Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Canatesgame
Xing Tian
Level 66
God Stats
20W - 17L
1,550 SR
Queue Stats
113W - 116L
1,420 Elo+
Party 1
Persephone
Persephone
EmMEw0w
Persephone
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 31L
1,518 Elo+
Solo
Poseidon
Poseidon
Hiruma-SM
Poseidon
Level 151
God Stats
2W - 1L
1,542 SR
Queue Stats
274W - 262L
1,501 Elo+
Party 1
Izanami
Izanami
MrBadKarma
Izanami
Level 68
God Stats
40W - 30L
1,538 SR
Queue Stats
182W - 204L
1,414 Elo+
Party 1
Team Averages
Level 110
1,526 SR
1,470 Elo+

VS

Team Averages
Level 104
1,513 SR
1,456 Elo+
Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Darth65Quin
Kali
Level 109
God Stats
2W - 1L
1,560 SR
Queue Stats
289W - 256L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
WuLF HouNDliNG
Baron Samedi
Level 99
God Stats
8W - 4L
1,695 SR
Queue Stats
297W - 269L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
acero-_-puro091
Sun Wukong
Level 65
God Stats
19W - 25L
1,543 SR
Queue Stats
276W - 290L
1,439 Elo+
Party 2
Sol
Sol
rusico1090
Sol
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
328W - 322L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 1 / 2
9,367
585
7,205
10,750
7,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Canatesgame
Xing Tian
12
0 / 0 / 6
8,018
501
2,021
6,231
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
EmMEw0w
Persephone
13
2 / 1 / 4
8,085
505
6,877
6,469
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Hiruma-SM
Poseidon
16
7 / 0 / 3
9,624
602
10,497
9,823
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MrBadKarma
Izanami
15
4 / 3 / 2
8,898
556
4,475
10,921
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 4 / 1
6,510
407
4,778
8,491
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 1 / 1
7,688
481
3,708
10,495
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
WuLF HouNDliNG
Baron Samedi
12
0 / 4 / 1
7,187
449
4,236
9,241
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
acero-_-puro091
Sun Wukong
14
0 / 2 / 1
7,687
480
5,273
12,274
7,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 3 / 1
7,254
453
6,281
9,123
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
L
Tyr
 
Tyr
3
4
1
0.88
W
Xing Tian
Canatesgame
Xing Tian
0
0
6
3
L
1
1
1
1.5
W
Persephone
EmMEw0w
Persephone
2
1
4
4
W
Poseidon
Hiruma-SM
Poseidon
7
0
3
8.5
W
Izanami
MrBadKarma
Izanami
4
3
2
1.67
L
Baron Samedi
WuLF HouNDliNG
Baron Samedi
0
4
1
0.13
L
Sun Wukong
acero-_-puro091
Sun Wukong
0
2
1
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
24,276
44,194
Taken
49,624
19,727
Mitigated
21,780
16,104
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,205
912
0
3,035
10,750
7,337
0
0
10,750
0
60,994
L
Tyr
 
Tyr
4,778
607
162
1,793
8,491
3,249
0
4,494
3,997
0
22,157
W
Xing Tian
Canatesgame
Xing Tian
2,021
217
171
1,585
6,231
3,909
0
3,250
2,981
13,096
0
L
3,708
1,529
0
4,487
10,495
4,890
0
3,248
7,247
0
50,841
W
Persephone
EmMEw0w
Persephone
6,877
271
0
1,486
6,469
1,844
558
2,280
4,188
42,064
0
W
Poseidon
Hiruma-SM
Poseidon
10,497
1,589
0
4,560
9,823
3,182
0
2,822
7,001
79,147
0
W
Izanami
MrBadKarma
Izanami
4,475
2,860
0
5,267
10,921
3,455
162
2,165
8,756
0
75,707
L
Baron Samedi
WuLF HouNDliNG
Baron Samedi
4,236
137
0
2,821
9,241
3,614
0
6,958
2,283
42,606
0
L
Sun Wukong
acero-_-puro091
Sun Wukong
5,273
802
0
2,876
12,274
7,675
116
1,708
10,566
0
49,126
L
6,281
750
0
2,743
9,123
2,352
0
2,987
6,136
44,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
36,326
477
Minions Killed
437
0
Camps Cleared
0
1,398,455
Distance Traveled
1,451,433
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,367
585
131
8
0
259,427
6
L
Tyr
6,510
407
38
2
0
271,186
3
W
Xing Tian
8,018
501
17
1
0
285,122
5
L
Kali
7,688
481
104
7
0
309,270
2
W
Persephone
8,085
505
50
3
0
295,026
0
W
Poseidon
9,624
602
141
9
0
301,782
6
W
Izanami
8,898
556
138
9
0
257,098
2
L
Baron Samedi
7,187
449
91
6
0
275,880
2
L
Sun Wukong
7,687
480
110
7
0
336,113
3
L
Sol
7,254
453
94
6
0
258,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role