Player Matchup

Janus
Janus
KickRocksFoo795
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Cthulhu
Cthulhu
Makadoshis1
Cthulhu
Level 29
God Stats
7W - 2L
1,802 SR
Queue Stats
237W - 236L
1,524 Elo+
Solo
Anhur
Anhur
Queen-Mistress23
Anhur
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
414W - 407L
1,818 Elo+
Solo
Thor
Thor
SailorDerp
Thor
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 35L
1,506 Elo+
Solo
Bellona
Bellona
wilsontc10
Bellona
Level 8
God Stats
2W - 3L
1,375 SR
Queue Stats
13W - 9L
1,446 Elo+
Solo
Team Averages
Level 10
1,535 SR
1,516 Elo+

VS

Team Averages
Level 15
1,593 SR
1,499 Elo+
Vamana
Vamana
Chronoviruz
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,611 Elo+
Solo
Medusa
Medusa
Lago_eZ
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Ra
Ra
ObjbOleCraig
Ra
Level 25
God Stats
10W - 6L
1,747 SR
Queue Stats
98W - 97L
1,451 Elo+
Solo
Arachne
Arachne
UnoUnknown8719
Arachne
Level 7
God Stats
9W - 12L
1,718 SR
Queue Stats
42W - 39L
1,582 Elo+
Solo
Merlin
Merlin
kotone204
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
3,924
785
2,062
311
74
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Makadoshis1
Cthulhu
6
1 / 0 / 4
4,034
807
1,212
1,730
655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
3 / 0 / 1
3,972
794
1,389
2,027
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 2
3,533
707
567
2,731
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
wilsontc10
Bellona
7
2 / 0 / 0
4,127
825
1,381
2,424
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
5
0 / 1 / 0
3,227
645
1,831
3,190
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Lago_eZ
Medusa
4
0 / 4 / 0
2,833
567
471
3,171
771
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 1 / 0
3,353
671
361
2,867
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
2,743
549
425
1,028
200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
kotone204
Merlin
4
0 / 3 / 0
2,815
563
242
2,159
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
0
0
W
1
0
2
2
L
Medusa
Lago_eZ
Medusa
0
4
0
0
W
Cthulhu
Makadoshis1
Cthulhu
1
0
4
3
L
1
1
0
1
W
3
0
1
3.5
W
1
1
2
2
L
0
1
0
0
L
Merlin
kotone204
Merlin
0
3
0
0
W
Bellona
wilsontc10
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,611
Damage
3,330
9,223
Taken
12,415
3,079
Mitigated
3,209
4,869
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
1,831
603
0
1,293
3,190
1,266
0
380
2,810
0
12,157
W
2,062
169
0
1
311
74
0
106
165
17,520
0
L
Medusa
Lago_eZ
Medusa
471
140
0
0
3,171
771
39
890
2,239
0
3,620
W
Cthulhu
Makadoshis1
Cthulhu
1,212
274
0
1,146
1,730
655
330
133
1,584
10,575
0
L
361
110
13
1,241
2,867
665
0
1,313
1,418
9,006
0
W
1,389
1,026
0
1,342
2,027
363
612
56
1,931
0
9,976
W
567
201
0
1,158
2,731
641
0
175
2,516
0
8,143
L
425
336
0
325
1,028
200
0
235
771
0
3,361
L
Merlin
kotone204
Merlin
242
90
0
0
2,159
307
0
256
1,903
3,875
0
W
Bellona
wilsontc10
Bellona
1,381
683
0
1,222
2,424
1,346
566
0
2,424
0
15,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,590
Gold Earned
14,971
129
Minions Killed
72
0
Camps Cleared
0
437,789
Distance Traveled
394,766
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,227
645
24
5
0
93,765
1
W
Janus
3,924
785
20
4
0
95,779
1
L
Medusa
2,833
567
9
2
0
83,373
1
W
Cthulhu
4,034
807
22
4
0
93,567
0
L
Ra
3,353
671
23
5
0
97,945
0
W
Anhur
3,972
794
21
4
0
77,309
0
W
Thor
3,533
707
25
5
0
92,716
0
L
Arachne
2,743
549
12
2
0
45,043
1
L
Merlin
2,815
563
4
1
0
74,640
0
W
Bellona
4,127
825
41
8
0
78,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role