Player Matchup

King Arthur
King Arthur
Akriiel
King Arthur
Level 13
God Stats
1W - 4L
1,431 SR
Queue Stats
79W - 69L
1,456 Elo+
Party 1
Janus
Janus
Dmintzer75
Janus
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 74L
1,283 Elo+
Solo
Geb
Geb
IndianaDiones
Geb
Level 16
God Stats
4W - 2L
1,566 SR
Queue Stats
25W - 26L
1,413 Elo+
Party 1
Nemesis
Nemesis
KiuboManzana
Nemesis
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 267L
1,439 Elo+
Solo
Chernobog
Chernobog
Xifrudinho
Chernobog
Level 16
God Stats
2W - 2L
1,678 SR
Queue Stats
94W - 70L
1,417 Elo+
Party 1
Team Averages
Level 17
1,535 SR
1,402 Elo+

VS

Team Averages
Level 26
1,415 SR
1,375 Elo+
Yemoja
Yemoja
Clowzera
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Dalkhala
Ravana
Level 6
God Stats
1W - 1L
1,208 SR
Queue Stats
2W - 1L
1,063 Elo+
Party 3
Ra
Ra
r0dr1g0gt
Ra
Level 8
God Stats
3W - 3L
1,383 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tincho2322
Tsukuyomi
Level 81
God Stats
5W - 4L
1,483 SR
Queue Stats
31W - 17L
1,470 Elo+
Party 3
Skadi
Skadi
xVokun
Skadi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akriiel
King Arthur
8
0 / 7 / 1
5,051
421
1,467
8,664
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
10
0 / 3 / 1
5,750
479
1,676
3,428
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 4
6,466
539
4,505
7,774
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
KiuboManzana
Nemesis
11
1 / 4 / 0
6,351
529
827
9,166
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Xifrudinho
Chernobog
12
6 / 1 / 2
6,951
579
6,444
6,194
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Clowzera
Yemoja
9
1 / 0 / 4
6,237
520
2,981
1,920
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Dalkhala
Ravana
10
1 / 1 / 6
6,512
543
2,140
5,412
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
7,365
614
1,707
4,227
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tincho2322
Tsukuyomi
15
9 / 0 / 2
8,872
739
7,404
6,806
4,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
xVokun
Skadi
10
2 / 6 / 1
6,335
528
6,443
9,369
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
15
17
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akriiel
King Arthur
0
7
1
0.07
W
Yemoja
Clowzera
Yemoja
1
0
4
3
W
Ravana
Dalkhala
Ravana
1
1
6
4
L
Janus
0
3
1
0.17
L
2
2
4
2
L
Nemesis
KiuboManzana
Nemesis
1
4
0
0.25
L
Chernobog
Xifrudinho
Chernobog
6
1
2
7
W
2
2
1
1.25
W
Tsukuyomi
tincho2322
Tsukuyomi
9
0
2
10
W
Skadi
xVokun
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
20,675
35,226
Taken
27,734
16,115
Mitigated
11,071
8,370
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akriiel
King Arthur
1,467
433
0
388
8,664
5,644
0
881
7,783
0
15,218
W
Yemoja
Clowzera
Yemoja
2,981
837
1,300
698
1,920
1,018
60
611
1,284
6,817
0
W
Ravana
Dalkhala
Ravana
2,140
751
0
2,454
5,412
1,868
0
866
4,546
0
24,542
L
Janus
1,676
142
0
118
3,428
1,028
328
1,167
2,151
24,732
0
L
4,505
1,002
0
2,694
7,774
4,244
231
1,110
6,664
16,618
0
L
Nemesis
KiuboManzana
Nemesis
827
396
0
3,041
9,166
3,164
184
244
8,882
0
37,013
L
Chernobog
Xifrudinho
Chernobog
6,444
4,288
0
2,129
6,194
2,035
547
1,126
5,058
0
36,372
W
1,707
5
0
0
4,227
1,297
949
1,236
2,863
35,016
0
W
Tsukuyomi
tincho2322
Tsukuyomi
7,404
1,531
0
1,745
6,806
4,356
160
0
6,681
0
60,541
W
Skadi
xVokun
Skadi
6,443
3,088
0
511
9,369
2,532
202
3,316
6,029
0
32,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
35,321
264
Minions Killed
338
0
Camps Cleared
0
1,069,914
Distance Traveled
1,252,618
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,051
421
37
3
0
190,617
0
W
Yemoja
6,237
520
11
1
0
265,745
1
W
Ravana
6,512
543
59
5
0
275,390
0
L
Janus
5,750
479
53
4
0
194,620
1
L
Geb
6,466
539
21
2
0
233,177
2
L
Nemesis
6,351
529
72
6
0
242,319
0
L
Chernobog
6,951
579
81
7
0
209,181
0
W
Ra
7,365
614
75
6
0
228,990
0
W
Tsukuyomi
8,872
739
131
11
0
267,207
3
W
Skadi
6,335
528
62
5
0
215,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role