Player Matchup

Sylvanus
Sylvanus
Crysan
Sylvanus
Level 24
God Stats
26W - 21L
1,654 SR
Queue Stats
112W - 117L
1,442 Elo+
Solo
Anhur
Anhur
FIeisch
Anhur
Level 18
God Stats
17W - 18L
1,419 SR
Queue Stats
53W - 41L
1,460 Elo+
Solo
Thor
Thor
XxWeebMasterxX
Thor
Level 25
God Stats
11W - 14L
1,612 SR
Queue Stats
65W - 63L
1,457 Elo+
Solo
Nox
Nox
je89nimo
Nox
Level 26
God Stats
4W - 4L
1,453 SR
Queue Stats
60W - 48L
1,499 Elo+
Solo
Kukulkan
Kukulkan
lPossuml
Kukulkan
Level 18
God Stats
9W - 8L
1,484 SR
Queue Stats
28W - 28L
1,451 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,462 Elo+

VS

Team Averages
Level 17
1,492 SR
1,432 Elo+
Tiamat
Tiamat
BDWorld
Tiamat
Level 21
God Stats
0W - 1L
1,337 SR
Queue Stats
24W - 20L
1,631 Elo+
Solo
Athena
Athena
ElSesame
Athena
Level 16
God Stats
1W - 6L
1,692 SR
Queue Stats
217W - 241L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KasThaGreat
Cu Chulainn
Level 15
God Stats
60W - 65L
1,431 SR
Queue Stats
605W - 577L
1,382 Elo+
Party 1
Neith
Neith
LuckyPickle22
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,339 Elo+
Solo
Set
Set
SpaceChild15
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 139L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crysan
Sylvanus
12
0 / 0 / 8
7,657
450
4,735
9,931
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
FIeisch
Anhur
16
4 / 1 / 0
9,721
572
7,825
9,507
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 3 / 4
9,383
552
4,072
11,641
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 3
7,987
470
2,075
5,131
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
lPossuml
Kukulkan
15
4 / 3 / 3
8,661
509
7,285
6,326
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BDWorld
Tiamat
14
3 / 5 / 1
8,469
498
9,324
9,228
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
ElSesame
Athena
8
1 / 2 / 1
6,314
371
1,362
5,580
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
KasThaGreat
Cu Chulainn
15
3 / 3 / 0
8,844
520
6,883
8,830
5,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

13
2 / 3 / 0
7,836
461
4,333
7,762
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 4
7,986
470
2,295
10,940
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
9
9
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BDWorld
Tiamat
3
5
1
0.7
W
Sylvanus
Crysan
Sylvanus
0
0
8
4
L
Athena
ElSesame
Athena
1
2
1
0.75
W
Anhur
FIeisch
Anhur
4
1
0
4
L
Cu Chulainn
KasThaGreat
Cu Chulainn
3
3
0
1
L
2
3
0
0.67
L
0
2
4
1
W
6
3
4
2.67
W
0
2
3
0.75
W
Kukulkan
lPossuml
Kukulkan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
24,197
42,536
Taken
42,340
19,480
Mitigated
18,337
16,708
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BDWorld
Tiamat
9,324
1,611
0
1,595
9,228
5,323
0
3,178
5,893
44,276
0
W
Sylvanus
Crysan
Sylvanus
4,735
467
2,573
4,532
9,931
6,524
277
3,362
6,569
19,404
0
L
Athena
ElSesame
Athena
1,362
96
0
1,300
5,580
1,673
83
2,297
3,221
10,557
0
W
Anhur
FIeisch
Anhur
7,825
3,973
0
4,754
9,507
3,207
2,561
1,504
8,003
0
70,335
L
Cu Chulainn
KasThaGreat
Cu Chulainn
6,883
1,372
0
217
8,830
5,484
489
3,395
5,368
0
60,084
L
4,333
1,373
0
1,419
7,762
1,973
0
604
7,158
0
40,315
L
2,295
744
0
1,300
10,940
3,884
0
4,199
6,605
0
52,324
W
4,072
1,350
0
3,698
11,641
5,216
24
2,602
9,039
0
51,995
W
2,075
217
0
561
5,131
2,020
1,036
596
4,535
41,829
0
W
Kukulkan
lPossuml
Kukulkan
7,285
1,033
0
590
6,326
2,513
36
2,622
3,704
51,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
39,449
495
Minions Killed
384
0
Camps Cleared
0
1,457,370
Distance Traveled
1,395,271
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,469
498
84
5
0
279,836
2
W
Sylvanus
7,657
450
35
2
0
244,298
3
L
Athena
6,314
371
18
1
0
214,346
1
W
Anhur
9,721
572
133
8
0
283,983
2
L
Cu Chulainn
8,844
520
108
6
0
280,099
2
L
Neith
7,836
461
87
5
0
317,916
0
L
Set
7,986
470
87
5
0
303,074
0
W
Thor
9,383
552
111
7
0
325,479
0
W
Nox
7,987
470
92
5
0
312,044
6
W
Kukulkan
8,661
509
124
7
0
291,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role