Player Matchup

Anhur
Anhur
Fer_1523
Anhur
Level 115
God Stats
4W - 0L
1,643 SR
Queue Stats
35W - 20L
1,585 Elo+
Party 1
He Bo
He Bo
frankiejustdoit
He Bo
Level 118
God Stats
1W - 0L
1,735 SR
Queue Stats
57W - 49L
1,563 Elo+
Party 1
Ymir
Ymir
kill2win510
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,537 Elo+
Party 1
Team Averages
Level 84
1,626 SR
1,562 Elo+

VS

Team Averages
Level 25
1,713 SR
1,604 Elo+
Amaterasu
Amaterasu
Ace of Saides3
Amaterasu
Level 24
God Stats
1W - 1L
1,801 SR
Queue Stats
72W - 84L
1,290 Elo+
Solo
Raijin
Raijin
MrShadew
Raijin
Level 27
God Stats
1W - 1L
1,838 SR
Queue Stats
131W - 23L
2,022 Elo+
Solo
Pele
Pele
UnicornioUwU813
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fer_1523
Anhur
15
6 / 3 / 11
11,361
812
8,429
10,314
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
12 / 4 / 5
11,061
790
11,543
7,094
2,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 12
11,074
791
2,849
10,699
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ace of Saides3
Amaterasu
8
1 / 4 / 2
7,775
555
2,227
7,715
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
MrShadew
Raijin
16
5 / 5 / 2
10,686
763
9,440
10,636
3,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 15 / 3
8,530
609
1,123
14,342
4,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
23
Kills
7
9
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ace of Saides3
Amaterasu
1
4
2
0.5
W
Anhur
Fer_1523
Anhur
6
3
11
3.83
L
Raijin
MrShadew
Raijin
5
5
2
1.2
L
1
15
3
0.17
W
12
4
5
3.63
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
12,790
28,107
Taken
32,693
14,451
Mitigated
10,663
2,638
Healing
1,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ace of Saides3
Amaterasu
2,227
893
0
989
7,715
2,554
380
2,864
4,851
0
4,297
W
Anhur
Fer_1523
Anhur
8,429
5,300
0
1,440
10,314
3,279
1,917
3,842
6,391
0
56,145
L
Raijin
MrShadew
Raijin
9,440
978
0
790
10,636
3,774
0
4,556
6,080
65,604
0
L
1,123
277
0
123
14,342
4,335
0
7,020
7,322
0
5,672
W
11,543
624
0
517
7,094
2,538
1,124
1,873
5,075
46,314
0
W
2,849
817
0
681
10,699
8,634
274
3,434
7,109
14,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
26,991
161
Minions Killed
120
0
Camps Cleared
0
721,004
Distance Traveled
504,148
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,775
555
6
0
0
117,604
1
W
Anhur
11,361
812
93
7
0
236,681
2
L
Raijin
10,686
763
111
8
0
198,950
4
L
Pele
8,530
609
3
0
0
187,594
2
W
He Bo
11,061
790
57
4
0
247,591
5
W
Ymir
11,074
791
11
1
0
236,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role