Player Matchup

Artio
Artio
Gold III
Monkey_D_Panes
Artio
Gold III
Level 122
God Stats
4W - 1L
1,827 SR
Queue Stats
21W - 20L
1,614 MMR
Solo
Danzaburou
Danzaburou
Gold V
Project_ToRmEnT
Danzaburou
Gold V
Level 124
God Stats
5W - 5L
1,476 SR
Queue Stats
168W - 169L
1,425 MMR
Party 1
Persephone
Persephone
Platinum IV
The111one1216
Persephone
Platinum IV
Level 160
God Stats
69W - 57L
1,691 SR
Queue Stats
1,112W - 1,092L
1,618 MMR
Solo
Amaterasu
Amaterasu
Gold II
YT-KingsOfKings2
Amaterasu
Gold II
Level 109
God Stats
0W - 2L
1,608 SR
Queue Stats
268W - 266L
1,618 MMR
Solo
Anhur
Anhur
Platinum V
ismokemorethanu3
Anhur
Platinum V
Level 63
God Stats
8W - 8L
1,789 SR
Queue Stats
226W - 208L
1,826 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,678 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,514 SR
1,604 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Eset
Eset
Gold I
JoeMacTheDon
Eset
Gold I
Level 155
God Stats
18W - 13L
1,753 SR
Queue Stats
117W - 118L
1,596 MMR
Solo
Nemesis
Nemesis
Platinum IV
Kingwhitedude
Nemesis
Platinum IV
Level 123
God Stats
4W - 5L
1,238 SR
Queue Stats
65W - 55L
1,647 MMR
Party 2
Apollo
Apollo
Platinum IV
SwagSurfin69
Apollo
Platinum IV
Level 129
God Stats
17W - 17L
1,559 SR
Queue Stats
67W - 59L
1,649 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
harmon1378
Cthulhu
Platinum V
Level 160
God Stats
2W - 0L
1,523 SR
Queue Stats
67W - 60L
1,626 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,957
407
8,227
21,994
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Project_ToRmEnT
Danzaburou
17
2 / 8 / 1
11,066
503
10,512
22,496
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
The111one1216
Persephone
15
5 / 10 / 5
10,489
477
20,416
19,294
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
19
2 / 2 / 2
11,035
502
8,892
25,306
22,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 2 / 0
12,978
590
12,825
21,422
7,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTiamatAthenaTsukuyomiCu Chulainn

VS

Bans
ScyllaPeleGuan YuLokiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
0 / 2 / 5
12,911
587
18,628
28,674
30,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 6 / 13
12,358
562
19,636
17,735
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
20
15 / 3 / 1
15,376
699
22,256
21,397
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
20
7 / 2 / 4
13,985
636
12,063
14,640
5,282
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
harmon1378
Cthulhu
17
2 / 4 / 14
12,300
559
14,499
22,290
22,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
17
Kills
26
26
Deaths
17
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
5
1.25
W
2
6
13
1.42
W
Nemesis
15
3
1
5.17
L
2
4
3
0.88
L
Danzaburou
Project_ToRmEnT
Danzaburou
2
8
1
0.31
W
Apollo
7
2
4
4.5
L
Persephone
The111one1216
Persephone
5
10
5
0.75
L
Amaterasu
2
2
2
1.5
W
Cthulhu
harmon1378
Cthulhu
2
4
14
2.25
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,872
Damage
87,082
110,512
Taken
104,736
59,454
Mitigated
76,172
35,218
Healing
46,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,628
2,777
0
12,484
28,674
30,697
1,003
3,144
25,471
16,443
78,370
W
19,636
395
1,918
7,783
17,735
8,455
647
10,535
6,692
76,347
0
W
Nemesis
22,256
13,094
0
8,714
21,397
8,966
4,419
5,268
15,618
0
119,088
L
8,227
606
488
7,440
21,994
15,989
0
10,541
11,453
25,659
0
L
Danzaburou
Project_ToRmEnT
Danzaburou
10,512
5,632
0
7,441
22,496
7,436
440
5,014
17,482
0
69,905
W
Apollo
12,063
7,501
0
7,383
14,640
5,282
7,964
1,852
12,758
0
102,273
L
Persephone
The111one1216
Persephone
20,416
445
120
4,730
19,294
6,001
39
11,461
7,828
67,870
0
L
Amaterasu
8,892
4,663
0
8,023
25,306
22,307
0
5,503
19,803
652
75,991
W
Cthulhu
harmon1378
Cthulhu
14,499
1,057
606
7,478
22,290
22,772
39
8,052
13,960
42,559
0
L
12,825
8,972
0
6,976
21,422
7,721
0
6,181
15,241
0
97,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,525
Gold Earned
66,930
581
Minions Killed
621
0
Camps Cleared
0
1,966,868
Distance Traveled
2,227,209
10
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,911
587
158
7
0
426,470
10
W
Eset
12,358
562
110
5
0
439,155
7
W
Nemesis
15,376
699
149
7
0
481,760
9
L
Artio
8,957
407
26
1
0
436,124
4
L
Danzaburou
11,066
503
118
5
0
336,156
1
W
Apollo
13,985
636
158
7
0
416,785
7
L
Persephone
10,489
477
105
5
0
334,333
0
L
Amaterasu
11,035
502
141
6
0
438,091
4
W
Cthulhu
12,300
559
46
2
0
463,039
11
L
Anhur
12,978
590
191
9
0
422,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role