Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold V
Chrispurrs
Ymir
Gold V
Level 156
God Stats
7W - 4L
1,521 SR
Queue Stats
87W - 69L
1,550 MMR
Party 2
Apollo
Apollo
Gold III
ICarry IMe
Apollo
Gold III
Level 63
God Stats
12W - 6L
1,804 SR
Queue Stats
49W - 35L
1,624 MMR
Solo
Arachne
Arachne
Platinum III
Issafluke
Arachne
Platinum III
Level 129
God Stats
14W - 7L
1,674 SR
Queue Stats
290W - 284L
1,878 MMR
Party 1
Bellona
Bellona
Gold V
TwoCupMULA
Bellona
Gold V
Level 107
God Stats
4W - 4L
1,681 SR
Queue Stats
216W - 216L
1,415 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,636 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,689 SR
1,651 MMR
Fenrir
Fenrir
Bronze III
Eclipse Dreamz
Fenrir
Bronze III
Level 47
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Platinum I
Exotic78
Sylvanus
Platinum I
Level 153
God Stats
31W - 28L
1,533 SR
Queue Stats
345W - 322L
1,688 MMR
Solo
Achilles
Achilles
Gold I
R00BIN3000
Achilles
Gold I
Level 142
God Stats
6W - 5L
1,694 SR
Queue Stats
97W - 90L
1,745 MMR
Party 3
Persephone
Persephone
Platinum V
TheRamsCepa
Persephone
Platinum V
Level 156
God Stats
4W - 6L
1,569 SR
Queue Stats
218W - 211L
1,643 MMR
Solo
Skadi
Skadi
Platinum V
xX_F4ra0n_Xx392
Skadi
Platinum V
Level 109
God Stats
10W - 3L
1,829 SR
Queue Stats
385W - 361L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 1 / 14
15,720
605
32,027
15,329
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

19
6 / 3 / 12
13,359
514
8,917
21,315
20,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
ICarry IMe
Apollo
20
7 / 3 / 6
18,238
701
18,114
20,692
10,574
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Issafluke
Arachne
20
6 / 6 / 7
14,392
554
16,698
23,846
12,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
TwoCupMULA
Bellona
20
4 / 7 / 12
13,692
527
9,629
22,255
18,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetAthenaTiamatDanzaburouTsukuyomi

VS

Bans
Guan YuSobekScyllaCerberusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 5
11,893
457
9,060
24,140
20,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Exotic78
Sylvanus
15
2 / 6 / 3
9,858
379
13,674
22,220
23,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
R00BIN3000
Achilles
19
6 / 6 / 8
13,031
501
22,410
27,272
32,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
TheRamsCepa
Persephone
20
1 / 4 / 1
13,614
524
13,152
17,048
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 7 / 1
13,382
515
10,376
22,926
8,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
28
Kills
20
20
Deaths
29
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
14
12
W
6
3
12
4
L
8
6
5
1.75
L
Sylvanus
Exotic78
Sylvanus
2
6
3
0.58
W
Apollo
ICarry IMe
Apollo
7
3
6
3.33
W
Arachne
Issafluke
Arachne
6
6
7
1.58
L
Achilles
R00BIN3000
Achilles
6
6
8
1.67
L
Persephone
TheRamsCepa
Persephone
1
4
1
0.38
W
Bellona
TwoCupMULA
Bellona
4
7
12
1.43
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,385
Damage
68,672
103,437
Taken
113,606
68,235
Mitigated
91,509
28,343
Healing
30,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
32,027
5,520
327
2,890
15,329
6,154
4,206
7,180
7,828
139,361
0
W
8,917
827
716
1,884
21,315
20,249
82
5,305
15,872
54,585
0
L
9,060
1,552
0
5,031
24,140
20,788
0
7,320
16,820
0
70,800
L
Sylvanus
Exotic78
Sylvanus
13,674
2,028
2,704
5,986
22,220
23,275
253
11,393
10,827
49,841
8,307
W
Apollo
ICarry IMe
Apollo
18,114
15,455
0
11,129
20,692
10,574
6,392
4,248
16,422
0
156,157
W
Arachne
Issafluke
Arachne
16,698
10,143
0
7,043
23,846
12,996
1,948
6,935
16,763
0
113,191
L
Achilles
R00BIN3000
Achilles
22,410
6,203
0
6,274
27,272
32,928
276
8,825
18,447
0
84,671
L
Persephone
TheRamsCepa
Persephone
13,152
116
0
4,314
17,048
6,145
0
8,063
8,981
119,704
0
W
Bellona
TwoCupMULA
Bellona
9,629
1,701
0
4,354
22,255
18,262
1,359
2,493
19,680
12,567
49,930
L
10,376
5,459
0
5,705
22,926
8,373
0
7,530
15,396
0
102,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,401
Gold Earned
61,778
787
Minions Killed
730
0
Camps Cleared
0
2,478,510
Distance Traveled
2,233,978
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,720
605
192
7
0
503,048
5
W
Ymir
13,359
514
76
3
0
471,321
12
L
Fenrir
11,893
457
118
5
0
511,677
1
L
Sylvanus
9,858
379
97
4
0
412,880
7
W
Apollo
18,238
701
265
10
0
459,510
1
W
Arachne
14,392
554
154
6
0
547,605
4
L
Achilles
13,031
501
134
5
0
424,516
12
L
Persephone
13,614
524
216
8
0
469,730
6
W
Bellona
13,692
527
100
4
0
497,026
3
L
Skadi
13,382
515
165
6
0
415,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role