix
Tellasong
Awilix
19,836
8,914
0
4,198
23,380
10,383
1,131
4,679
18,701
0
110,212
L
Fenrir
Wakum76
Fenrir
12,083
961
0
5,577
23,137
31,559
0
6,492
16,524
802
41,661
W
Aphrodite
antonioensis
Aphrodite
8,630
1,103
11,081
10,064
20,316
13,239
1,264
6,044
13,919
47,237
0
L
Bellona
cl4ym4ti0n
Bellona
15,727
4,090
0
1,232
26,454
18,008
617
2,925
23,404
0
74,836
W
13,855
4,431
679
5,151
23,628
9,062
3,763
10,814
12,814
75,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,135
Gold Earned
66,967
611
Minions Killed
590
0
Camps Cleared
0
2,640,510
Distance Traveled
2,423,727
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,855
476
92
3
0
482,961
3
W
Bellona
13,719
508
141
5
0
473,781
2
L
Anubis
14,030
520
166
6
0
470,941
2
L
Nemesis
12,177
451
118
4
0
533,788
0
L
Neith
14,299
530
153
6
0
481,583
0
W
Awilix
14,720
545
150
6
0
519,166
0
L
Fenrir
13,060
484
63
2
0
659,575
12
W
Aphrodite
13,621
504
77
3
0
508,617
2
L
Bellona
12,569
466
111
4
0
494,623
0
W
Olorun
12,052
446
130
5
0
439,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role