Player Matchup

Vulcan
Vulcan
Diamond III
 
Vulcan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond IV
HUN-_Dem0n
Danzaburou
Diamond IV
Level 148
God Stats
17W - 4L
1,892 SR
Queue Stats
128W - 52L
2,142 MMR
Party 2
Sobek
Sobek
Diamond III
Im_Perfect_EL
Sobek
Diamond III
Level 158
God Stats
16W - 5L
1,901 SR
Queue Stats
133W - 55L
2,168 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,765 SR
1,937 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,755 SR
1,812 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Browgan
Cu Chulainn
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 1L
1,812 MMR
Party 1
Thoth
Thoth
Gold IV
Erxyz
Thoth
Gold IV
Level 131
God Stats
5W - 1L
1,923 SR
Queue Stats
8W - 1L
1,812 MMR
Party 1
Odin
Odin
Gold IV
Paimon6969
Odin
Gold IV
Level 157
God Stats
4W - 1L
1,843 SR
Queue Stats
8W - 1L
1,812 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 5 / 1
10,066
671
9,073
9,644
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
HUN-_Dem0n
Danzaburou
12
0 / 7 / 4
8,658
577
7,041
13,159
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 3 / 4
10,237
682
6,129
18,248
17,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaCthulhuFenrirBacchusSet

VS

Bans
CabrakanMedusaAchillesAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Browgan
Cu Chulainn
13
2 / 1 / 11
9,770
651
8,258
11,855
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Erxyz
Thoth
15
4 / 4 / 9
10,431
695
17,069
8,036
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 1 / 5
11,788
786
11,612
12,720
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
15
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
5
1
0.9
W
Cu Chulainn
Browgan
Cu Chulainn
2
1
11
7.5
W
Thoth
Erxyz
Thoth
4
4
9
2.13
L
Danzaburou
HUN-_Dem0n
Danzaburou
0
7
4
0.29
L
2
3
4
1.33
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
36,939
41,051
Taken
32,611
25,528
Mitigated
19,699
10,354
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,073
2,767
0
2,400
9,644
3,737
0
3,240
6,404
40,729
0
W
Cu Chulainn
Browgan
Cu Chulainn
8,258
2,450
219
3,960
11,855
8,112
0
8,130
3,725
2,483
27,165
W
Thoth
Erxyz
Thoth
17,069
628
0
778
8,036
2,982
646
3,065
4,971
60,124
0
L
Danzaburou
HUN-_Dem0n
Danzaburou
7,041
1,868
0
3,430
13,159
4,420
0
4,960
8,199
0
45,143
L
6,129
388
0
4,524
18,248
17,371
0
9,465
8,783
20,503
0
W
11,612
3,900
0
1,184
12,720
8,605
0
4,230
8,490
0
45,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
31,989
167
Minions Killed
186
0
Camps Cleared
0
804,547
Distance Traveled
851,745
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,066
671
78
5
0
281,640
2
W
Cu Chulainn
9,770
651
35
2
0
278,659
0
W
Thoth
10,431
695
93
6
0
270,558
3
L
Danzaburou
8,658
577
70
5
0
256,196
0
L
Sobek
10,237
682
19
1
0
266,711
6
W
Odin
11,788
786
58
4
0
302,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role